Player Matchup

Vamana
Vamana
BC01
Vamana
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,244 Elo+
Solo
Kukulkan
Kukulkan
Eon_The_Legit
Kukulkan
Level 26
God Stats
24W - 21L
1,547 SR
Queue Stats
28W - 23L
1,527 Elo+
Solo
Chernobog
Chernobog
Jamirqui
Chernobog
Level 107
God Stats
18W - 5L
1,782 SR
Queue Stats
742W - 653L
1,504 Elo+
Party 1
Ymir
Ymir
Parry Ricci
Ymir
Level 6
God Stats
7W - 5L
1,823 SR
Queue Stats
21W - 34L
1,642 Elo+
Party 1
Da Ji
Da Ji
madydanyel
Da Ji
Level 28
God Stats
11W - 8L
1,483 SR
Queue Stats
480W - 445L
1,428 Elo+
Party 1
Team Averages
Level 34
1,627 SR
1,469 Elo+

VS

Team Averages
Level 40
1,410 SR
1,466 Elo+
Tiamat
Tiamat
LeBusterBaxter
Tiamat
Level 127
God Stats
2W - 3L
1,596 SR
Queue Stats
171W - 157L
1,545 Elo+
Party 2
Cupid
Cupid
LoadingThaKing
Cupid
Level 23
God Stats
0W - 2L
1,281 SR
Queue Stats
30W - 24L
1,515 Elo+
Party 3
Tsukuyomi
Tsukuyomi
StickingZulu319
Tsukuyomi
Level 12
God Stats
7W - 13L
1,382 SR
Queue Stats
9W - 16L
1,453 Elo+
Party 2
Jormungandr
Jormungandr
StrawHat_Scourge
Jormungandr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 55L
1,581 Elo+
Party 3
Vulcan
Vulcan
basaew23
Vulcan
Level 8
God Stats
0W - 1L
1,289 SR
Queue Stats
1W - 3L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BC01
Vamana
20
0 / 6 / 1
12,841
443
7,102
20,443
11,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Eon_The_Legit
Kukulkan
20
1 / 3 / 1
14,019
483
6,794
13,945
6,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
Jamirqui
Chernobog
20
22 / 5 / 4
17,583
606
36,331
30,544
12,874
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 5 / 6
11,610
400
1,795
13,798
8,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
20
5 / 2 / 1
13,466
464
3,958
17,419
7,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 2
17,622
608
29,927
21,580
23,610
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 10 / 2
11,067
382
3,881
23,537
8,886
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
StickingZulu319
Tsukuyomi
20
1 / 5 / 2
13,328
460
6,147
20,173
9,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
StrawHat_Scourge
Jormungandr
20
11 / 1 / 1
17,744
612
19,488
22,299
23,776
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vulcan
basaew23
Vulcan
10
0 / 6 / 1
8,603
297
446
5,555
1,535

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
28
Kills
21
21
Deaths
28
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
BC01
Vamana
0
6
1
0.08
W
Kukulkan
Eon_The_Legit
Kukulkan
1
3
1
0.5
W
Chernobog
Jamirqui
Chernobog
22
5
4
4.8
L
9
6
2
1.67
L
0
10
2
0.1
W
0
5
6
0.6
L
Tsukuyomi
StickingZulu319
Tsukuyomi
1
5
2
0.4
L
Jormungandr
StrawHat_Scourge
Jormungandr
11
1
1
11.5
L
Vulcan
basaew23
Vulcan
0
6
1
0.08
W
Da Ji
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,980
Damage
59,889
96,149
Taken
93,144
46,581
Mitigated
67,261
31,482
Healing
26,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BC01
Vamana
7,102
3,783
0
2,980
20,443
11,159
716
15,722
4,721
0
73,054
W
Kukulkan
Eon_The_Legit
Kukulkan
6,794
734
0
5,145
13,945
6,189
1,330
1,937
12,008
111,140
0
W
Chernobog
Jamirqui
Chernobog
36,331
25,893
0
15,958
30,544
12,874
3,641
15,166
15,378
0
143,420
L
29,927
2,750
0
6,768
21,580
23,610
2,534
1,187
20,393
150,347
0
L
3,881
2,431
55
4,696
23,537
8,886
0
2,307
21,230
0
66,371
W
1,795
461
0
463
13,798
8,830
380
9,854
3,944
29,897
0
L
Tsukuyomi
StickingZulu319
Tsukuyomi
6,147
2,605
0
9,451
20,173
9,454
0
2,111
18,062
0
91,270
L
Jormungandr
StrawHat_Scourge
Jormungandr
19,488
4,000
487
4,972
22,299
23,776
1,931
2,055
20,244
133,454
0
L
Vulcan
basaew23
Vulcan
446
178
0
0
5,555
1,535
113
929
4,626
6,851
0
W
Da Ji
3,958
1,012
0
6,936
17,419
7,529
1,268
7,182
10,237
0
76,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,519
Gold Earned
68,364
703
Minions Killed
719
0
Camps Cleared
0
2,570,661
Distance Traveled
2,213,323
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,841
443
125
4
0
525,584
0
W
Kukulkan
14,019
483
183
6
0
404,982
4
W
Chernobog
17,583
606
189
7
0
561,025
8
L
Tiamat
17,622
608
249
9
0
506,204
1
L
Cupid
11,067
382
75
3
0
450,790
0
W
Ymir
11,610
400
49
2
0
508,297
0
L
Tsukuyomi
13,328
460
158
5
0
464,532
0
L
Jormungandr
17,744
612
233
8
0
534,902
1
L
Vulcan
8,603
297
4
0
0
256,895
0
W
Da Ji
13,466
464
157
5
0
570,773
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role