Player Matchup

Ullr
Ullr
Crank90s
Ullr
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 1L
1,829 Elo+
Party 1
Chaac
Chaac
DerpestStar
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DubbyaKey
Cu Chulainn
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
267W - 65L
1,765 Elo+
Party 2
Merlin
Merlin
SimNation94
Merlin
Level 21
God Stats
5W - 0L
1,666 SR
Queue Stats
57W - 58L
1,613 Elo+
Solo
Athena
Athena
Xanderflame
Athena
Level 74
God Stats
12W - 4L
1,475 SR
Queue Stats
471W - 163L
1,636 Elo+
Party 2
Team Averages
Level 38
1,528 SR
1,669 Elo+

VS

Team Averages
Level 42
1,595 SR
1,716 Elo+
Bakasura
Bakasura
DaddyDarkAura
Bakasura
Level 159
God Stats
5W - 4L
1,598 SR
Queue Stats
300W - 180L
1,766 Elo+
Party 3
Janus
Janus
FlaccidGorilla
Janus
Level 15
God Stats
9W - 6L
1,605 SR
Queue Stats
211W - 64L
1,834 Elo+
Solo
Sylvanus
Sylvanus
PuppeTyrFarm1
Sylvanus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,655 Elo+
Party 3
Ao Kuang
Ao Kuang
PuppeTyrFarm2
Ao Kuang
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,720 Elo+
Party 3
Heimdallr
Heimdallr
soyunomar_
Heimdallr
Level 25
God Stats
8W - 4L
1,772 SR
Queue Stats
149W - 140L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
20
10 / 7 / 4
14,122
614
20,898
18,878
7,424
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 7 / 5
12,905
561
19,544
22,369
12,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
DubbyaKey
Cu Chulainn
20
4 / 2 / 4
13,345
580
22,602
18,838
13,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
19
2 / 8 / 6
11,572
503
8,805
13,213
4,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
14
2 / 3 / 12
10,020
436
7,620
16,457
13,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DaddyDarkAura
Bakasura
20
2 / 4 / 5
12,310
535
15,775
29,368
20,083
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

20
13 / 2 / 0
13,028
566
15,381
18,438
6,794
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
PuppeTyrFarm1
Sylvanus
17
5 / 4 / 7
11,316
492
16,151
20,103
9,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
PuppeTyrFarm2
Ao Kuang
18
6 / 6 / 7
11,556
502
9,082
23,345
11,772
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
soyunomar_
Heimdallr
19
1 / 9 / 8
11,642
506
11,689
21,367
8,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
54
25
Kills
27
27
Deaths
25
31
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ullr
10
7
4
1.71
L
Bakasura
DaddyDarkAura
Bakasura
2
4
5
1.13
W
7
7
5
1.36
W
Cu Chulainn
DubbyaKey
Cu Chulainn
4
2
4
3
L
13
2
0
6.5
L
Sylvanus
PuppeTyrFarm1
Sylvanus
5
4
7
2.13
L
Ao Kuang
PuppeTyrFarm2
Ao Kuang
6
6
7
1.58
W
Merlin
2
8
6
0.63
W
Athena
2
3
12
2.67
L
Heimdallr
soyunomar_
Heimdallr
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,469
Damage
68,078
89,755
Taken
112,621
51,831
Mitigated
56,839
23,063
Healing
41,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
20,898
10,792
0
4,302
18,878
7,424
0
6,684
12,022
0
123,318
L
Bakasura
DaddyDarkAura
Bakasura
15,775
10,881
57
16,784
29,368
20,083
1,226
1,643
27,725
0
70,919
W
19,544
4,911
0
9,472
22,369
12,272
0
13,454
8,109
0
101,681
W
Cu Chulainn
DubbyaKey
Cu Chulainn
22,602
5,982
299
5,635
18,838
13,868
0
3,696
12,571
58
116,060
L
15,381
1,218
0
4,431
18,438
6,794
58
3,057
15,381
102,534
0
L
Sylvanus
PuppeTyrFarm1
Sylvanus
16,151
5,111
865
7,254
20,103
9,899
136
4,915
15,188
68,074
0
L
Ao Kuang
PuppeTyrFarm2
Ao Kuang
9,082
1,739
0
6,465
23,345
11,772
0
2,117
21,228
64,651
0
W
Merlin
8,805
40
0
1,449
13,213
4,377
1,832
9,278
3,761
81,872
0
W
Athena
7,620
2,186
0
1,906
16,457
13,890
279
6,772
8,782
14,176
0
L
Heimdallr
soyunomar_
Heimdallr
11,689
6,735
0
6,068
21,367
8,291
720
4,751
16,616
0
82,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,964
Gold Earned
59,852
703
Minions Killed
729
0
Camps Cleared
0
2,260,440
Distance Traveled
2,069,300
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
14,122
614
175
8
0
470,116
2
L
Bakasura
12,310
535
210
9
0
414,199
3
W
Chaac
12,905
561
159
7
0
442,149
0
W
Cu Chulainn
13,345
580
217
9
0
446,457
3
L
Janus
13,028
566
173
8
0
514,187
1
L
Sylvanus
11,316
492
124
5
0
392,188
3
L
Ao Kuang
11,556
502
83
4
0
387,209
4
W
Merlin
11,572
503
137
6
0
399,176
1
W
Athena
10,020
436
15
1
0
502,542
4
L
Heimdallr
11,642
506
139
6
0
361,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role