Player Matchup

Amaterasu
Amaterasu
ETeRR3
Amaterasu
Level 21
God Stats
6W - 6L
1,511 SR
Queue Stats
13W - 13L
1,447 Elo+
Party 2
Hercules
Hercules
Ronniefire8
Hercules
Level 15
God Stats
1W - 1L
1,705 SR
Queue Stats
5W - 4L
1,582 Elo+
Party 2
Baba Yaga
Baba Yaga
TrapSensei
Baba Yaga
Level 28
God Stats
0W - 1L
1,433 SR
Queue Stats
8W - 8L
1,425 Elo+
Party 2
Izanami
Izanami
WCxLONEWOLF
Izanami
Level 27
God Stats
3W - 2L
1,664 SR
Queue Stats
5W - 4L
1,613 Elo+
Party 2
Loki
Loki
WCxYUKONWOLF
Loki
Level 23
God Stats
1W - 1L
1,623 SR
Queue Stats
3W - 4L
1,471 Elo+
Party 2
Team Averages
Level 23
1,587 SR
1,508 Elo+

VS

Team Averages
Level 56
1,485 SR
1,363 Elo+
Neith
Neith
PhiletKane
Neith
Level 6
God Stats
1W - 2L
1,710 SR
Queue Stats
7W - 11L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
Shirohoshineko
Nu Wa
Level 88
God Stats
4W - 2L
1,356 SR
Queue Stats
28W - 40L
1,285 Elo+
Party 1
Sun Wukong
Sun Wukong
Sproke
Sun Wukong
Level 25
God Stats
6W - 9L
1,311 SR
Queue Stats
13W - 19L
1,285 Elo+
Party 1
Nemesis
Nemesis
YokaiTamer
Nemesis
Level 157
God Stats
13W - 11L
1,549 SR
Queue Stats
353W - 325L
1,677 Elo+
Party 1
Ymir
Ymir
tusedayking888
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ETeRR3
Amaterasu
20
5 / 9 / 6
14,684
474
20,102
38,523
27,259
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
Ronniefire8
Hercules
20
6 / 8 / 16
15,341
495
17,735
30,688
31,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Baba Yaga
TrapSensei
Baba Yaga
20
3 / 6 / 11
15,623
504
17,402
15,647
6,273
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
WCxLONEWOLF
Izanami
20
21 / 6 / 7
18,501
597
36,153
37,753
18,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
7 / 6 / 5
16,755
540
10,218
27,459
10,815
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
2 / 10 / 10
13,029
420
7,807
18,152
5,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
10 / 9 / 10
18,661
602
38,294
21,205
8,176
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
Sproke
Sun Wukong
20
1 / 5 / 10
14,467
467
9,856
27,088
22,933
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
YokaiTamer
Nemesis
20
21 / 5 / 5
20,511
662
45,144
38,793
25,988
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
1 / 13 / 3
12,658
408
7,151
26,039
25,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
73
42
Kills
35
35
Deaths
42
45
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ETeRR3
Amaterasu
5
9
6
0.89
W
Neith
2
10
10
0.7
L
Hercules
Ronniefire8
Hercules
6
8
16
1.75
W
10
9
10
1.67
W
Sun Wukong
Sproke
Sun Wukong
1
5
10
1.2
L
Baba Yaga
TrapSensei
Baba Yaga
3
6
11
1.42
L
Izanami
WCxLONEWOLF
Izanami
21
6
7
4.08
L
7
6
5
1.58
W
Nemesis
YokaiTamer
Nemesis
21
5
5
4.7
W
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,610
Damage
108,252
150,070
Taken
131,277
94,230
Mitigated
88,928
56,380
Healing
26,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ETeRR3
Amaterasu
20,102
10,594
0
13,630
38,523
27,259
2,779
9,240
29,056
0
74,686
W
Neith
7,807
4,662
0
3,646
18,152
5,886
1,994
3,161
14,832
0
56,664
L
Hercules
Ronniefire8
Hercules
17,735
4,686
0
10,328
30,688
31,577
331
10,987
19,413
545
39,099
W
38,294
6,421
490
3,529
21,205
8,176
3,399
4,932
15,909
119,056
0
W
Sun Wukong
Sproke
Sun Wukong
9,856
1,553
0
3,041
27,088
22,933
2,698
4,509
22,347
0
49,644
L
Baba Yaga
TrapSensei
Baba Yaga
17,402
533
0
4,777
15,647
6,273
868
6,523
8,864
100,139
0
L
Izanami
WCxLONEWOLF
Izanami
36,153
27,946
0
21,563
37,753
18,306
4,498
8,753
28,786
0
182,553
L
10,218
2,230
0
6,082
27,459
10,815
1,196
8,657
18,506
0
143,342
W
Nemesis
YokaiTamer
Nemesis
45,144
25,545
0
11,981
38,793
25,988
0
4,188
34,306
0
208,864
W
7,151
1,287
0
3,797
26,039
25,945
1,161
3,170
22,753
32,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,904
Gold Earned
79,326
761
Minions Killed
611
0
Camps Cleared
0
2,742,630
Distance Traveled
2,998,155
9
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
14,684
474
129
4
0
500,833
6
W
Neith
13,029
420
79
3
0
581,693
6
L
Hercules
15,341
495
40
1
0
547,214
0
W
Nu Wa
18,661
602
178
6
0
540,888
13
W
Sun Wukong
14,467
467
85
3
0
624,905
7
L
Baba Yaga
15,623
504
158
5
0
541,017
0
L
Izanami
18,501
597
222
7
0
494,124
3
L
Loki
16,755
540
212
7
0
659,442
0
W
Nemesis
20,511
662
223
7
0
707,854
2
W
Ymir
12,658
408
46
1
0
542,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role