Player Matchup

Khepri
Khepri
Gold IV
NyK0w
Khepri
Gold IV
Level 140
God Stats
2W - 8L
1,303 SR
Queue Stats
311W - 335L
1,594 MMR
Party 1
Vulcan
Vulcan
Platinum IV
Paulmccartman
Vulcan
Platinum IV
Level 86
God Stats
2W - 3L
1,657 SR
Queue Stats
302W - 309L
1,630 MMR
Party 1
Neith
Neith
Platinum V
Samura1Edge
Neith
Platinum V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Gold III
TheGetDown
Da Ji
Gold III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 171L
1,690 MMR
Solo
Janus
Janus
Gold I
lHunterOfGodS
Janus
Gold I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,492 SR
1,583 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,491 SR
1,591 MMR
Rama
Rama
Platinum III
Aron100
Rama
Platinum III
Level 157
God Stats
17W - 15L
1,529 SR
Queue Stats
351W - 352L
1,726 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
Darkzul
Ao Kuang
Silver I
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
106W - 68L
1,626 MMR
Party 2
Geb
Geb
Silver I
FoloQ
Geb
Silver I
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Merlin
Merlin
Platinum V
JRBet
Merlin
Platinum V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold II
TiaoOdeus
Chaac
Gold II
Level 158
God Stats
42W - 50L
1,425 SR
Queue Stats
275W - 278L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NyK0w
Khepri
10
1 / 4 / 4
6,686
418
1,822
12,255
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 5 / 1
6,618
414
4,953
7,487
2,706
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 1 / 2
8,805
550
5,787
9,437
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
12
6 / 8 / 0
7,434
465
7,106
14,601
5,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 4 / 2
7,863
491
3,091
6,909
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TsukuyomiSetScyllaDanzaburouTiamat

VS

Bans
ApolloAwilixNemesisMercuryCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Aron100
Rama
15
1 / 3 / 3
8,916
557
8,991
13,332
4,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ao Kuang
Darkzul
Ao Kuang
16
10 / 1 / 4
9,740
609
10,408
11,544
4,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Geb
FoloQ
Geb
14
3 / 2 / 9
8,624
539
2,823
9,366
5,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
JRBet
Merlin
16
3 / 2 / 6
9,172
573
6,156
5,751
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
TiaoOdeus
Chaac
17
5 / 2 / 5
9,989
624
9,356
11,506
7,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
49
10
Kills
22
22
Deaths
10
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Rama
Aron100
Rama
1
3
3
0.83
W
Ao Kuang
Darkzul
Ao Kuang
10
1
4
12
W
Geb
FoloQ
Geb
3
2
9
3.75
W
Merlin
JRBet
Merlin
3
2
6
3
L
Khepri
NyK0w
Khepri
1
4
4
0.75
L
0
5
1
0.1
L
1
1
2
2
L
Da Ji
6
8
0
0.75
W
Chaac
TiaoOdeus
Chaac
5
2
5
3.75
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,759
Damage
37,734
50,689
Taken
51,499
20,785
Mitigated
24,819
12,321
Healing
23,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Aron100
Rama
8,991
7,225
0
7,859
13,332
4,877
540
594
12,738
0
71,320
W
Ao Kuang
Darkzul
Ao Kuang
10,408
2,804
0
6,627
11,544
4,620
0
2,450
9,094
68,865
0
W
Geb
FoloQ
Geb
2,823
648
0
2,050
9,366
5,596
0
1,986
7,380
23,462
0
W
Merlin
JRBet
Merlin
6,156
471
0
1,505
5,751
2,155
0
1,839
3,912
69,935
0
L
Khepri
NyK0w
Khepri
1,822
129
0
2,862
12,255
7,299
0
6,389
5,718
16,105
0
L
4,953
927
0
348
7,487
2,706
0
3,058
4,304
46,056
0
L
5,787
2,346
0
4,174
9,437
3,346
0
1,849
7,588
0
54,931
L
Da Ji
7,106
2,026
0
3,289
14,601
5,646
0
5,744
8,701
0
37,442
W
Chaac
TiaoOdeus
Chaac
9,356
1,515
0
5,175
11,506
7,571
2,035
2,997
8,509
0
70,565
L
3,091
789
0
1,648
6,909
1,788
0
1,916
4,991
43,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,406
Gold Earned
46,441
387
Minions Killed
566
0
Camps Cleared
0
1,511,939
Distance Traveled
1,609,303
16
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,916
557
149
9
0
280,040
2
W
Ao Kuang
9,740
609
97
6
0
357,356
3
W
Geb
8,624
539
28
2
0
342,990
5
W
Merlin
9,172
573
145
9
0
302,231
3
L
Khepri
6,686
418
27
2
0
313,834
4
L
Vulcan
6,618
414
86
5
0
277,459
5
L
Neith
8,805
550
117
7
0
279,941
2
L
Da Ji
7,434
465
66
4
0
323,248
3
W
Chaac
9,989
624
147
9
0
326,686
6
L
Janus
7,863
491
91
6
0
317,457
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role