Player Matchup

Geb
Geb
Silver I
AquaRegiä
Geb
Silver I
Level 123
God Stats
1W - 3L
1,753 SR
Queue Stats
154W - 154L
1,439 MMR
Solo
King Arthur
King Arthur
Gold II
SaaxTheWizard
King Arthur
Gold II
Level 122
God Stats
3W - 9L
1,620 SR
Queue Stats
502W - 491L
1,518 MMR
Solo
Neith
Neith
Gold IV
Sralangold
Neith
Gold IV
Level 148
God Stats
28W - 26L
1,577 SR
Queue Stats
273W - 269L
1,449 MMR
Solo
He Bo
He Bo
Bronze III
bizzlol
He Bo
Bronze III
Level 104
God Stats
0W - 1L
1,010 SR
Queue Stats
3W - 14L
1,500 MMR
Solo
Mercury
Mercury
Bronze III
swimmingswag
Mercury
Bronze III
Level 97
God Stats
0W - 1L
1,647 SR
Queue Stats
1W - 5L
1,470 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 119
1,521 SR
1,475 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,664 SR
1,476 MMR
Chang'e
Chang'e
Platinum III
Blake081305
Chang'e
Platinum III
Level 123
God Stats
6W - 10L
1,492 SR
Queue Stats
313W - 310L
1,649 MMR
Party 1
Izanami
Izanami
Bronze III
BlueepandaaII
Izanami
Bronze III
Level 88
God Stats
2W - 0L
1,518 SR
Queue Stats
9W - 8L
1,500 MMR
Solo
Ymir
Ymir
Silver II
LenaePeCausaUwu
Ymir
Silver II
Level 43
God Stats
14W - 6L
1,711 SR
Queue Stats
73W - 68L
1,444 MMR
Solo
Apollo
Apollo
Gold IV
ReidMD
Apollo
Gold IV
Level 137
God Stats
34W - 25L
1,743 SR
Queue Stats
869W - 863L
1,432 MMR
Solo
Scylla
Scylla
Silver II
Shlombo
Scylla
Silver II
Level 102
God Stats
40W - 23L
1,859 SR
Queue Stats
78W - 75L
1,353 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
7,047
503
3,760
10,279
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
SaaxTheWizard
King Arthur
12
1 / 5 / 0
6,822
487
6,715
13,532
9,449
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
12
0 / 2 / 3
6,990
499
3,855
8,152
1,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
bizzlol
He Bo
8
0 / 5 / 0
5,096
364
724
7,091
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
swimmingswag
Mercury
12
2 / 3 / 1
7,016
501
2,912
8,364
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bans
SetTiamatDanzaburouYemojaTsukuyomi

VS

Bans
Guan YuSobekFenrirAthenaNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blake081305
Chang'e
14
3 / 1 / 4
8,561
612
7,872
9,317
6,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
14
2 / 2 / 1
8,205
586
7,266
8,555
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
2 / 1 / 5
7,340
524
3,055
7,658
4,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
ReidMD
Apollo
15
5 / 1 / 4
8,698
621
7,092
8,725
3,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
Shlombo
Scylla
14
5 / 0 / 3
8,233
588
6,355
2,618
865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
5
Kills
17
17
Deaths
5
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
Chang'e
Blake081305
Chang'e
3
1
4
5
W
Izanami
2
2
1
1.25
W
2
1
5
4.5
W
Apollo
ReidMD
Apollo
5
1
4
7
L
King Arthur
SaaxTheWizard
King Arthur
1
5
0
0.2
W
Scylla
Shlombo
Scylla
5
0
3
6.5
L
Neith
0
2
3
0.75
L
He Bo
bizzlol
He Bo
0
5
0
0
L
Mercury
swimmingswag
Mercury
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,966
Damage
31,640
47,418
Taken
36,873
22,520
Mitigated
17,659
11,729
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,760
490
0
3,333
10,279
6,448
0
3,490
6,697
25,691
0
W
Chang'e
Blake081305
Chang'e
7,872
285
785
6,813
9,317
6,136
144
0
9,317
45,483
0
W
Izanami
7,266
4,366
0
3,676
8,555
3,081
902
1,059
7,496
0
65,477
W
3,055
828
0
2,121
7,658
4,404
0
1,701
5,887
15,029
0
W
Apollo
ReidMD
Apollo
7,092
2,896
0
1,072
8,725
3,173
256
852
7,873
0
78,653
L
King Arthur
SaaxTheWizard
King Arthur
6,715
1,147
0
2,275
13,532
9,449
0
6,664
6,830
0
37,023
W
Scylla
Shlombo
Scylla
6,355
1,571
0
820
2,618
865
159
752
1,816
51,288
0
L
Neith
3,855
939
0
3,013
8,152
1,840
0
109
8,043
0
47,835
L
He Bo
bizzlol
He Bo
724
39
0
379
7,091
1,976
0
3,874
3,091
14,667
0
L
Mercury
swimmingswag
Mercury
2,912
1,461
0
2,729
8,364
2,807
0
2,861
5,475
0
36,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,971
Gold Earned
41,037
302
Minions Killed
496
0
Camps Cleared
0
1,257,785
Distance Traveled
1,366,684
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,047
503
21
2
0
275,853
0
W
Chang'e
8,561
612
90
6
0
271,958
0
W
Izanami
8,205
586
133
10
0
241,851
5
W
Ymir
7,340
524
19
1
0
283,040
7
W
Apollo
8,698
621
129
9
0
277,858
3
L
King Arthur
6,822
487
65
5
0
232,083
1
W
Scylla
8,233
588
125
9
0
291,977
1
L
Neith
6,990
499
107
8
0
241,687
5
L
He Bo
5,096
364
26
2
0
240,641
1
L
Mercury
7,016
501
83
6
0
267,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role