Player Matchup

Athena
Athena
Med10creAtBest
Athena
Level 85
God Stats
7W - 8L
1,351 SR
Queue Stats
206W - 171L
1,640 Elo+
Party 1
Skadi
Skadi
PhD DeWitte
Skadi
Level 146
God Stats
143W - 74L
1,727 SR
Queue Stats
223W - 178L
1,679 Elo+
Party 1
Anubis
Anubis
TurboGlizzy
Anubis
Level 29
God Stats
34W - 29L
1,573 SR
Queue Stats
209W - 185L
1,588 Elo+
Party 1
Ne Zha
Ne Zha
Vitonex
Ne Zha
Level 96
God Stats
9W - 6L
1,561 SR
Queue Stats
242W - 216L
1,611 Elo+
Party 1
Danzaburou
Danzaburou
ZenX5087
Danzaburou
Level 38
God Stats
34W - 12L
1,796 SR
Queue Stats
184W - 183L
1,501 Elo+
Solo
Team Averages
Level 79
1,601 SR
1,604 Elo+

VS

Team Averages
Level 84
1,480 SR
1,606 Elo+
Janus
Janus
Agorne
Janus
Level 98
God Stats
2W - 0L
1,715 SR
Queue Stats
32W - 19L
1,688 Elo+
Party 2
Thor
Thor
DHavoc30
Thor
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,663 Elo+
Party 2
Sun Wukong
Sun Wukong
ITSmangoLiT
Sun Wukong
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 60L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
LeTheBloodSpill
Sylvanus
Level 146
God Stats
23W - 32L
1,471 SR
Queue Stats
185W - 168L
1,532 Elo+
Solo
Hachiman
Hachiman
ShadowWalker08
Hachiman
Level 18
God Stats
1W - 2L
1,216 SR
Queue Stats
10W - 9L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 4
8,422
443
4,262
19,744
9,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
4 / 4 / 1
11,364
598
12,027
11,851
6,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
17
5 / 4 / 3
10,790
568
8,133
9,636
4,185
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Vitonex
Ne Zha
15
1 / 2 / 4
8,886
468
6,185
12,612
5,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
ZenX5087
Danzaburou
12
0 / 11 / 0
7,968
419
6,615
16,362
5,150
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Agorne
Janus
17
7 / 2 / 6
11,376
599
10,687
10,850
3,481
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
18
5 / 4 / 9
11,360
598
9,976
11,901
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
ITSmangoLiT
Sun Wukong
19
5 / 2 / 4
12,303
648
12,524
14,666
13,104
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sylvanus
17
5 / 1 / 11
10,510
553
8,100
12,981
14,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
17
7 / 2 / 7
11,065
582
12,379
13,430
4,818
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
11
Kills
29
29
Deaths
11
12
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Janus
Agorne
Janus
7
2
6
5
W
Thor
5
4
9
2.38
W
Sun Wukong
ITSmangoLiT
Sun Wukong
5
2
4
3.5
W
Sylvanus
5
1
11
10.5
L
1
8
4
0.38
L
4
4
1
1.13
W
Hachiman
7
2
7
5.25
L
Anubis
5
4
3
1.63
L
Ne Zha
Vitonex
Ne Zha
1
2
4
1.5
L
Danzaburou
ZenX5087
Danzaburou
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,222
Damage
53,666
70,205
Taken
63,828
30,864
Mitigated
39,660
17,570
Healing
23,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Agorne
Janus
10,687
1,086
0
1,421
10,850
3,481
264
2,770
8,080
83,998
0
W
Thor
9,976
2,495
0
4,243
11,901
4,039
83
4,689
7,212
0
73,865
W
Sun Wukong
ITSmangoLiT
Sun Wukong
12,524
3,529
0
2,335
14,666
13,104
221
356
14,310
0
82,298
W
Sylvanus
8,100
1,205
2,257
6,619
12,981
14,218
1,325
1,676
11,305
47,199
10,293
L
4,262
839
144
2,906
19,744
9,406
0
7,266
12,478
21,614
0
L
12,027
6,881
0
2,026
11,851
6,191
560
214
11,637
0
97,903
W
Hachiman
12,379
7,930
0
6,991
13,430
4,818
3,375
2,904
10,526
0
58,954
L
Anubis
8,133
737
0
4,070
9,636
4,185
154
2,785
6,851
61,484
0
L
Ne Zha
Vitonex
Ne Zha
6,185
1,235
0
5,128
12,612
5,932
0
3,874
8,738
0
54,732
L
Danzaburou
ZenX5087
Danzaburou
6,615
3,267
0
3,296
16,362
5,150
240
4,411
11,951
0
43,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,430
Gold Earned
56,614
523
Minions Killed
655
0
Camps Cleared
0
1,725,884
Distance Traveled
1,893,913
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,376
599
161
8
0
427,801
5
W
Thor
11,360
598
125
7
0
376,854
0
W
Sun Wukong
12,303
648
159
8
0
418,140
8
W
Sylvanus
10,510
553
87
5
0
340,355
10
L
Athena
8,422
443
33
2
0
358,830
4
L
Skadi
11,364
598
184
10
0
331,455
3
W
Hachiman
11,065
582
123
6
0
330,763
1
L
Anubis
10,790
568
141
7
0
336,252
2
L
Ne Zha
8,886
468
93
5
0
388,650
10
L
Danzaburou
7,968
419
72
4
0
310,697
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role