Player Matchup

Anubis
Anubis
ChanceG
Anubis
Level 109
God Stats
1W - 3L
1,119 SR
Queue Stats
76W - 51L
1,611 Elo+
Party 2
Horus
Horus
Murkbottom
Horus
Level 13
God Stats
8W - 11L
1,589 SR
Queue Stats
21W - 20L
1,588 Elo+
Solo
Hachiman
Hachiman
Rephaiim
Hachiman
Level 23
God Stats
4W - 1L
1,864 SR
Queue Stats
53W - 39L
1,584 Elo+
Party 2
Team Averages
Level 48
1,524 SR
1,594 Elo+

VS

Team Averages
Level 95
1,480 SR
1,509 Elo+
Ra
Ra
Dagothe
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Thanatos
Thanatos
MoreProphecy
Thanatos
Level 128
God Stats
3W - 1L
1,500 SR
Queue Stats
128W - 117L
1,452 Elo+
Party 1
Cerberus
Cerberus
ThisISswitch
Cerberus
Level 154
God Stats
2W - 1L
1,441 SR
Queue Stats
77W - 88L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
ChanceG
Anubis
14
14 / 1 / 5
10,257
932
13,641
7,251
3,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Horus
11
3 / 3 / 15
9,090
826
4,510
12,877
11,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
Rephaiim
Hachiman
11
2 / 3 / 16
8,309
755
9,471
8,570
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 5
7,066
642
3,376
8,925
2,147
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
MoreProphecy
Thanatos
11
3 / 5 / 2
8,143
740
8,495
10,502
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
ThisISswitch
Cerberus
11
4 / 5 / 2
8,062
733
5,939
14,422
8,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
16
19
Kills
7
7
Deaths
19
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
ChanceG
Anubis
14
1
5
16.5
L
0
9
5
0.28
L
Thanatos
MoreProphecy
Thanatos
3
5
2
0.8
W
Horus
3
3
15
3.5
W
Hachiman
Rephaiim
Hachiman
2
3
16
3.33
L
Cerberus
ThisISswitch
Cerberus
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,622
Damage
17,810
28,698
Taken
33,849
18,875
Mitigated
12,999
11,962
Healing
11,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
ChanceG
Anubis
13,641
527
0
3,642
7,251
3,726
686
1,895
5,356
42,025
0
L
3,376
922
1,021
708
8,925
2,147
0
4,536
4,389
17,314
0
L
Thanatos
MoreProphecy
Thanatos
8,495
1,889
0
4,781
10,502
2,849
0
4,041
6,461
0
26,111
W
Horus
4,510
1,809
1,453
4,772
12,877
11,991
270
4,093
8,784
0
12,553
W
Hachiman
Rephaiim
Hachiman
9,471
3,679
0
2,095
8,570
3,158
1,645
3,365
5,205
0
36,904
L
Cerberus
ThisISswitch
Cerberus
5,939
517
0
5,198
14,422
8,003
0
5,152
9,270
25,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
23,271
120
Minions Killed
117
0
Camps Cleared
0
550,213
Distance Traveled
500,065
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,257
932
63
6
0
175,270
2
L
Ra
7,066
642
30
3
0
160,004
0
L
Thanatos
8,143
740
25
2
0
174,971
0
W
Horus
9,090
826
11
1
0
197,869
1
W
Hachiman
8,309
755
46
4
0
177,074
0
L
Cerberus
8,062
733
62
6
0
165,090
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role