Player Matchup

Bakasura
Bakasura
DPhantomS
Bakasura
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GeorgeGarr
Bacchus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
JamalYahir
Athena
Level 142
God Stats
12W - 6L
1,558 SR
Queue Stats
99W - 96L
1,520 Elo+
Party 1
Ullr
Ullr
Rkey507
Ullr
Level 156
God Stats
4W - 2L
1,635 SR
Queue Stats
123W - 134L
1,519 Elo+
Party 1
Artemis
Artemis
neaxx
Artemis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 132
1,539 SR
1,508 Elo+

VS

Team Averages
Level 72
1,570 SR
1,548 Elo+
King Arthur
King Arthur
GoclZi
King Arthur
Level 25
God Stats
5W - 5L
1,483 SR
Queue Stats
17W - 17L
1,508 Elo+
Party 3
Merlin
Merlin
Iam6ANADIAN
Merlin
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,542 Elo+
Party 3
Yemoja
Yemoja
Letmeseeurpeter
Yemoja
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,564 Elo+
Party 2
Arachne
Arachne
SaintBeowulf
Arachne
Level 149
God Stats
10W - 5L
1,718 SR
Queue Stats
448W - 442L
1,547 Elo+
Solo
Danzaburou
Danzaburou
UpD0wnUpD0wn
Danzaburou
Level 60
God Stats
16W - 9L
1,649 SR
Queue Stats
448W - 398L
1,580 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DPhantomS
Bakasura
11
2 / 1 / 2
6,521
593
2,314
5,925
2,152
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
GeorgeGarr
Bacchus
10
1 / 0 / 2
5,885
535
2,015
4,583
3,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
JamalYahir
Athena
12
3 / 0 / 2
6,948
632
4,097
6,147
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
Rkey507
Ullr
12
5 / 1 / 4
7,201
655
6,364
5,945
2,172
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
neaxx
Artemis
10
2 / 0 / 2
5,771
525
3,704
3,599
876
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GoclZi
King Arthur
8
0 / 3 / 0
4,832
439
3,007
8,564
4,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
7
0 / 5 / 0
4,409
401
1,428
5,182
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 1
5,003
455
2,341
4,241
1,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
SaintBeowulf
Arachne
10
2 / 3 / 0
6,167
561
2,928
6,310
2,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
UpD0wnUpD0wn
Danzaburou
8
0 / 2 / 0
4,896
445
2,957
6,140
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
13
Kills
2
2
Deaths
13
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DPhantomS
Bakasura
2
1
2
3
W
Bacchus
GeorgeGarr
Bacchus
1
0
2
2
L
King Arthur
GoclZi
King Arthur
0
3
0
0
L
Merlin
0
5
0
0
W
Athena
JamalYahir
Athena
3
0
2
4
L
0
0
1
0.5
W
Ullr
Rkey507
Ullr
5
1
4
7
L
Arachne
SaintBeowulf
Arachne
2
3
0
0.67
L
Danzaburou
UpD0wnUpD0wn
Danzaburou
0
2
0
0
W
Artemis
neaxx
Artemis
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
12,661
26,199
Taken
30,437
12,092
Mitigated
11,935
10,915
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DPhantomS
Bakasura
2,314
1,596
0
2,138
5,925
2,152
0
184
5,701
0
32,035
W
Bacchus
GeorgeGarr
Bacchus
2,015
183
429
2,456
4,583
3,221
321
625
3,958
16,428
0
L
King Arthur
GoclZi
King Arthur
3,007
448
0
2,700
8,564
4,917
0
3,412
5,019
0
17,341
L
Merlin
1,428
198
0
969
5,182
1,184
0
314
4,868
14,347
0
W
Athena
JamalYahir
Athena
4,097
1,266
0
2,571
6,147
3,671
0
208
5,539
37,805
0
L
2,341
323
444
2,352
4,241
1,837
0
906
3,195
10,901
0
W
Ullr
Rkey507
Ullr
6,364
1,643
0
1,583
5,945
2,172
0
1,801
3,944
0
38,340
L
Arachne
SaintBeowulf
Arachne
2,928
2,070
0
2,220
6,310
2,400
0
368
5,792
0
31,343
L
Danzaburou
UpD0wnUpD0wn
Danzaburou
2,957
1,650
0
2,333
6,140
1,597
0
1,112
4,863
0
29,121
W
Artemis
neaxx
Artemis
3,704
1,551
0
1,738
3,599
876
585
711
2,888
0
28,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,326
Gold Earned
25,307
338
Minions Killed
206
0
Camps Cleared
0
1,017,764
Distance Traveled
960,276
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,521
593
88
8
0
199,446
3
W
Bacchus
5,885
535
19
2
0
221,933
2
L
King Arthur
4,832
439
40
4
0
202,705
0
L
Merlin
4,409
401
33
3
0
174,779
1
W
Athena
6,948
632
85
8
0
213,356
5
L
Yemoja
5,003
455
16
1
0
192,770
0
W
Ullr
7,201
655
71
6
0
198,316
7
L
Arachne
6,167
561
64
6
0
234,544
0
L
Danzaburou
4,896
445
53
5
0
155,478
1
W
Artemis
5,771
525
75
7
0
184,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role