Player Matchup

Serqet
Serqet
Bujenso
Serqet
Level 148
God Stats
3W - 3L
1,294 SR
Queue Stats
112W - 107L
1,619 Elo+
Party 1
Chang'e
Chang'e
Don_Kkangpae
Chang'e
Level 160
God Stats
8W - 4L
1,584 SR
Queue Stats
484W - 483L
1,578 Elo+
Party 1
Izanami
Izanami
Moneygrams22
Izanami
Level 27
God Stats
7W - 5L
1,507 SR
Queue Stats
41W - 33L
1,600 Elo+
Party 1
Team Averages
Level 112
1,462 SR
1,599 Elo+

VS

Team Averages
Level 87
1,664 SR
1,456 Elo+
Set
Set
FMB SK1ES
Set
Level 102
God Stats
4W - 6L
1,619 SR
Queue Stats
90W - 107L
1,478 Elo+
Solo
Neith
Neith
JJbro1121
Neith
Level 29
God Stats
32W - 24L
1,592 SR
Queue Stats
495W - 593L
1,399 Elo+
Party 2
Hades
Hades
Shalomian_Shaman
Hades
Level 129
God Stats
2W - 0L
1,781 SR
Queue Stats
121W - 128L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Bujenso
Serqet
15
2 / 8 / 8
12,801
582
9,530
20,672
14,700
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
Don_Kkangpae
Chang'e
17
3 / 10 / 7
13,102
596
23,611
29,653
10,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Moneygrams22
Izanami
16
6 / 8 / 4
13,449
611
15,039
17,672
6,395
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 11
15,210
691
18,276
22,280
19,051
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
JJbro1121
Neith
16
3 / 4 / 14
14,110
641
13,024
18,251
5,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 2 / 9
16,313
742
25,574
20,982
16,540
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
60
11
Kills
26
26
Deaths
11
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Serqet
Bujenso
Serqet
2
8
8
0.75
L
Chang'e
Don_Kkangpae
Chang'e
3
10
7
0.65
W
10
5
11
3.1
W
Neith
JJbro1121
Neith
3
4
14
2.5
L
Izanami
Moneygrams22
Izanami
6
8
4
1
W
13
2
9
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,180
Damage
56,874
67,997
Taken
61,513
31,907
Mitigated
41,203
13,857
Healing
22,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Bujenso
Serqet
9,530
1,747
0
0
20,672
14,700
60
8,499
11,300
0
31,825
L
Chang'e
Don_Kkangpae
Chang'e
23,611
337
1,889
10,285
29,653
10,812
50
9,347
19,617
81,772
0
W
18,276
9,010
0
2,751
22,280
19,051
1,527
6,368
14,491
280
77,700
W
Neith
JJbro1121
Neith
13,024
5,034
973
5,338
18,251
5,612
450
10,894
7,357
0
70,773
L
Izanami
Moneygrams22
Izanami
15,039
10,282
0
1,683
17,672
6,395
164
7,017
10,149
0
60,232
W
25,574
2,371
3,062
10,341
20,982
16,540
622
6,443
14,235
95,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,352
Gold Earned
45,633
206
Minions Killed
283
0
Camps Cleared
0
1,024,560
Distance Traveled
1,129,473
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,801
582
31
1
0
343,056
0
L
Chang'e
13,102
596
82
4
0
340,717
3
W
Set
15,210
691
81
4
0
389,896
3
W
Neith
14,110
641
78
4
0
386,609
3
L
Izanami
13,449
611
93
4
0
340,787
0
W
Hades
16,313
742
124
6
0
352,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role