Player Matchup

Ra
Ra
Gold III
Pizza091122
Ra
Gold III
Level 67
God Stats
14W - 9L
1,726 SR
Queue Stats
193W - 204L
1,450 MMR
Party 1
Ares
Ares
Gold IV
ShadowofAngel18
Ares
Gold IV
Level 125
God Stats
49W - 29L
1,647 SR
Queue Stats
173W - 179L
1,448 MMR
Party 1
Medusa
Medusa
Gold IV
elmaxed
Medusa
Gold IV
Level 126
God Stats
34W - 31L
1,664 SR
Queue Stats
100W - 81L
1,389 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,679 SR
1,429 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,683 SR
1,352 MMR
Cupid
Cupid
Silver IV
DudemanMcCoolguy
Cupid
Silver IV
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,411 MMR
Party 2
Hades
Hades
Silver IV
my_name_jeff010
Hades
Silver IV
Level 105
God Stats
3W - 1L
1,766 SR
Queue Stats
6W - 10L
1,391 MMR
Party 2
Kuzenbo
Kuzenbo
Silver IV
spacemarineben1
Kuzenbo
Silver IV
Level 99
God Stats
1W - 1L
1,782 SR
Queue Stats
7W - 14L
1,255 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 8
8,181
744
7,034
9,219
3,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
2 / 1 / 11
8,905
810
7,064
10,742
8,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
elmaxed
Medusa
13
8 / 3 / 4
9,468
861
14,114
9,226
4,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Bans
DanzaburouNemesisAphroditeOsirisCabrakan

VS

Bans
ThothCthulhuSkadiKumbhakarnaHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 3
8,486
771
8,308
9,227
3,578
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
4 / 5 / 5
8,631
785
10,177
11,644
5,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 5 / 7
8,229
748
4,591
13,603
11,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
24
13
Kills
9
9
Deaths
13
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
4
3
3
1.83
W
3
5
8
1.4
W
2
1
11
7.5
W
Medusa
elmaxed
Medusa
8
3
4
3.33
L
4
5
5
1.3
L
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,212
Damage
23,076
29,187
Taken
34,474
16,661
Mitigated
19,886
7,234
Healing
8,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,308
3,918
506
3,141
9,227
3,578
0
2,434
6,793
0
35,071
W
7,034
659
954
2,618
9,219
3,382
0
4,926
4,035
33,491
0
W
7,064
277
290
2,767
10,742
8,943
38
4,355
6,105
18,555
0
W
Medusa
elmaxed
Medusa
14,114
6,279
0
605
9,226
4,336
136
4,656
4,206
0
40,791
L
10,177
471
122
3,336
11,644
5,042
0
5,311
6,333
28,956
0
L
4,591
1,782
429
1,016
13,603
11,266
27
6,420
7,183
13,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,554
Gold Earned
25,346
137
Minions Killed
121
0
Camps Cleared
0
603,774
Distance Traveled
632,316
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,486
771
71
6
0
222,375
3
W
Ra
8,181
744
56
5
0
204,746
2
W
Ares
8,905
810
37
3
0
210,276
1
W
Medusa
9,468
861
44
4
0
188,752
1
L
Hades
8,631
785
40
4
0
206,239
4
L
Kuzenbo
8,229
748
10
1
0
203,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role