Player Matchup

Athena
Athena
Isa Targaryen
Athena
Level 8
God Stats
3W - 3L
1,642 SR
Queue Stats
6W - 7L
1,604 Elo+
Party 2
Ra
Ra
PittaPls
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,580 Elo+
Party 2
Ares
Ares
SkullBlackTeto
Ares
Level 18
God Stats
11W - 9L
1,147 SR
Queue Stats
78W - 68L
1,437 Elo+
Solo
Medusa
Medusa
TravisScxxT
Medusa
Level 25
God Stats
9W - 12L
1,485 SR
Queue Stats
253W - 272L
1,433 Elo+
Solo
Bellona
Bellona
ValkyrieHerz
Bellona
Level 160
God Stats
4W - 6L
1,275 SR
Queue Stats
451W - 428L
1,497 Elo+
Party 2
Team Averages
Level 44
1,410 SR
1,510 Elo+

VS

Team Averages
Level 22
1,482 SR
1,388 Elo+
Odin
Odin
BYJORGEIUTU_7
Odin
Level 19
God Stats
14W - 13L
1,482 SR
Queue Stats
66W - 84L
1,391 Elo+
Party 1
Tiamat
Tiamat
EliasD10
Tiamat
Level 18
God Stats
10W - 15L
1,428 SR
Queue Stats
44W - 47L
1,490 Elo+
Solo
Thanatos
Thanatos
MilanesaDeChocla
Thanatos
Level 26
God Stats
8W - 5L
1,661 SR
Queue Stats
42W - 68L
1,381 Elo+
Party 1
Neith
Neith
Not_Curry-_-
Neith
Level 17
God Stats
4W - 10L
1,331 SR
Queue Stats
16W - 29L
1,281 Elo+
Party 1
Jormungandr
Jormungandr
chulky243
Jormungandr
Level 28
God Stats
30W - 41L
1,509 SR
Queue Stats
48W - 75L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 3 / 9
7,655
478
1,876
8,942
3,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 0 / 4
7,604
475
5,410
3,308
1,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 2
8,510
532
7,435
13,775
6,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
14
5 / 2 / 7
8,635
540
9,850
7,428
2,463
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
ValkyrieHerz
Bellona
17
13 / 0 / 1
10,830
677
12,855
10,875
9,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 2
6,654
416
1,119
7,932
5,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
EliasD10
Tiamat
13
1 / 3 / 2
7,303
456
4,861
10,635
6,479
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
3 / 7 / 3
6,552
410
5,136
10,929
3,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 5 / 1
7,472
467
5,223
9,159
3,324
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jormungandr
chulky243
Jormungandr
10
0 / 5 / 5
6,446
403
5,804
11,236
10,152
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
23
Kills
8
8
Deaths
23
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Tiamat
EliasD10
Tiamat
1
3
2
0.67
W
0
3
9
1.5
L
3
7
3
0.64
L
4
5
1
0.9
W
0
0
4
2
W
5
3
2
2
W
Medusa
5
2
7
4.25
W
Bellona
ValkyrieHerz
Bellona
13
0
1
13.5
L
Jormungandr
chulky243
Jormungandr
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,426
Damage
22,143
44,328
Taken
49,891
23,543
Mitigated
28,446
12,492
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,119
443
0
0
7,932
5,109
0
1,359
6,493
0
28,448
L
Tiamat
EliasD10
Tiamat
4,861
692
0
3,740
10,635
6,479
352
5,953
4,504
43,937
0
W
1,876
418
0
1,451
8,942
3,985
872
1,864
7,078
17,115
0
L
5,136
533
0
5,376
10,929
3,382
0
2,667
8,152
0
21,491
L
5,223
3,063
855
1,701
9,159
3,324
0
1,629
7,528
0
31,181
W
5,410
294
901
799
3,308
1,194
337
1,033
2,275
43,407
0
W
7,435
399
0
3,852
13,775
6,819
0
3,196
10,579
51,622
0
W
Medusa
9,850
5,303
0
1,000
7,428
2,463
1,440
1,846
5,582
0
52,443
W
Bellona
ValkyrieHerz
Bellona
12,855
4,308
0
4,489
10,875
9,082
1,480
2,726
8,149
159
66,109
L
Jormungandr
chulky243
Jormungandr
5,804
1,636
111
1,817
11,236
10,152
0
2,714
8,436
32,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,234
Gold Earned
34,427
455
Minions Killed
309
0
Camps Cleared
0
1,549,895
Distance Traveled
1,433,510
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,654
416
85
5
0
298,877
0
L
Tiamat
7,303
456
79
5
0
281,547
1
W
Athena
7,655
478
29
2
0
311,372
0
L
Thanatos
6,552
410
31
2
0
308,270
0
L
Neith
7,472
467
59
4
0
291,497
0
W
Ra
7,604
475
99
6
0
320,931
1
W
Ares
8,510
532
81
5
0
277,473
1
W
Medusa
8,635
540
96
6
0
299,394
3
W
Bellona
10,830
677
150
9
0
340,725
0
L
Jormungandr
6,446
403
55
3
0
253,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role