Player Matchup

Yemoja
Yemoja
PhiletKane
Yemoja
Level 6
God Stats
0W - 1L
1,229 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 1
Set
Set
Shirohoshineko
Set
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 40L
1,500 Elo+
Party 1
Merlin
Merlin
Sproke
Merlin
Level 25
God Stats
0W - 1L
1,311 SR
Queue Stats
13W - 19L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
YokaiTamer
Guan Yu
Level 157
God Stats
5W - 4L
1,626 SR
Queue Stats
353W - 325L
1,693 Elo+
Party 1
Neith
Neith
tusedayking888
Neith
Level 4
God Stats
0W - 1L
1,279 SR
Queue Stats
14W - 17L
1,500 Elo+
Party 1
Team Averages
Level 56
1,389 SR
1,539 Elo+

VS

Team Averages
Level 36
1,658 SR
1,508 Elo+
Ymir
Ymir
HughJanusNuts
Ymir
Level 7
God Stats
6W - 0L
1,885 SR
Queue Stats
9W - 2L
1,677 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IMeanUhhh
Tsukuyomi
Level 16
God Stats
10W - 13L
1,480 SR
Queue Stats
18W - 28L
1,409 Elo+
Party 2
Osiris
Osiris
MyKeysAt
Osiris
Level 39
God Stats
12W - 14L
1,567 SR
Queue Stats
156W - 134L
1,477 Elo+
Party 2
Baron Samedi
Baron Samedi
kerosaurus
Baron Samedi
Level 88
God Stats
71W - 63L
1,633 SR
Queue Stats
256W - 246L
1,528 Elo+
Party 2
Hachiman
Hachiman
volikofta
Hachiman
Level 29
God Stats
3W - 0L
1,723 SR
Queue Stats
65W - 54L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PhiletKane
Yemoja
15
1 / 9 / 7
10,226
409
5,899
23,545
21,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 11 / 4
12,398
496
11,017
25,684
20,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Sproke
Merlin
17
3 / 14 / 8
11,270
451
11,163
18,213
7,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
YokaiTamer
Guan Yu
20
18 / 6 / 3
14,858
594
31,117
37,123
47,773
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
1 / 8 / 2
9,785
391
4,611
13,790
5,437
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 8
10,011
400
3,397
14,619
11,280
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
IMeanUhhh
Tsukuyomi
20
9 / 9 / 10
13,416
537
17,254
21,450
8,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
MyKeysAt
Osiris
18
10 / 7 / 9
12,779
511
17,091
20,888
17,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
kerosaurus
Baron Samedi
20
21 / 3 / 12
15,322
613
39,538
22,481
10,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
volikofta
Hachiman
18
7 / 6 / 9
13,064
523
18,367
17,539
6,198
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
96
30
Kills
48
48
Deaths
30
24
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
5
8
1
W
Tsukuyomi
IMeanUhhh
Tsukuyomi
9
9
10
1.56
W
Osiris
MyKeysAt
Osiris
10
7
9
2.07
L
Yemoja
PhiletKane
Yemoja
1
9
7
0.5
L
7
11
4
0.82
L
Merlin
Sproke
Merlin
3
14
8
0.5
L
Guan Yu
YokaiTamer
Guan Yu
18
6
3
3.25
W
Baron Samedi
kerosaurus
Baron Samedi
21
3
12
9
L
1
8
2
0.25
W
Hachiman
volikofta
Hachiman
7
6
9
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,807
Damage
95,647
118,355
Taken
96,977
102,946
Mitigated
52,831
21,926
Healing
23,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,397
876
384
430
14,619
11,280
1,086
1,661
12,387
13,544
0
W
Tsukuyomi
IMeanUhhh
Tsukuyomi
17,254
5,505
0
2,933
21,450
8,028
1,136
2,699
18,178
0
73,596
W
Osiris
MyKeysAt
Osiris
17,091
9,381
0
360
20,888
17,081
423
4,300
16,248
0
63,329
L
Yemoja
PhiletKane
Yemoja
5,899
1,507
1,519
1,276
23,545
21,481
478
9,911
13,634
28,812
0
L
11,017
5,542
0
4,963
25,684
20,474
0
12,053
13,631
0
66,735
L
Merlin
Sproke
Merlin
11,163
339
0
27
18,213
7,781
720
9,765
8,448
38,759
0
L
Guan Yu
YokaiTamer
Guan Yu
31,117
5,329
1,046
11,274
37,123
47,773
275
10,892
26,231
0
102,357
W
Baron Samedi
kerosaurus
Baron Samedi
39,538
3,211
4,036
11,493
22,481
10,244
3,147
3,895
17,959
113,030
0
L
4,611
2,379
0
1,821
13,790
5,437
0
314
13,476
0
48,124
W
Hachiman
volikofta
Hachiman
18,367
15,129
0
3,592
17,539
6,198
3,696
3,578
13,762
0
69,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,537
Gold Earned
64,592
414
Minions Killed
441
0
Camps Cleared
0
2,113,007
Distance Traveled
2,244,917
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,011
400
16
1
0
423,775
0
W
Tsukuyomi
13,416
537
100
4
0
470,001
1
W
Osiris
12,779
511
76
3
0
482,317
3
L
Yemoja
10,226
409
22
1
0
371,881
3
L
Set
12,398
496
101
4
0
437,491
7
L
Merlin
11,270
451
62
2
0
404,223
1
L
Guan Yu
14,858
594
165
7
0
474,457
2
W
Baron Samedi
15,322
613
149
6
0
448,877
9
L
Neith
9,785
391
64
3
0
424,955
1
W
Hachiman
13,064
523
100
4
0
419,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role