Player Matchup

He Bo
He Bo
 
He Bo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ZaninKingBR
Danzaburou
Level 68
God Stats
12W - 18L
1,428 SR
Queue Stats
219W - 271L
1,406 Elo+
Solo
Team Averages
Level 116
1,476 SR
1,469 Elo+

VS

Team Averages
Level 112
1,434 SR
1,489 Elo+
Jormungandr
Jormungandr
SHliCk--bOp
Jormungandr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 82L
1,494 Elo+
Party 2
Janus
Janus
elitecus
Janus
Level 159
God Stats
1W - 5L
1,280 SR
Queue Stats
144W - 149L
1,492 Elo+
Solo
Medusa
Medusa
yobrodog
Medusa
Level 83
God Stats
7W - 8L
1,521 SR
Queue Stats
43W - 77L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
3 / 5 / 0
7,405
741
4,304
6,706
2,146
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
 
Ne Zha
10
0 / 2 / 2
6,658
666
4,245
9,612
3,632
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
ZaninKingBR
Danzaburou
9
0 / 4 / 2
6,579
658
2,593
6,637
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
SHliCk--bOp
Jormungandr
12
1 / 0 / 8
8,240
824
7,378
5,209
4,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
elitecus
Janus
10
4 / 2 / 4
8,478
848
4,140
5,548
1,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
yobrodog
Medusa
13
6 / 1 / 3
8,692
869
7,808
7,442
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
3
5
0
0.6
L
Ne Zha
 
Ne Zha
0
2
2
0.5
W
Jormungandr
SHliCk--bOp
Jormungandr
1
0
8
5
L
Danzaburou
ZaninKingBR
Danzaburou
0
4
2
0.25
W
Janus
elitecus
Janus
4
2
4
3
W
Medusa
yobrodog
Medusa
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,142
Damage
19,326
22,955
Taken
18,199
8,025
Mitigated
8,567
3,240
Healing
4,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,304
180
0
939
6,706
2,146
0
3,710
2,996
24,919
0
L
Ne Zha
 
Ne Zha
4,245
993
0
1,390
9,612
3,632
0
5,034
4,578
0
25,172
W
Jormungandr
SHliCk--bOp
Jormungandr
7,378
1,385
0
1,703
5,209
4,521
241
386
4,823
22,007
0
L
Danzaburou
ZaninKingBR
Danzaburou
2,593
309
0
911
6,637
2,247
0
2,786
3,851
0
15,613
W
Janus
elitecus
Janus
4,140
0
0
0
5,548
1,633
256
2,407
3,141
25,690
0
W
Medusa
yobrodog
Medusa
7,808
3,851
0
2,580
7,442
2,413
772
1,671
5,771
0
38,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,642
Gold Earned
25,410
110
Minions Killed
137
0
Camps Cleared
0
523,941
Distance Traveled
558,136
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,405
741
46
5
0
162,934
0
L
Ne Zha
6,658
666
45
5
0
206,424
0
W
Jormungandr
8,240
824
32
3
0
195,405
3
L
Danzaburou
6,579
658
19
2
0
154,583
4
W
Janus
8,478
848
39
4
0
190,852
2
W
Medusa
8,692
869
66
7
0
171,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role