Player Matchup

Anubis
Anubis
ForeiignReignTV
Anubis
Level 18
God Stats
17W - 12L
1,121 SR
Queue Stats
67W - 89L
1,310 Elo+
Party 4
Pele
Pele
ForeiignTempest
Pele
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 130L
1,363 Elo+
Party 4
Ares
Ares
Insanity577
Ares
Level 14
God Stats
5W - 5L
1,505 SR
Queue Stats
54W - 73L
1,231 Elo+
Party 1
Ah Puch
Ah Puch
NocticX5G
Ah Puch
Level 16
God Stats
7W - 15L
1,307 SR
Queue Stats
39W - 67L
1,270 Elo+
Party 1
Tsukuyomi
Tsukuyomi
X5G_Acidic
Tsukuyomi
Level 5
God Stats
4W - 9L
1,309 SR
Queue Stats
4W - 13L
1,144 Elo+
Party 1
Team Averages
Level 16
1,348 SR
1,264 Elo+

VS

Team Averages
Level 11
1,377 SR
1,133 Elo+
Nemesis
Nemesis
BladedPrincess
Nemesis
Level 25
God Stats
36W - 37L
1,500 SR
Queue Stats
65W - 69L
1,138 Elo+
Party 3
Susano
Susano
Genesissailor
Susano
Level 6
God Stats
1W - 12L
1,100 SR
Queue Stats
225W - 236L
1,041 Elo+
Party 3
Xing Tian
Xing Tian
HeavyPlatinum47
Xing Tian
Level 15
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 4L
1,227 Elo+
Party 2
Merlin
Merlin
ThaRealPhilly
Merlin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,033 Elo+
Party 3
Thor
Thor
Truhero14
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,227 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 5 / 20
13,143
1,195
22,886
11,592
5,263
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
11 / 7 / 29
12,950
1,177
20,695
18,367
6,895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
8 / 2 / 32
12,872
1,170
13,885
16,015
11,448
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
NocticX5G
Ah Puch
19
18 / 2 / 22
14,640
1,331
18,640
12,645
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
X5G_Acidic
Tsukuyomi
19
5 / 0 / 36
12,285
1,117
9,816
9,554
3,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 8 / 10
10,400
945
5,772
15,664
8,934
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
4 / 15 / 8
11,284
1,026
13,929
22,213
7,819
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xing Tian
HeavyPlatinum47
Xing Tian
18
2 / 4 / 8
11,163
1,015
13,514
16,466
13,992
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

18
3 / 14 / 11
11,943
1,086
16,378
18,949
6,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
16
6 / 13 / 3
10,924
993
9,958
19,035
5,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

193
Kill Participation
56
54
Kills
16
16
Deaths
54
139
Assists
40
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
W
12
5
20
4.4
W
11
7
29
3.64
L
4
15
8
0.53
L
Xing Tian
HeavyPlatinum47
Xing Tian
2
4
8
1.5
W
8
2
32
12
W
Ah Puch
NocticX5G
Ah Puch
18
2
22
14.5
L
3
14
11
0.61
L
Thor
6
13
3
0.58
W
Tsukuyomi
X5G_Acidic
Tsukuyomi
5
0
36
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,922
Damage
59,551
68,173
Taken
92,327
32,068
Mitigated
43,057
10,738
Healing
1,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,772
1,519
0
190
15,664
8,934
0
9,343
6,321
0
18,090
W
22,886
1,275
440
2,750
11,592
5,263
0
3,668
7,924
39,970
0
W
20,695
9,283
0
2,506
18,367
6,895
0
8,044
10,323
0
31,806
L
13,929
3,187
0
0
22,213
7,819
0
12,230
9,983
0
23,920
L
Xing Tian
HeavyPlatinum47
Xing Tian
13,514
1,274
146
861
16,466
13,992
0
9,564
6,247
40,672
0
W
13,885
645
0
267
16,015
11,448
0
7,375
8,640
20,268
0
W
Ah Puch
NocticX5G
Ah Puch
18,640
1,851
104
4,573
12,645
4,917
0
7,529
5,116
38,287
0
L
16,378
2,730
0
0
18,949
6,607
0
10,630
8,319
44,551
0
L
Thor
9,958
2,515
0
0
19,035
5,705
0
12,989
6,046
0
13,800
W
Tsukuyomi
X5G_Acidic
Tsukuyomi
9,816
2,053
0
98
9,554
3,545
0
3,276
6,278
0
24,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,890
Gold Earned
55,714
160
Minions Killed
174
6
Camps Cleared
4
902,711
Distance Traveled
867,951
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,400
945
26
2
1
155,911
2
W
Anubis
13,143
1,195
45
4
3
146,298
0
W
Pele
12,950
1,177
20
2
2
160,160
0
L
Susano
11,284
1,026
27
2
2
202,414
0
L
Xing Tian
11,163
1,015
49
4
1
184,323
0
W
Ares
12,872
1,170
16
1
0
187,616
0
W
Ah Puch
14,640
1,331
54
5
0
162,801
0
L
Merlin
11,943
1,086
61
6
0
151,657
0
L
Thor
10,924
993
11
1
0
173,646
0
W
Tsukuyomi
12,285
1,117
25
2
1
245,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role