Player Matchup

Janus
Janus
Battlehardt
Janus
Level 160
God Stats
1W - 14L
956 SR
Queue Stats
684W - 628L
1,627 Elo+
Party 4
Tsukuyomi
Tsukuyomi
GoodnightjayGIF
Tsukuyomi
Level 160
God Stats
43W - 48L
1,552 SR
Queue Stats
704W - 667L
1,591 Elo+
Party 4
Cerberus
Cerberus
Mercyy831
Cerberus
Level 141
God Stats
10W - 7L
1,763 SR
Queue Stats
226W - 185L
1,616 Elo+
Party 4
Cthulhu
Cthulhu
TaZe_026
Cthulhu
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 183L
1,488 Elo+
Party 3
Cernunnos
Cernunnos
duhLevel
Cernunnos
Level 122
God Stats
0W - 2L
1,211 SR
Queue Stats
21W - 36L
1,572 Elo+
Party 3
Team Averages
Level 138
1,396 SR
1,579 Elo+

VS

Team Averages
Level 125
1,648 SR
1,589 Elo+
Tyr
Tyr
Hoppe ily
Tyr
Level 143
God Stats
3W - 3L
1,794 SR
Queue Stats
169W - 149L
1,588 Elo+
Party 1
Sol
Sol
LeBums HeadBand
Sol
Level 140
God Stats
5W - 1L
1,888 SR
Queue Stats
228W - 216L
1,614 Elo+
Party 1
Cerberus
Cerberus
RVS Ratchet
Cerberus
Level 95
God Stats
2W - 2L
1,600 SR
Queue Stats
235W - 218L
1,615 Elo+
Party 2
Awilix
Awilix
RiverAsh98
Awilix
Level 116
God Stats
4W - 2L
1,350 SR
Queue Stats
546W - 462L
1,561 Elo+
Party 2
Danzaburou
Danzaburou
SoWhatsTheWave
Danzaburou
Level 129
God Stats
10W - 5L
1,610 SR
Queue Stats
205W - 190L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 8 / 2
11,865
539
17,105
15,924
6,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
GoodnightjayGIF
Tsukuyomi
17
2 / 7 / 3
10,275
467
9,397
18,900
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Mercyy831
Cerberus
17
5 / 4 / 10
11,323
515
12,963
20,440
19,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
TaZe_026
Cthulhu
17
0 / 3 / 3
10,801
491
11,058
21,213
18,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
duhLevel
Cernunnos
19
2 / 3 / 2
11,746
534
6,039
13,007
5,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 3
12,400
564
10,062
17,261
17,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 5 / 12
12,983
590
20,733
18,796
6,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
RVS Ratchet
Cerberus
17
4 / 7 / 13
10,987
499
7,188
18,972
13,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
RiverAsh98
Awilix
17
4 / 5 / 10
11,509
523
10,173
18,504
6,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
SoWhatsTheWave
Danzaburou
20
8 / 1 / 2
14,623
665
15,135
10,972
3,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
18
Kills
25
25
Deaths
18
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
9
8
2
1.25
L
Tsukuyomi
GoodnightjayGIF
Tsukuyomi
2
7
3
0.5
W
3
0
3
4.5
W
6
5
12
2.4
L
Cerberus
Mercyy831
Cerberus
5
4
10
2.5
W
Cerberus
RVS Ratchet
Cerberus
4
7
13
1.5
W
Awilix
RiverAsh98
Awilix
4
5
10
1.8
W
Danzaburou
SoWhatsTheWave
Danzaburou
8
1
2
9
L
Cthulhu
TaZe_026
Cthulhu
0
3
3
0.5
L
Cernunnos
duhLevel
Cernunnos
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,562
Damage
63,291
89,484
Taken
84,505
57,149
Mitigated
48,730
26,631
Healing
33,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,105
500
0
1,014
15,924
6,312
270
8,520
7,404
87,958
0
L
Tsukuyomi
GoodnightjayGIF
Tsukuyomi
9,397
1,411
0
6,631
18,900
7,399
53
4,673
14,177
0
77,238
W
10,062
1,974
0
7,098
17,261
17,492
510
9,464
7,691
0
71,733
W
20,733
6,112
0
11,065
18,796
6,726
2,887
10,756
7,748
100,787
5,364
L
Cerberus
Mercyy831
Cerberus
12,963
412
0
6,467
20,440
19,161
97
7,518
12,847
40,492
0
W
Cerberus
RVS Ratchet
Cerberus
7,188
292
0
2,600
18,972
13,613
295
9,872
8,976
40,431
0
W
Awilix
RiverAsh98
Awilix
10,173
3,361
0
6,448
18,504
6,914
700
8,150
10,178
0
79,982
W
Danzaburou
SoWhatsTheWave
Danzaburou
15,135
7,527
0
6,091
10,972
3,985
3,718
2,912
8,018
0
113,759
L
Cthulhu
TaZe_026
Cthulhu
11,058
1,014
171
6,412
21,213
18,333
0
4,060
16,713
71,279
0
L
Cernunnos
duhLevel
Cernunnos
6,039
2,227
0
5,936
13,007
5,944
250
2,894
10,113
0
94,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,010
Gold Earned
62,502
683
Minions Killed
672
0
Camps Cleared
0
2,035,912
Distance Traveled
2,111,509
23
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,865
539
161
7
0
426,943
1
L
Tsukuyomi
10,275
467
129
6
0
428,270
1
W
Tyr
12,400
564
141
6
0
472,375
6
W
Sol
12,983
590
155
7
0
381,785
8
L
Cerberus
11,323
515
66
3
0
426,010
7
W
Cerberus
10,987
499
64
3
0
402,301
1
W
Awilix
11,509
523
122
6
0
433,569
6
W
Danzaburou
14,623
665
190
9
0
421,479
4
L
Cthulhu
10,801
491
147
7
0
396,307
8
L
Cernunnos
11,746
534
180
8
0
358,382
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role