Player Matchup

Tiamat
Tiamat
Blank_the_Wise
Tiamat
Level 6
God Stats
4W - 10L
1,388 SR
Queue Stats
9W - 22L
1,422 Elo+
Party 1
Ares
Ares
Ghettodinosaur3
Ares
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,479 Elo+
Solo
Skadi
Skadi
Kashhout58
Skadi
Level 6
God Stats
10W - 10L
1,289 SR
Queue Stats
15W - 18L
1,246 Elo+
Solo
Ymir
Ymir
Shinobi_Garrison
Ymir
Level 4
God Stats
2W - 3L
1,767 SR
Queue Stats
29W - 37L
1,339 Elo+
Party 1
Artemis
Artemis
strategiclycool
Artemis
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Team Averages
Level 7
1,489 SR
1,397 Elo+

VS

Team Averages
Level 24
1,522 SR
1,444 Elo+
Sun Wukong
Sun Wukong
Dimaki
Sun Wukong
Level 20
God Stats
1W - 2L
1,262 SR
Queue Stats
28W - 31L
1,452 Elo+
Party 2
Cupid
Cupid
TeamNerAdmin
Cupid
Level 15
God Stats
14W - 9L
1,600 SR
Queue Stats
23W - 18L
1,526 Elo+
Party 2
Zeus
Zeus
valorturkey
Zeus
Level 28
God Stats
2W - 1L
1,687 SR
Queue Stats
118W - 111L
1,468 Elo+
Party 2
Izanami
Izanami
x5D_Illuminati
Izanami
Level 26
God Stats
3W - 0L
1,559 SR
Queue Stats
5W - 7L
1,307 Elo+
Solo
Ganesha
Ganesha
xXxFeelGoodxXx
Ganesha
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 129L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,087
886
2,425
5,742
2,342
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 4 / 1
7,810
976
3,878
19,067
18,249
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
14
0 / 9 / 3
7,954
994
8,627
16,498
6,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 10 / 1
7,584
948
6,852
19,845
14,703
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 8 / 1
7,815
977
3,964
10,801
4,914
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Team 1 Tickets

51

VS

Team 2 Tickets

385

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dimaki
Sun Wukong
16
2 / 0 / 25
9,578
1,197
8,940
7,628
6,906
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
14 / 1 / 12
10,614
1,327
16,128
5,563
2,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 2 / 18
9,672
1,209
15,624
3,910
1,750
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
12 / 0 / 16
10,627
1,328
22,162
7,941
3,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
0 / 0 / 12
8,053
1,007
4,378
4,191
4,262
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
118
3
Kills
35
35
Deaths
3
7
Assists
83
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Sun Wukong
Dimaki
Sun Wukong
2
0
25
14.5
L
1
4
1
0.38
L
Skadi
0
9
3
0.17
L
1
10
1
0.15
W
14
1
12
20
L
1
8
1
0.19
W
7
2
18
8
W
12
0
16
20
W
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,746
Damage
67,232
71,953
Taken
29,233
47,068
Mitigated
18,931
1,212
Healing
6,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,425
714
0
822
5,742
2,342
0
1,205
4,537
8,676
0
W
Sun Wukong
Dimaki
Sun Wukong
8,940
1,946
393
1,113
7,628
6,906
0
2,679
4,949
0
20,138
L
3,878
206
0
213
19,067
18,249
0
6,668
12,399
13,543
0
L
Skadi
8,627
4,607
0
0
16,498
6,860
0
5,182
11,316
0
21,658
L
6,852
1,013
0
0
19,845
14,703
0
5,189
14,656
17,305
0
W
16,128
10,419
168
140
5,563
2,307
0
3,377
2,186
0
27,621
L
3,964
2,499
0
177
10,801
4,914
0
1,758
9,043
0
9,186
W
15,624
3,033
1,039
344
3,910
1,750
0
1,515
2,395
35,798
0
W
22,162
18,763
171
2,321
7,941
3,706
0
3,728
4,213
0
38,516
W
4,378
234
533
366
4,191
4,262
0
1,856
2,335
10,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,250
Gold Earned
48,544
84
Minions Killed
164
3
Camps Cleared
6
482,742
Distance Traveled
678,365
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,087
886
10
1
2
56,440
0
W
Sun Wukong
9,578
1,197
32
4
0
160,218
0
L
Ares
7,810
976
11
1
0
117,661
2
L
Skadi
7,954
994
27
3
0
115,216
1
L
Ymir
7,584
948
23
3
0
110,119
0
W
Cupid
10,614
1,327
34
4
3
139,003
0
L
Artemis
7,815
977
13
2
1
83,306
1
W
Zeus
9,672
1,209
47
6
3
116,628
1
W
Izanami
10,627
1,328
51
6
0
128,399
0
W
Ganesha
8,053
1,007
0
0
0
134,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role