Player Matchup

Pele
Pele
Leaked
Pele
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
114W - 48L
1,742 Elo+
Party 1
Geb
Geb
MinoruKitsu
Geb
Level 109
God Stats
13W - 3L
2,007 SR
Queue Stats
147W - 108L
1,601 Elo+
Party 3
Apollo
Apollo
MrFIuff
Apollo
Level 95
God Stats
21W - 14L
1,708 SR
Queue Stats
286W - 259L
1,637 Elo+
Party 3
Kukulkan
Kukulkan
Patchreark
Kukulkan
Level 113
God Stats
2W - 1L
1,348 SR
Queue Stats
104W - 54L
1,717 Elo+
Party 1
Mercury
Mercury
swimmingswag
Mercury
Level 97
God Stats
2W - 1L
1,536 SR
Queue Stats
29W - 26L
1,553 Elo+
Solo
Team Averages
Level 90
1,620 SR
1,650 Elo+

VS

Team Averages
Level 35
1,475 SR
1,491 Elo+
Scylla
Scylla
Calster2017
Scylla
Level 67
God Stats
11W - 13L
1,765 SR
Queue Stats
137W - 128L
1,460 Elo+
Party 2
Thanatos
Thanatos
DoubleTheDB
Thanatos
Level 43
God Stats
10W - 13L
1,450 SR
Queue Stats
265W - 289L
1,539 Elo+
Party 2
Danzaburou
Danzaburou
Mopyagi
Danzaburou
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
221W - 217L
1,460 Elo+
Party 2
Ymir
Ymir
TacticsRL
Ymir
Level 42
God Stats
2W - 5L
1,307 SR
Queue Stats
204W - 204L
1,538 Elo+
Party 2
Osiris
Osiris
Tarr36
Osiris
Level 13
God Stats
1W - 1L
1,352 SR
Queue Stats
179W - 181L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Leaked
Pele
13
4 / 0 / 2
7,297
663
7,676
5,737
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 1 / 5
5,971
543
1,914
6,310
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
MrFIuff
Apollo
10
1 / 1 / 1
6,165
560
4,628
7,274
2,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Patchreark
Kukulkan
11
2 / 1 / 1
6,641
604
3,825
2,274
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
swimmingswag
Mercury
11
3 / 1 / 0
6,349
577
1,906
5,484
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
1 / 1 / 1
5,777
525
1,999
4,005
1,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Thanatos
DoubleTheDB
Thanatos
10
2 / 4 / 1
5,756
523
3,655
8,197
2,598
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Danzaburou
Mopyagi
Danzaburou
9
1 / 1 / 0
5,144
468
3,366
4,244
1,057
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
7
0 / 1 / 0
4,863
442
3,481
6,352
3,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Osiris
Tarr36
Osiris
9
0 / 3 / 1
4,687
426
1,821
7,242
4,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
10
Kills
4
4
Deaths
10
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
1
1
1.5
L
Thanatos
DoubleTheDB
Thanatos
2
4
1
0.63
W
Pele
Leaked
Pele
4
0
2
5
W
0
1
5
2.5
L
Danzaburou
Mopyagi
Danzaburou
1
1
0
1
W
Apollo
MrFIuff
Apollo
1
1
1
1.5
W
Kukulkan
Patchreark
Kukulkan
2
1
1
2.5
L
Ymir
0
1
0
0
L
Osiris
Tarr36
Osiris
0
3
1
0.17
W
Mercury
swimmingswag
Mercury
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,949
Damage
14,322
27,079
Taken
30,040
10,266
Mitigated
12,268
10,418
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
1,999
167
0
883
4,005
1,239
86
922
2,969
31,962
0
L
Thanatos
DoubleTheDB
Thanatos
3,655
629
0
4,362
8,197
2,598
0
1,062
7,085
0
29,460
W
Pele
Leaked
Pele
7,676
2,465
0
1,373
5,737
3,006
0
1,496
4,193
0
48,786
W
1,914
75
0
1,508
6,310
2,757
0
1,187
5,123
10,044
0
L
Danzaburou
Mopyagi
Danzaburou
3,366
2,006
0
1,128
4,244
1,057
0
523
3,721
0
20,366
W
Apollo
MrFIuff
Apollo
4,628
2,624
0
3,920
7,274
2,158
0
1,196
6,078
0
39,701
W
Kukulkan
Patchreark
Kukulkan
3,825
421
0
455
2,274
764
0
1,262
962
40,491
0
L
Ymir
3,481
832
0
2,284
6,352
3,231
0
1,721
4,599
11,445
0
L
Osiris
Tarr36
Osiris
1,821
660
0
2,567
7,242
4,143
0
1,285
5,927
0
11,929
W
Mercury
swimmingswag
Mercury
1,906
462
0
3,162
5,484
1,581
0
231
5,243
0
37,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,423
Gold Earned
26,227
378
Minions Killed
210
0
Camps Cleared
0
1,108,726
Distance Traveled
1,092,966
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,777
525
74
7
0
200,501
5
L
Thanatos
5,756
523
60
5
0
217,049
3
W
Pele
7,297
663
90
8
0
238,896
2
W
Geb
5,971
543
13
1
0
232,206
2
L
Danzaburou
5,144
468
42
4
0
231,563
1
W
Apollo
6,165
560
86
8
0
194,312
3
W
Kukulkan
6,641
604
100
9
0
210,370
6
L
Ymir
4,863
442
12
1
0
218,110
3
L
Osiris
4,687
426
22
2
0
225,743
1
W
Mercury
6,349
577
89
8
0
232,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role