Player Matchup

Yemoja
Yemoja
Chawdaddy33
Yemoja
Level 61
God Stats
3W - 6L
1,454 SR
Queue Stats
67W - 91L
1,444 Elo+
Party 2
Chaac
Chaac
Destroyer 56924
Chaac
Level 69
God Stats
38W - 39L
1,567 SR
Queue Stats
72W - 88L
1,454 Elo+
Party 2
Tiamat
Tiamat
Hiddensniper00
Tiamat
Level 94
God Stats
8W - 4L
1,722 SR
Queue Stats
33W - 30L
1,516 Elo+
Party 2
Hachiman
Hachiman
IWin_Uruz
Hachiman
Level 108
God Stats
0W - 1L
1,797 SR
Queue Stats
89W - 77L
1,540 Elo+
Party 3
Awilix
Awilix
SaltyLilGoddess
Awilix
Level 88
God Stats
2W - 1L
1,862 SR
Queue Stats
35W - 29L
1,550 Elo+
Party 3
Team Averages
Level 84
1,681 SR
1,501 Elo+

VS

Team Averages
Level 79
1,514 SR
1,426 Elo+
Skadi
Skadi
 
Skadi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Caldog1996
Arachne
Level 64
God Stats
31W - 34L
1,507 SR
Queue Stats
568W - 593L
1,486 Elo+
Party 1
Baron Samedi
Baron Samedi
GodFatherAbe
Baron Samedi
Level 51
God Stats
14W - 24L
1,367 SR
Queue Stats
227W - 301L
1,370 Elo+
Party 1
Athena
Athena
nitelibrarian
Athena
Level 126
God Stats
16W - 14L
1,673 SR
Queue Stats
51W - 47L
1,366 Elo+
Solo
Chernobog
Chernobog
ruled-by-chaos
Chernobog
Level 71
God Stats
6W - 8L
1,520 SR
Queue Stats
912W - 992L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 2
7,143
476
4,710
10,408
4,931
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 3 / 0
8,164
544
5,363
12,209
7,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
1 / 6 / 2
7,415
494
8,261
11,675
6,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
IWin_Uruz
Hachiman
12
2 / 2 / 1
7,070
471
5,369
6,858
2,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 6 / 0
7,682
512
3,740
12,617
4,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
15
2 / 1 / 1
8,372
558
5,971
7,732
2,953
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Caldog1996
Arachne
16
12 / 0 / 6
10,056
670
12,928
12,181
5,874
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
GodFatherAbe
Baron Samedi
14
0 / 3 / 6
8,264
551
6,658
10,056
4,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
4 / 2 / 5
8,152
543
6,984
13,871
8,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
ruled-by-chaos
Chernobog
13
2 / 2 / 7
7,742
516
5,299
8,992
2,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
20
20
Deaths
8
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
1
1
2.5
W
Arachne
Caldog1996
Arachne
12
0
6
15
L
Yemoja
0
3
2
0.33
L
1
3
0
0.33
W
Baron Samedi
GodFatherAbe
Baron Samedi
0
3
6
1
L
1
6
2
0.33
L
Hachiman
IWin_Uruz
Hachiman
2
2
1
1.25
L
3
6
0
0.5
W
4
2
5
3.25
W
Chernobog
ruled-by-chaos
Chernobog
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,443
Damage
37,840
53,767
Taken
52,832
25,857
Mitigated
24,430
15,603
Healing
20,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
5,971
2,596
207
2,737
7,732
2,953
423
0
7,732
0
48,950
W
Arachne
Caldog1996
Arachne
12,928
8,436
973
4,789
12,181
5,874
1,581
1,592
10,495
0
71,074
L
Yemoja
4,710
589
551
1,067
10,408
4,931
171
3,352
7,030
28,706
0
L
5,363
369
0
5,562
12,209
7,801
0
0
12,209
0
48,916
W
Baron Samedi
GodFatherAbe
Baron Samedi
6,658
310
0
3,575
10,056
4,489
783
5,078
4,546
53,673
0
L
8,261
493
0
2,044
11,675
6,579
672
4,570
6,781
41,257
0
L
Hachiman
IWin_Uruz
Hachiman
5,369
2,140
0
2,082
6,858
2,484
276
1,779
5,079
0
43,770
L
3,740
1,324
379
3,918
12,617
4,062
0
3,479
9,026
0
39,740
W
6,984
2,189
0
4,269
13,871
8,239
199
2,907
10,848
21,829
0
W
Chernobog
ruled-by-chaos
Chernobog
5,299
2,417
648
3,549
8,992
2,875
538
2,716
6,240
0
44,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,474
Gold Earned
42,586
403
Minions Killed
425
0
Camps Cleared
0
1,435,482
Distance Traveled
1,549,140
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,372
558
105
7
0
287,872
2
W
Arachne
10,056
670
107
7
0
360,569
1
L
Yemoja
7,143
476
58
4
0
279,062
0
L
Chaac
8,164
544
103
7
0
307,118
0
W
Baron Samedi
8,264
551
98
7
0
289,418
1
L
Tiamat
7,415
494
85
6
0
257,552
2
L
Hachiman
7,070
471
82
5
0
289,532
2
L
Awilix
7,682
512
75
5
0
302,218
3
W
Athena
8,152
543
32
2
0
330,623
2
W
Chernobog
7,742
516
83
6
0
280,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role