Player Matchup

Bellona
Bellona
KiraLouco
Bellona
Level 31
God Stats
42W - 11L
1,830 SR
Queue Stats
153W - 80L
1,675 Elo+
Party 3
Yemoja
Yemoja
PFC LAG
Yemoja
Level 49
God Stats
1W - 1L
1,816 SR
Queue Stats
45W - 39L
1,669 Elo+
Party 1
Neith
Neith
PFCelmasfeo
Neith
Level 107
God Stats
3W - 1L
1,659 SR
Queue Stats
95W - 71L
1,629 Elo+
Party 1
Zeus
Zeus
PaPaLeMitoos
Zeus
Level 128
God Stats
10W - 4L
1,667 SR
Queue Stats
147W - 70L
1,704 Elo+
Party 3
Horus
Horus
choper546
Horus
Level 141
God Stats
2W - 5L
1,695 SR
Queue Stats
248W - 183L
1,642 Elo+
Party 1
Team Averages
Level 91
1,734 SR
1,664 Elo+

VS

Team Averages
Level 92
1,560 SR
1,475 Elo+
Kukulkan
Kukulkan
Chief Neechee
Kukulkan
Level 145
God Stats
2W - 1L
1,609 SR
Queue Stats
17W - 14L
1,644 Elo+
Party 2
Cthulhu
Cthulhu
MrKronyc1990
Cthulhu
Level 22
God Stats
2W - 0L
1,292 SR
Queue Stats
2W - 6L
1,136 Elo+
Party 2
Ao Kuang
Ao Kuang
cTa Yayyo
Ao Kuang
Level 109
God Stats
14W - 14L
1,776 SR
Queue Stats
92W - 79L
1,601 Elo+
Party 2
Apollo
Apollo
deathdragon2013
Apollo
Level 146
God Stats
2W - 1L
1,625 SR
Queue Stats
30W - 27L
1,499 Elo+
Party 2
King Arthur
King Arthur
uwu Aurum
King Arthur
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 107L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KiraLouco
Bellona
3
0 / 1 / 0
6,283
262
83
2,967
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
PFC LAG
Yemoja
16
0 / 6 / 2
8,983
374
7,036
17,709
15,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 4 / 5
12,785
533
24,061
16,382
6,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 3 / 0
7,273
303
504
3,128
863
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Horus
choper546
Horus
20
7 / 3 / 8
13,327
555
14,865
19,740
20,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chief Neechee
Kukulkan
20
4 / 2 / 4
15,165
632
10,151
10,198
4,374
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MrKronyc1990
Cthulhu
16
1 / 8 / 5
11,730
489
7,489
24,131
21,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
cTa Yayyo
Ao Kuang
20
7 / 1 / 2
16,890
704
10,792
29,707
12,447
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
1 / 4 / 6
13,191
550
5,171
20,888
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
uwu Aurum
King Arthur
19
4 / 1 / 4
14,129
589
12,457
20,882
17,863
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
16
Kills
17
17
Deaths
16
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chief Neechee
Kukulkan
4
2
4
3
L
Bellona
KiraLouco
Bellona
0
1
0
0
W
Cthulhu
MrKronyc1990
Cthulhu
1
8
5
0.44
L
Yemoja
PFC LAG
Yemoja
0
6
2
0.17
L
9
4
5
2.88
L
0
3
0
0
W
Ao Kuang
cTa Yayyo
Ao Kuang
7
1
2
8
L
Horus
choper546
Horus
7
3
8
3.67
W
1
4
6
1
W
King Arthur
uwu Aurum
King Arthur
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,549
Damage
46,060
59,926
Taken
105,806
44,245
Mitigated
63,558
19,625
Healing
46,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chief Neechee
Kukulkan
10,151
660
0
2,135
10,198
4,374
1,751
798
9,325
105,607
0
L
Bellona
KiraLouco
Bellona
83
83
0
301
2,967
1,267
0
583
2,344
0
5,194
W
Cthulhu
MrKronyc1990
Cthulhu
7,489
717
191
4,581
24,131
21,494
1,097
1,326
21,017
51,072
0
L
Yemoja
PFC LAG
Yemoja
7,036
1,845
600
2,743
17,709
15,025
0
8,168
9,314
42,183
0
L
24,061
12,291
0
5,118
16,382
6,751
0
7,373
8,681
0
92,342
L
504
0
0
451
3,128
863
0
1,713
1,301
14,948
0
W
Ao Kuang
cTa Yayyo
Ao Kuang
10,792
2,994
0
20,383
29,707
12,447
2,780
1,329
28,353
185,791
0
L
Horus
choper546
Horus
14,865
7,249
1,474
8,938
19,740
20,339
0
9,545
9,788
0
58,190
W
5,171
3,583
0
10,337
20,888
7,380
9,943
1,009
19,854
0
87,892
W
King Arthur
uwu Aurum
King Arthur
12,457
739
0
8,900
20,882
17,863
283
4,313
16,025
164
73,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,651
Gold Earned
71,105
337
Minions Killed
734
0
Camps Cleared
0
1,598,808
Distance Traveled
2,325,459
10
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,165
632
190
8
0
465,598
7
L
Bellona
6,283
262
7
0
0
164,352
1
W
Cthulhu
11,730
489
55
2
0
444,863
6
L
Yemoja
8,983
374
59
2
0
375,508
0
L
Neith
12,785
533
156
7
0
406,011
0
L
Zeus
7,273
303
37
2
0
184,850
4
W
Ao Kuang
16,890
704
221
9
0
463,729
2
L
Horus
13,327
555
78
3
0
468,087
5
W
Apollo
13,191
550
133
6
0
441,725
11
W
King Arthur
14,129
589
135
6
0
509,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role