Player Matchup

Danzaburou
Danzaburou
BrandonJSP
Danzaburou
Level 25
God Stats
29W - 25L
1,466 SR
Queue Stats
105W - 109L
1,426 Elo+
Party 2
Anubis
Anubis
CanadianTapWater
Anubis
Level 27
God Stats
21W - 18L
1,500 SR
Queue Stats
125W - 128L
1,399 Elo+
Party 2
Nemesis
Nemesis
Nickstarino
Nemesis
Level 29
God Stats
16W - 13L
1,531 SR
Queue Stats
190W - 207L
1,412 Elo+
Party 2
Chaac
Chaac
TiptoeDoom777
Chaac
Level 18
God Stats
13W - 6L
1,626 SR
Queue Stats
28W - 31L
1,371 Elo+
Party 3
Ymir
Ymir
TwystedKnyfe
Ymir
Level 15
God Stats
10W - 11L
1,443 SR
Queue Stats
19W - 19L
1,391 Elo+
Party 3
Team Averages
Level 23
1,513 SR
1,400 Elo+

VS

Team Averages
Level 24
1,472 SR
1,392 Elo+
Da Ji
Da Ji
Alechetoos
Da Ji
Level 28
God Stats
4W - 3L
1,687 SR
Queue Stats
354W - 365L
1,473 Elo+
Solo
Horus
Horus
Big_hairy_Churro
Horus
Level 26
God Stats
2W - 1L
1,509 SR
Queue Stats
49W - 56L
1,366 Elo+
Party 1
Awilix
Awilix
Bluntosai
Awilix
Level 26
God Stats
15W - 24L
1,412 SR
Queue Stats
57W - 65L
1,366 Elo+
Party 1
Aphrodite
Aphrodite
Deezdeezwhat
Aphrodite
Level 15
God Stats
8W - 10L
1,277 SR
Queue Stats
98W - 150L
1,313 Elo+
Solo
Ra
Ra
HarmfulDuck
Ra
Level 27
God Stats
8W - 10L
1,477 SR
Queue Stats
58W - 55L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrandonJSP
Danzaburou
17
14 / 3 / 2
11,990
666
12,499
9,073
3,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
6 / 1 / 1
10,677
593
10,594
9,560
5,281
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Nickstarino
Nemesis
13
0 / 3 / 6
8,524
474
8,677
10,470
4,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
1 / 0 / 0
9,550
531
6,926
7,494
5,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
1 / 1 / 13
8,682
482
4,245
7,729
4,427
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
11
1 / 10 / 3
7,053
392
6,083
20,749
6,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 0 / 1
8,082
449
1,481
8,621
6,976
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Awilix
Bluntosai
Awilix
13
4 / 2 / 1
8,428
468
4,857
12,767
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Aphrodite
Deezdeezwhat
Aphrodite
13
1 / 7 / 3
7,739
430
5,641
11,191
3,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
1 / 3 / 1
7,926
440
5,304
10,823
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
16
22
Kills
7
8
Deaths
22
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Da Ji
1
10
3
0.25
L
0
0
1
0.5
L
Awilix
Bluntosai
Awilix
4
2
1
2.25
W
Danzaburou
BrandonJSP
Danzaburou
14
3
2
5
W
6
1
1
6.5
L
Aphrodite
Deezdeezwhat
Aphrodite
1
7
3
0.36
L
1
3
1
0.5
W
Nemesis
Nickstarino
Nemesis
0
3
6
1
W
1
0
0
1
W
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,941
Damage
23,366
44,326
Taken
64,151
24,057
Mitigated
24,524
15,787
Healing
23,222
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
6,083
1,571
0
3,796
20,749
6,121
398
4,018
16,731
0
24,530
L
1,481
726
90
1,512
8,621
6,976
728
551
7,720
0
38,749
L
Awilix
Bluntosai
Awilix
4,857
1,731
203
4,609
12,767
4,167
0
1,972
10,795
0
28,962
W
Danzaburou
BrandonJSP
Danzaburou
12,499
7,629
0
1,659
9,073
3,811
1,587
1,731
7,300
0
85,111
W
10,594
369
0
6,747
9,560
5,281
3,055
3,284
6,068
69,381
0
L
Aphrodite
Deezdeezwhat
Aphrodite
5,641
1,060
3,591
5,159
11,191
3,580
198
4,125
7,041
30,226
0
L
5,304
315
344
3,918
10,823
3,680
824
4,173
6,536
49,069
0
W
Nemesis
Nickstarino
Nemesis
8,677
3,867
0
642
10,470
4,541
0
2,513
7,843
0
53,340
W
6,926
1,178
0
4,495
7,494
5,997
2,172
896
6,518
0
53,160
W
4,245
826
205
2,039
7,729
4,427
274
2,061
5,652
15,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,423
Gold Earned
39,228
482
Minions Killed
356
0
Camps Cleared
0
1,695,477
Distance Traveled
1,626,778
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,053
392
41
2
0
322,971
5
L
Horus
8,082
449
85
5
0
315,612
2
L
Awilix
8,428
468
66
4
0
364,111
3
W
Danzaburou
11,990
666
138
8
0
307,011
11
W
Anubis
10,677
593
131
7
0
309,666
0
L
Aphrodite
7,739
430
64
4
0
313,162
0
L
Ra
7,926
440
100
6
0
310,922
2
W
Nemesis
8,524
474
66
4
0
379,853
0
W
Chaac
9,550
531
122
7
0
348,105
3
W
Ymir
8,682
482
25
1
0
350,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role