Player Matchup

Skadi
Skadi
Auvir
Skadi
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
547W - 484L
1,539 Elo+
Party 2
Hercules
Hercules
MonsterMitch5699
Hercules
Level 43
God Stats
2W - 1L
1,695 SR
Queue Stats
11W - 23L
1,443 Elo+
Solo
Nu Wa
Nu Wa
NineTailFoxI
Nu Wa
Level 89
God Stats
26W - 21L
1,480 SR
Queue Stats
444W - 364L
1,518 Elo+
Party 2
Team Averages
Level 73
1,559 SR
1,500 Elo+

VS

Team Averages
Level 64
1,586 SR
1,476 Elo+
Fenrir
Fenrir
Satchy0
Fenrir
Level 59
God Stats
23W - 11L
1,655 SR
Queue Stats
250W - 281L
1,474 Elo+
Party 1
Chang'e
Chang'e
SchoolBoyKew
Chang'e
Level 43
God Stats
21W - 26L
1,485 SR
Queue Stats
367W - 389L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
WitheredPeak40
Danzaburou
Level 90
God Stats
13W - 16L
1,616 SR
Queue Stats
328W - 329L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Auvir
Skadi
18
8 / 6 / 4
13,773
765
20,145
17,473
5,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 9 / 8
11,576
643
7,328
17,336
15,105
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
7 / 4 / 8
13,514
751
19,036
7,730
2,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Satchy0
Fenrir
17
8 / 4 / 9
12,870
715
11,299
21,807
12,474
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
SchoolBoyKew
Chang'e
15
6 / 5 / 10
12,455
692
10,177
19,489
9,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
WitheredPeak40
Danzaburou
15
4 / 7 / 8
11,809
656
12,563
21,702
7,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
45
16
Kills
18
19
Deaths
16
20
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Skadi
Auvir
Skadi
8
6
4
1.67
W
1
9
8
0.56
W
7
4
8
2.75
L
Fenrir
Satchy0
Fenrir
8
4
9
3.13
L
Chang'e
SchoolBoyKew
Chang'e
6
5
10
2.2
L
Danzaburou
WitheredPeak40
Danzaburou
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,509
Damage
34,039
42,539
Taken
62,998
23,377
Mitigated
29,859
8,448
Healing
24,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Auvir
Skadi
20,145
10,483
0
3,858
17,473
5,854
1,312
5,232
12,241
0
74,260
W
7,328
2,368
631
3,469
17,336
15,105
321
3,306
14,030
0
34,249
W
19,036
5,966
0
490
7,730
2,418
1,610
1,768
5,962
62,353
0
L
Fenrir
Satchy0
Fenrir
11,299
2,522
1,143
3,563
21,807
12,474
494
5,993
15,589
0
51,346
L
Chang'e
SchoolBoyKew
Chang'e
10,177
443
6,752
9,111
19,489
9,736
602
6,880
12,584
57,356
0
L
Danzaburou
WitheredPeak40
Danzaburou
12,563
5,883
0
4,343
21,702
7,649
2,308
6,335
15,267
0
74,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,863
Gold Earned
37,134
198
Minions Killed
249
0
Camps Cleared
0
889,439
Distance Traveled
915,129
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,773
765
87
5
0
297,460
2
W
Hercules
11,576
643
41
2
0
293,015
2
W
Nu Wa
13,514
751
70
4
0
298,964
3
L
Fenrir
12,870
715
66
4
0
342,255
1
L
Chang'e
12,455
692
90
5
0
300,461
5
L
Danzaburou
11,809
656
93
5
0
272,413
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role