Player Matchup

Danzaburou
Danzaburou
Bigg_gangstaBoii
Danzaburou
Level 56
God Stats
42W - 34L
1,623 SR
Queue Stats
262W - 303L
1,414 Elo+
Solo
Kuzenbo
Kuzenbo
G0udaSmok24
Kuzenbo
Level 108
God Stats
1W - 3L
1,538 SR
Queue Stats
41W - 46L
1,396 Elo+
Solo
Merlin
Merlin
Noovack
Merlin
Level 84
God Stats
1W - 0L
1,684 SR
Queue Stats
155W - 167L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
SKT Bankshot420
Erlang Shen
Level 147
God Stats
2W - 2L
1,558 SR
Queue Stats
356W - 379L
1,390 Elo+
Solo
Izanami
Izanami
XxJOKERxX5695
Izanami
Level 76
God Stats
40W - 40L
1,514 SR
Queue Stats
342W - 369L
1,478 Elo+
Solo
Team Averages
Level 94
1,584 SR
1,413 Elo+

VS

Team Averages
Level 81
1,460 SR
1,401 Elo+
Sobek
Sobek
D3VL1SH
Sobek
Level 59
God Stats
5W - 5L
1,504 SR
Queue Stats
84W - 120L
1,372 Elo+
Party 2
Artemis
Artemis
Deppresed_Waffle
Artemis
Level 55
God Stats
12W - 16L
1,420 SR
Queue Stats
108W - 143L
1,390 Elo+
Party 2
Vamana
Vamana
OFFtheCOAST_7
Vamana
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
358W - 377L
1,379 Elo+
Party 1
Janus
Janus
PumaPants_8
Janus
Level 65
God Stats
20W - 20L
1,576 SR
Queue Stats
242W - 235L
1,427 Elo+
Party 1
Mercury
Mercury
mandyhell
Mercury
Level 160
God Stats
3W - 8L
1,500 SR
Queue Stats
938W - 920L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bigg_gangstaBoii
Danzaburou
20
9 / 1 / 4
13,180
549
13,204
17,505
7,147
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
G0udaSmok24
Kuzenbo
17
2 / 4 / 8
11,414
476
11,118
15,660
16,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Noovack
Merlin
19
3 / 3 / 1
12,387
516
11,198
9,680
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Erlang Shen
SKT Bankshot420
Erlang Shen
20
2 / 5 / 4
12,833
535
15,199
23,248
17,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
17
3 / 3 / 5
11,292
471
8,170
16,854
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
D3VL1SH
Sobek
14
1 / 6 / 5
8,884
370
6,540
19,906
20,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
1 / 7 / 4
8,602
358
12,931
15,581
5,727
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 2 / 7
10,842
452
8,739
18,792
16,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

19
5 / 3 / 4
11,950
498
13,532
15,648
6,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
mandyhell
Mercury
20
7 / 1 / 6
12,336
514
11,584
18,572
13,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
42
19
Kills
16
16
Deaths
19
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Bigg_gangstaBoii
Danzaburou
9
1
4
11
L
Sobek
D3VL1SH
Sobek
1
6
5
0.58
L
1
7
4
0.43
W
Kuzenbo
G0udaSmok24
Kuzenbo
2
4
8
1.5
W
Merlin
Noovack
Merlin
3
3
1
1.17
L
2
2
7
2.75
L
5
3
4
2.33
W
Erlang Shen
SKT Bankshot420
Erlang Shen
2
5
4
0.8
W
Izanami
3
3
5
1.83
L
Mercury
mandyhell
Mercury
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,889
Damage
53,326
82,947
Taken
88,499
51,826
Mitigated
62,905
30,464
Healing
26,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Bigg_gangstaBoii
Danzaburou
13,204
5,404
0
9,617
17,505
7,147
2,602
3,523
13,982
0
80,737
L
Sobek
D3VL1SH
Sobek
6,540
312
774
3,429
19,906
20,590
117
4,425
15,295
25,790
0
L
12,931
4,960
0
4,167
15,581
5,727
1,203
4,648
10,899
0
38,591
W
Kuzenbo
G0udaSmok24
Kuzenbo
11,118
2,532
0
2,508
15,660
16,462
515
5,892
9,768
38,433
0
W
Merlin
Noovack
Merlin
11,198
205
411
2,298
9,680
4,495
320
4,116
5,564
83,035
0
L
8,739
4,060
0
9,611
18,792
16,133
100
3,251
15,365
0
74,771
L
13,532
2,039
0
4,649
15,648
6,733
819
6,043
9,131
94,066
0
W
Erlang Shen
SKT Bankshot420
Erlang Shen
15,199
7,382
0
9,220
23,248
17,340
3,121
4,418
18,830
0
99,060
W
Izanami
8,170
4,939
0
6,410
16,854
6,382
1,517
3,985
12,869
0
65,407
L
Mercury
mandyhell
Mercury
11,584
3,636
0
3,890
18,572
13,722
1,902
3,031
15,493
14,308
70,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,106
Gold Earned
52,614
607
Minions Killed
550
0
Camps Cleared
0
2,119,229
Distance Traveled
2,076,341
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,180
549
111
5
0
431,843
3
L
Sobek
8,884
370
40
2
0
427,928
2
L
Artemis
8,602
358
65
3
0
344,699
4
W
Kuzenbo
11,414
476
37
2
0
454,285
2
W
Merlin
12,387
516
180
8
0
409,828
5
L
Vamana
10,842
452
112
5
0
465,577
2
L
Janus
11,950
498
195
8
0
403,789
1
W
Erlang Shen
12,833
535
163
7
0
400,176
1
W
Izanami
11,292
471
116
5
0
423,097
0
L
Mercury
12,336
514
138
6
0
434,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role