Player Matchup

Discordia
Discordia
ElVaChido3000
Discordia
Level 48
God Stats
5W - 2L
1,500 SR
Queue Stats
41W - 60L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
HoraryCone6409
Sylvanus
Level 128
God Stats
9W - 8L
1,500 SR
Queue Stats
205W - 221L
1,479 Elo+
Party 2
Izanami
Izanami
ItaIgorot
Izanami
Level 44
God Stats
9W - 8L
1,472 SR
Queue Stats
142W - 141L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
RockyRex07
Tsukuyomi
Level 119
God Stats
7W - 6L
1,446 SR
Queue Stats
132W - 145L
1,442 Elo+
Party 2
Heimdallr
Heimdallr
StrakeBmx
Heimdallr
Level 110
God Stats
5W - 11L
1,498 SR
Queue Stats
133W - 150L
1,472 Elo+
Party 2
Team Averages
Level 90
1,483 SR
1,457 Elo+

VS

Team Averages
Level 69
1,527 SR
1,490 Elo+
Ra
Ra
DownrangeGABE17
Ra
Level 66
God Stats
30W - 24L
1,581 SR
Queue Stats
249W - 279L
1,468 Elo+
Party 3
Xbalanque
Xbalanque
MyKeysAt
Xbalanque
Level 39
God Stats
22W - 23L
1,558 SR
Queue Stats
156W - 134L
1,485 Elo+
Party 1
Bellona
Bellona
kerosaurus
Bellona
Level 88
God Stats
14W - 20L
1,494 SR
Queue Stats
256W - 246L
1,535 Elo+
Party 1
Sobek
Sobek
stankkucci
Sobek
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
volikofta
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 54L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ElVaChido3000
Discordia
13
3 / 1 / 9
7,957
442
6,809
7,105
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
13
2 / 4 / 10
7,832
435
8,532
11,787
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
ItaIgorot
Izanami
17
4 / 4 / 8
9,903
550
7,539
9,056
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
RockyRex07
Tsukuyomi
16
7 / 3 / 10
9,836
546
11,195
12,181
4,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
StrakeBmx
Heimdallr
16
11 / 1 / 6
10,376
576
14,721
9,548
3,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 4
7,549
419
6,795
10,579
3,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
MyKeysAt
Xbalanque
12
0 / 5 / 3
7,501
417
4,802
11,937
3,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
kerosaurus
Bellona
14
6 / 4 / 2
9,285
516
9,533
15,250
12,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
12
3 / 6 / 2
7,947
442
6,276
15,377
14,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
4 / 6 / 3
8,657
481
6,285
12,983
5,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
27
27
Kills
13
13
Deaths
27
43
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
Discordia
ElVaChido3000
Discordia
3
1
9
7.5
W
Sylvanus
2
4
10
1.75
W
Izanami
ItaIgorot
Izanami
4
4
8
2
L
Xbalanque
MyKeysAt
Xbalanque
0
5
3
0.3
W
Tsukuyomi
RockyRex07
Tsukuyomi
7
3
10
4
W
Heimdallr
StrakeBmx
Heimdallr
11
1
6
14
L
Bellona
kerosaurus
Bellona
6
4
2
1.75
L
Sobek
3
6
2
0.67
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,796
Damage
33,691
49,677
Taken
66,126
25,584
Mitigated
39,077
17,260
Healing
18,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,795
533
1,365
3,045
10,579
3,267
543
3,349
6,800
51,239
0
W
Discordia
ElVaChido3000
Discordia
6,809
165
64
1,665
7,105
2,260
212
3,743
3,312
33,581
0
W
Sylvanus
8,532
1,128
3,238
4,459
11,787
9,299
42
4,660
7,102
26,008
8,479
W
Izanami
ItaIgorot
Izanami
7,539
3,746
0
1,356
9,056
5,108
753
852
7,854
0
63,051
L
Xbalanque
MyKeysAt
Xbalanque
4,802
2,038
0
1,722
11,937
3,657
0
1,723
10,124
0
41,771
W
Tsukuyomi
RockyRex07
Tsukuyomi
11,195
1,826
0
2,793
12,181
4,927
101
1,865
10,216
0
58,608
W
Heimdallr
StrakeBmx
Heimdallr
14,721
5,303
0
3,685
9,548
3,990
3,306
1,951
7,547
0
61,960
L
Bellona
kerosaurus
Bellona
9,533
2,386
0
4,294
15,250
12,546
366
1,252
13,872
0
48,682
L
Sobek
6,276
890
0
4,920
15,377
14,218
37
5,119
9,816
27,859
0
L
6,285
1,218
0
2,819
12,983
5,389
0
2,233
10,431
0
36,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,904
Gold Earned
40,939
420
Minions Killed
395
0
Camps Cleared
0
1,638,778
Distance Traveled
1,747,701
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,549
419
101
6
0
334,860
1
W
Discordia
7,957
442
76
4
0
308,098
1
W
Sylvanus
7,832
435
32
2
0
288,666
4
W
Izanami
9,903
550
116
6
0
316,256
2
L
Xbalanque
7,501
417
76
4
0
348,017
1
W
Tsukuyomi
9,836
546
90
5
0
390,199
1
W
Heimdallr
10,376
576
106
6
0
335,559
2
L
Bellona
9,285
516
115
6
0
329,066
0
L
Sobek
7,947
442
35
2
0
360,835
4
L
Set
8,657
481
68
4
0
374,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role