Player Matchup

Tsukuyomi
Tsukuyomi
MacNnChz
Tsukuyomi
Level 29
God Stats
5W - 3L
1,548 SR
Queue Stats
135W - 124L
1,579 Elo+
Party 1
Chaac
Chaac
RemovingKhan284
Chaac
Level 13
God Stats
3W - 1L
1,764 SR
Queue Stats
20W - 13L
1,677 Elo+
Solo
Izanami
Izanami
Starburstt
Izanami
Level 33
God Stats
19W - 18L
1,689 SR
Queue Stats
144W - 129L
1,573 Elo+
Party 1
Janus
Janus
WheresTheHeals
Janus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,807 Elo+
Solo
Ymir
Ymir
uWussTattletale
Ymir
Level 24
God Stats
2W - 5L
1,231 SR
Queue Stats
59W - 46L
1,622 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,652 Elo+

VS

Team Averages
Level 23
1,551 SR
1,552 Elo+
Agni
Agni
GalaxyBabe007
Agni
Level 28
God Stats
1W - 2L
1,595 SR
Queue Stats
46W - 46L
1,589 Elo+
Solo
Merlin
Merlin
Stongy11
Merlin
Level 28
God Stats
6W - 5L
1,600 SR
Queue Stats
81W - 95L
1,416 Elo+
Solo
Ymir
Ymir
Suhspektt
Ymir
Level 25
God Stats
5W - 3L
1,629 SR
Queue Stats
196W - 203L
1,551 Elo+
Solo
Vamana
Vamana
bohnerbutz42069
Vamana
Level 24
God Stats
18W - 18L
1,431 SR
Queue Stats
25W - 22L
1,489 Elo+
Solo
Rama
Rama
deadbeatlesbo
Rama
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MacNnChz
Tsukuyomi
16
5 / 2 / 0
9,488
593
3,800
8,585
3,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 4
8,071
504
6,638
10,362
8,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Starburstt
Izanami
14
4 / 1 / 4
8,744
547
5,311
9,919
3,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 5
8,855
553
7,005
6,730
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
4 / 2 / 4
9,187
574
6,843
8,932
6,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
6,908
432
4,774
7,188
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Stongy11
Merlin
13
5 / 5 / 2
8,243
515
8,224
7,733
2,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
10
0 / 2 / 3
6,718
420
1,566
9,663
4,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 2 / 2
6,924
433
5,908
10,689
8,420
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 6 / 0
6,922
433
2,387
7,934
2,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
20
Kills
7
7
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Tsukuyomi
MacNnChz
Tsukuyomi
5
2
0
2.5
W
2
1
4
4
W
Izanami
Starburstt
Izanami
4
1
4
6
L
Merlin
Stongy11
Merlin
5
5
2
1.2
L
Ymir
0
2
3
0.75
W
5
1
5
7.5
L
0
2
2
0.5
L
1
6
0
0.17
W
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,597
Damage
22,859
44,528
Taken
43,207
24,411
Mitigated
19,620
17,779
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,774
184
0
349
7,188
1,935
371
1,006
6,049
30,923
0
W
Tsukuyomi
MacNnChz
Tsukuyomi
3,800
596
0
4,478
8,585
3,158
0
2,800
5,671
0
66,485
W
6,638
1,197
0
5,128
10,362
8,717
713
2,420
7,828
0
39,904
W
Izanami
Starburstt
Izanami
5,311
3,784
0
4,523
9,919
3,676
4,363
1,879
7,982
0
56,329
L
Merlin
Stongy11
Merlin
8,224
960
0
1,311
7,733
2,393
378
2,810
4,525
32,082
0
L
Ymir
1,566
245
0
1,634
9,663
4,392
509
4,341
5,216
20,716
0
W
7,005
288
0
736
6,730
2,195
483
2,974
3,610
36,297
0
L
5,908
1,891
0
4,105
10,689
8,420
42
2,924
7,427
0
42,203
L
2,387
2,155
0
1,039
7,934
2,480
652
2,181
5,667
0
27,451
W
6,843
1,396
0
2,914
8,932
6,665
1,001
3,894
4,873
46,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,345
Gold Earned
35,715
455
Minions Killed
286
0
Camps Cleared
0
1,479,683
Distance Traveled
1,320,379
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,908
432
55
3
0
261,570
6
W
Tsukuyomi
9,488
593
122
8
0
299,731
1
W
Chaac
8,071
504
78
5
0
320,867
2
W
Izanami
8,744
547
103
6
0
267,192
4
L
Merlin
8,243
515
55
3
0
300,239
0
L
Ymir
6,718
420
44
3
0
252,588
1
W
Janus
8,855
553
71
4
0
321,001
2
L
Vamana
6,924
433
83
5
0
280,796
2
L
Rama
6,922
433
49
3
0
225,186
0
W
Ymir
9,187
574
81
5
0
270,892
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role