Player Matchup

Horus
Horus
Sp0nGeBoBFtW
Horus
Level 152
God Stats
2W - 1L
1,852 SR
Queue Stats
55W - 41L
1,639 Elo+
Party 1
Ares
Ares
bbloo1
Ares
Level 109
God Stats
2W - 2L
1,713 SR
Queue Stats
249W - 223L
1,558 Elo+
Party 1
Da Ji
Da Ji
brainpickz
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 27L
1,690 Elo+
Party 1
Team Averages
Level 129
1,688 SR
1,629 Elo+

VS

Team Averages
Level 134
1,577 SR
1,627 Elo+
Achilles
Achilles
PhoneticRg
Achilles
Level 96
God Stats
2W - 5L
1,565 SR
Queue Stats
107W - 79L
1,671 Elo+
Solo
Izanami
Izanami
PlayBoiBxrbie
Izanami
Level 147
God Stats
1W - 1L
1,512 SR
Queue Stats
94W - 98L
1,614 Elo+
Solo
Chang'e
Chang'e
PlayboiMoe
Chang'e
Level 158
God Stats
14W - 8L
1,656 SR
Queue Stats
188W - 218L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
10,031
590
9,749
20,428
23,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
bbloo1
Ares
12
3 / 3 / 5
10,995
647
12,620
23,184
31,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Da Ji
13
4 / 7 / 3
10,447
615
10,847
14,928
12,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PhoneticRg
Achilles
15
4 / 1 / 9
11,208
659
19,887
19,072
13,622
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
16
7 / 2 / 4
11,766
692
17,092
13,779
6,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
PlayboiMoe
Chang'e
13
3 / 5 / 9
10,686
629
11,886
12,101
4,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
8
Kills
14
14
Deaths
8
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Achilles
PhoneticRg
Achilles
4
1
9
8.5
W
Izanami
7
2
4
4.5
W
Chang'e
PlayboiMoe
Chang'e
3
5
9
1.5
L
1
4
5
0.88
L
Ares
bbloo1
Ares
3
3
5
1.83
L
Da Ji
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,216
Damage
48,865
58,540
Taken
44,952
67,159
Mitigated
24,812
11,635
Healing
16,817
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
PhoneticRg
Achilles
19,887
8,345
162
2,594
19,072
13,622
195
5,489
13,183
88
50,743
W
Izanami
17,092
11,368
0
3,640
13,779
6,890
1,753
3,449
10,230
0
84,051
W
Chang'e
PlayboiMoe
Chang'e
11,886
564
4,447
5,974
12,101
4,300
561
3,834
8,192
35,671
0
L
9,749
5,236
2,183
5,183
20,428
23,224
86
3,776
16,652
0
33,743
L
Ares
bbloo1
Ares
12,620
755
0
3,823
23,184
31,583
0
5,975
17,209
22,144
0
L
Da Ji
10,847
2,711
0
446
14,928
12,352
0
2,295
12,633
0
36,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
33,660
116
Minions Killed
207
0
Camps Cleared
0
919,952
Distance Traveled
916,553
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,208
659
52
3
0
334,640
4
W
Izanami
11,766
692
104
6
0
271,410
2
W
Chang'e
10,686
629
51
3
0
310,503
0
L
Horus
10,031
590
58
3
0
316,509
0
L
Ares
10,995
647
14
1
0
323,425
2
L
Da Ji
10,447
615
44
3
0
280,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role