Player Matchup

Nemesis
Nemesis
KightHD
Nemesis
Level 36
God Stats
3W - 3L
1,460 SR
Queue Stats
73W - 85L
1,582 Elo+
Solo
Hachiman
Hachiman
SirFernando099
Hachiman
Level 31
God Stats
12W - 8L
1,534 SR
Queue Stats
246W - 229L
1,542 Elo+
Party 1
Nox
Nox
Wos_Ribba
Nox
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
539W - 473L
1,551 Elo+
Party 1
Tyr
Tyr
carlos-duty09
Tyr
Level 94
God Stats
32W - 31L
1,589 SR
Queue Stats
239W - 220L
1,532 Elo+
Solo
Tiamat
Tiamat
tonydavila
Tiamat
Level 155
God Stats
24W - 12L
1,667 SR
Queue Stats
659W - 598L
1,514 Elo+
Party 1
Team Averages
Level 89
1,550 SR
1,544 Elo+

VS

Team Averages
Level 92
1,530 SR
1,557 Elo+
Hachiman
Hachiman
FredxX23
Hachiman
Level 26
God Stats
2W - 2L
1,650 SR
Queue Stats
16W - 18L
1,482 Elo+
Party 2
Da Ji
Da Ji
Lykos159
Da Ji
Level 105
God Stats
1W - 2L
1,284 SR
Queue Stats
65W - 44L
1,582 Elo+
Party 2
Osiris
Osiris
OhanaCompany
Osiris
Level 144
God Stats
7W - 5L
1,673 SR
Queue Stats
122W - 115L
1,561 Elo+
Solo
Vulcan
Vulcan
Reyjun
Vulcan
Level 81
God Stats
3W - 5L
1,570 SR
Queue Stats
137W - 126L
1,563 Elo+
Party 2
Ymir
Ymir
strikeman31
Ymir
Level 102
God Stats
6W - 16L
1,472 SR
Queue Stats
322W - 275L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KightHD
Nemesis
5
1 / 1 / 0
3,313
663
709
2,539
601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hachiman
5
1 / 0 / 0
3,274
655
2,411
1,495
344
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

5
0 / 0 / 2
3,177
635
1,293
1,668
406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 0 / 0
3,915
783
1,126
2,253
646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
tonydavila
Tiamat
6
1 / 0 / 2
3,721
744
2,322
1,606
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
FredxX23
Hachiman
5
0 / 0 / 0
3,161
632
518
1,423
284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Da Ji
Lykos159
Da Ji
4
1 / 2 / 0
3,148
630
1,126
3,332
900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
2
0 / 1 / 0
2,777
555
310
1,370
443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vulcan
Reyjun
Vulcan
6
0 / 0 / 1
3,440
688
1,479
1,723
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 1 / 0
3,159
632
259
4,098
1,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hachiman
FredxX23
Hachiman
0
0
0
0
W
Nemesis
KightHD
Nemesis
1
1
0
1
L
Da Ji
Lykos159
Da Ji
1
2
0
0.5
L
Osiris
0
1
0
0
L
Vulcan
Reyjun
Vulcan
0
0
1
0.5
W
Hachiman
1
0
0
1
W
0
0
2
1
W
1
0
0
1
L
0
1
0
0
W
Tiamat
tonydavila
Tiamat
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,861
Damage
3,692
9,561
Taken
11,946
3,097
Mitigated
3,447
3,709
Healing
5,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
FredxX23
Hachiman
518
225
0
733
1,423
284
0
306
1,117
0
8,940
W
Nemesis
KightHD
Nemesis
709
176
0
500
2,539
601
0
621
1,848
0
9,760
L
Da Ji
Lykos159
Da Ji
1,126
376
0
1,070
3,332
900
0
1,504
1,828
0
6,315
L
Osiris
310
92
0
528
1,370
443
0
0
1,370
0
3,354
L
Vulcan
Reyjun
Vulcan
1,479
215
0
730
1,723
455
0
744
979
15,152
0
W
Hachiman
2,411
1,552
0
921
1,495
344
0
443
1,024
0
11,708
W
1,293
460
0
350
1,668
406
0
176
1,492
8,859
0
W
1,126
221
0
963
2,253
646
0
0
2,253
0
16,798
L
259
62
222
1,844
4,098
1,365
0
1,061
3,037
6,214
0
W
Tiamat
tonydavila
Tiamat
2,322
394
0
975
1,606
1,100
0
328
1,206
15,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,400
Gold Earned
15,685
149
Minions Killed
92
0
Camps Cleared
0
498,292
Distance Traveled
427,012
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
3,161
632
30
6
0
80,626
0
W
Nemesis
3,313
663
27
5
0
120,837
1
L
Da Ji
3,148
630
12
2
0
107,260
1
L
Osiris
2,777
555
12
2
0
32,184
0
L
Vulcan
3,440
688
30
6
0
103,037
1
W
Hachiman
3,274
655
17
3
0
87,807
1
W
Nox
3,177
635
16
3
0
83,178
0
W
Tyr
3,915
783
52
10
0
105,064
2
L
Ymir
3,159
632
8
2
0
103,905
1
W
Tiamat
3,721
744
37
7
0
101,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role