Player Matchup

Athena
Athena
Erza Wingblade
Athena
Level 102
God Stats
2W - 4L
1,467 SR
Queue Stats
85W - 84L
1,452 Elo+
Party 1
Heimdallr
Heimdallr
LordDragonMeat9
Heimdallr
Level 64
God Stats
8W - 1L
1,666 SR
Queue Stats
180W - 140L
1,472 Elo+
Party 1
Janus
Janus
navyblue161
Janus
Level 43
God Stats
0W - 1L
1,297 SR
Queue Stats
22W - 29L
1,453 Elo+
Party 1
Team Averages
Level 70
1,477 SR
1,459 Elo+

VS

Team Averages
Level 89
1,566 SR
1,472 Elo+
King Arthur
King Arthur
Ezbw123
King Arthur
Level 69
God Stats
18W - 13L
1,565 SR
Queue Stats
302W - 354L
1,486 Elo+
Party 2
Hera
Hera
Shiku Hikan
Hera
Level 159
God Stats
2W - 1L
1,604 SR
Queue Stats
282W - 331L
1,440 Elo+
Solo
Danzaburou
Danzaburou
Yk Sebas00
Danzaburou
Level 38
God Stats
94W - 87L
1,530 SR
Queue Stats
155W - 173L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 5
11,383
711
7,931
21,133
24,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Heimdallr
LordDragonMeat9
Heimdallr
14
4 / 6 / 4
10,739
671
7,630
12,037
5,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 9 / 6
9,219
576
2,902
12,191
3,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ezbw123
King Arthur
14
6 / 1 / 9
11,129
696
9,884
14,310
12,918
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 4 / 12
11,847
740
11,992
9,407
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Yk Sebas00
Danzaburou
16
10 / 4 / 8
12,663
791
15,986
16,209
6,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
7
Kills
21
21
Deaths
9
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
3
6
5
0.92
W
King Arthur
Ezbw123
King Arthur
6
1
9
10.5
L
Heimdallr
LordDragonMeat9
Heimdallr
4
6
4
1
W
5
4
12
2.75
W
Danzaburou
Yk Sebas00
Danzaburou
10
4
8
3.5
L
0
9
6
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,463
Damage
37,862
45,361
Taken
39,926
33,315
Mitigated
22,965
4,929
Healing
11,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,931
1,587
558
3,758
21,133
24,276
0
5,010
16,123
35,553
0
W
King Arthur
Ezbw123
King Arthur
9,884
975
0
1,182
14,310
12,918
445
4,239
10,071
0
26,829
L
Heimdallr
LordDragonMeat9
Heimdallr
7,630
3,283
0
300
12,037
5,396
0
4,588
7,449
0
38,379
W
11,992
2,926
0
2,716
9,407
3,725
1,784
2,688
6,719
69,760
0
W
Danzaburou
Yk Sebas00
Danzaburou
15,986
8,395
0
7,541
16,209
6,322
1,033
4,018
12,191
0
63,608
L
2,902
666
0
313
12,191
3,643
0
2,472
9,569
21,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
35,639
147
Minions Killed
185
0
Camps Cleared
0
746,697
Distance Traveled
865,735
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,383
711
37
2
0
285,143
0
W
King Arthur
11,129
696
28
2
0
328,597
4
L
Heimdallr
10,739
671
70
4
0
251,172
2
W
Hera
11,847
740
99
6
0
276,757
1
W
Danzaburou
12,663
791
58
4
0
260,381
0
L
Janus
9,219
576
40
3
0
210,382
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role