Player Matchup

Sobek
Sobek
BLACKzero58
Sobek
Level 81
God Stats
3W - 0L
1,913 SR
Queue Stats
31W - 20L
1,562 Elo+
Party 1
Cerberus
Cerberus
Clap4Nino
Cerberus
Level 64
God Stats
1W - 0L
1,214 SR
Queue Stats
20W - 17L
1,530 Elo+
Party 1
Ymir
Ymir
YooJordan-
Ymir
Level 22
God Stats
4W - 0L
1,789 SR
Queue Stats
14W - 6L
1,588 Elo+
Party 1
Team Averages
Level 56
1,639 SR
1,560 Elo+

VS

Team Averages
Level 77
1,500 SR
1,762 Elo+
Xing Tian
Xing Tian
Prolo-PR
Xing Tian
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 14L
1,835 Elo+
Party 2
Danzaburou
Danzaburou
diiWRLD
Danzaburou
Level 16
God Stats
5W - 2L
1,500 SR
Queue Stats
99W - 38L
1,616 Elo+
Party 2
Baron Samedi
Baron Samedi
django2324
Baron Samedi
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,835 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 1 / 11
12,923
680
11,331
26,547
32,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Clap4Nino
Cerberus
15
5 / 4 / 6
11,794
621
13,215
19,994
15,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
6 / 5 / 5
12,730
670
9,528
19,421
13,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Prolo-PR
Xing Tian
14
1 / 4 / 8
10,786
568
14,320
17,662
21,875
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
diiWRLD
Danzaburou
14
5 / 6 / 3
12,212
643
15,958
13,833
7,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
django2324
Baron Samedi
15
3 / 4 / 7
11,793
621
14,956
10,892
6,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
14
Kills
9
10
Deaths
14
22
Assists
18
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Cerberus
Clap4Nino
Cerberus
5
4
6
2
L
Xing Tian
Prolo-PR
Xing Tian
1
4
8
1.25
W
6
5
5
1.7
L
Danzaburou
diiWRLD
Danzaburou
5
6
3
1.08
L
Baron Samedi
django2324
Baron Samedi
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,074
Damage
45,234
65,962
Taken
42,387
61,377
Mitigated
36,295
18,914
Healing
6,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,331
834
0
11,208
26,547
32,768
334
10,070
15,868
32,233
0
W
Cerberus
Clap4Nino
Cerberus
13,215
1,164
0
4,073
19,994
15,505
918
8,486
11,216
58,383
0
L
Xing Tian
Prolo-PR
Xing Tian
14,320
1,067
9
148
17,662
21,875
401
13,441
3,791
24,418
0
W
9,528
907
231
3,402
19,421
13,104
1,083
9,497
9,538
54,608
0
L
Danzaburou
diiWRLD
Danzaburou
15,958
9,159
0
2,336
13,833
7,509
1,581
11,841
1,758
0
55,228
L
Baron Samedi
django2324
Baron Samedi
14,956
1,578
1,871
2,052
10,892
6,911
418
8,047
2,721
47,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,447
Gold Earned
34,791
234
Minions Killed
178
0
Camps Cleared
0
977,962
Distance Traveled
884,405
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,923
680
46
2
0
355,055
3
W
Cerberus
11,794
621
113
6
0
318,421
5
L
Xing Tian
10,786
568
25
1
0
322,650
0
W
Ymir
12,730
670
75
4
0
304,486
0
L
Danzaburou
12,212
643
88
5
0
280,995
1
L
Baron Samedi
11,793
621
65
3
0
280,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role