Player Matchup

Ao Kuang
Ao Kuang
BAR_Titanos
Ao Kuang
Level 89
God Stats
4W - 5L
1,686 SR
Queue Stats
159W - 181L
1,356 Elo+
Party 1
Sol
Sol
BrokenGameing16
Sol
Level 64
God Stats
1W - 4L
1,586 SR
Queue Stats
117W - 138L
1,333 Elo+
Party 1
Danzaburou
Danzaburou
KyloRebirth
Danzaburou
Level 29
God Stats
2W - 11L
1,346 SR
Queue Stats
25W - 55L
1,140 Elo+
Party 1
Ares
Ares
bobbythapapi
Ares
Level 18
God Stats
10W - 11L
1,442 SR
Queue Stats
13W - 16L
1,368 Elo+
Party 1
Odin
Odin
matchete_man
Odin
Level 26
God Stats
1W - 4L
1,375 SR
Queue Stats
20W - 33L
1,156 Elo+
Party 1
Team Averages
Level 45
1,487 SR
1,270 Elo+

VS

Team Averages
Level 83
1,623 SR
1,432 Elo+
Thanatos
Thanatos
Murktalityy
Thanatos
Level 115
God Stats
6W - 2L
1,500 SR
Queue Stats
14W - 18L
1,500 Elo+
Party 2
Scylla
Scylla
Ninope
Scylla
Level 116
God Stats
4W - 3L
1,865 SR
Queue Stats
17W - 18L
1,446 Elo+
Party 2
Chaac
Chaac
Quaterni0n
Chaac
Level 33
God Stats
12W - 11L
1,478 SR
Queue Stats
91W - 113L
1,295 Elo+
Solo
Yemoja
Yemoja
VILABAZ
Yemoja
Level 25
God Stats
12W - 8L
1,833 SR
Queue Stats
13W - 10L
1,473 Elo+
Party 2
Apollo
Apollo
xseshh
Apollo
Level 126
God Stats
2W - 4L
1,440 SR
Queue Stats
9W - 12L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BAR_Titanos
Ao Kuang
11
0 / 12 / 1
7,195
379
5,341
19,152
4,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 5 / 0
7,012
369
876
8,810
2,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
KyloRebirth
Danzaburou
11
0 / 10 / 0
6,652
350
4,815
15,454
4,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 9 / 0
7,094
373
2,748
14,626
7,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
8,114
427
4,595
9,881
3,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Murktalityy
Thanatos
19
12 / 0 / 7
12,343
650
7,692
12,085
5,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
Ninope
Scylla
18
9 / 0 / 8
11,853
624
15,664
7,601
3,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
17
5 / 1 / 5
11,414
601
6,347
8,936
11,037
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yemoja
VILABAZ
Yemoja
16
6 / 0 / 17
11,035
581
5,006
5,327
5,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
xseshh
Apollo
17
9 / 0 / 14
10,954
577
18,044
12,417
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
92
1
Kills
41
41
Deaths
1
1
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BAR_Titanos
Ao Kuang
0
12
1
0.04
L
0
5
0
0
L
Danzaburou
KyloRebirth
Danzaburou
0
10
0
0
W
Thanatos
Murktalityy
Thanatos
12
0
7
15.5
W
Scylla
Ninope
Scylla
9
0
8
13
W
Chaac
5
1
5
7.5
W
Yemoja
VILABAZ
Yemoja
6
0
17
14.5
L
0
9
0
0
L
1
5
0
0.2
W
Apollo
xseshh
Apollo
9
0
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,375
Damage
52,753
67,923
Taken
46,366
22,887
Mitigated
32,656
10,208
Healing
31,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BAR_Titanos
Ao Kuang
5,341
1,448
0
4,508
19,152
4,975
0
6,564
12,468
33,182
0
L
876
0
0
1,081
8,810
2,109
0
6,040
2,434
27,095
1,157
L
Danzaburou
KyloRebirth
Danzaburou
4,815
1,174
191
2,136
15,454
4,162
0
4,113
11,315
0
30,678
W
Thanatos
Murktalityy
Thanatos
7,692
1,225
0
14,844
12,085
5,780
1,186
695
11,390
0
85,056
W
Scylla
Ninope
Scylla
15,664
1,045
0
1,091
7,601
3,389
3,406
2,980
4,621
81,315
0
W
Chaac
6,347
988
0
3,502
8,936
11,037
1,764
1,605
7,331
0
50,624
W
Yemoja
VILABAZ
Yemoja
5,006
1,755
5,238
2,462
5,327
5,987
1,604
801
4,526
23,682
0
L
2,748
158
393
1,351
14,626
7,975
0
2,906
11,700
22,135
0
L
4,595
1,366
0
548
9,881
3,666
0
521
9,336
0
30,812
W
Apollo
xseshh
Apollo
18,044
12,795
0
4,758
12,417
6,463
4,540
2,884
9,533
0
100,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,067
Gold Earned
57,599
283
Minions Killed
560
0
Camps Cleared
0
1,476,926
Distance Traveled
1,725,604
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,195
379
57
3
0
292,052
2
L
Sol
7,012
369
54
3
0
231,582
0
L
Danzaburou
6,652
350
64
3
0
325,145
7
W
Thanatos
12,343
650
146
8
0
432,478
1
W
Scylla
11,853
624
150
8
0
340,601
1
W
Chaac
11,414
601
93
5
0
295,820
1
W
Yemoja
11,035
581
31
2
0
340,762
3
L
Ares
7,094
373
38
2
0
286,952
4
L
Odin
8,114
427
70
4
0
341,195
0
W
Apollo
10,954
577
140
7
0
315,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role