Player Matchup

Kumbhakarna
Kumbhakarna
BlondeOwl3
Kumbhakarna
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 113L
1,521 Elo+
Party 2
Tsukuyomi
Tsukuyomi
CrillSNiper
Tsukuyomi
Level 22
God Stats
4W - 8L
1,501 SR
Queue Stats
8W - 12L
1,367 Elo+
Party 1
Olorun
Olorun
LoveForeverPlz
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,545 Elo+
Party 1
Neith
Neith
SN_Reaper811
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,558 Elo+
Party 1
Chaac
Chaac
Tswag908
Chaac
Level 22
God Stats
9W - 17L
1,500 SR
Queue Stats
146W - 173L
1,436 Elo+
Party 2
Team Averages
Level 17
1,500 SR
1,485 Elo+

VS

Team Averages
Level 27
1,508 SR
1,541 Elo+
Athena
Athena
D-Rock-616
Athena
Level 16
God Stats
12W - 11L
1,604 SR
Queue Stats
14W - 14L
1,555 Elo+
Solo
Yemoja
Yemoja
KenParkHurtWorld
Yemoja
Level 6
God Stats
7W - 11L
1,527 SR
Queue Stats
8W - 14L
1,523 Elo+
Party 3
Hel
Hel
TrulyyTragic
Hel
Level 74
God Stats
12W - 7L
1,686 SR
Queue Stats
143W - 138L
1,634 Elo+
Party 3
Set
Set
YellowKingKreme
Set
Level 21
God Stats
25W - 31L
1,221 SR
Queue Stats
101W - 91L
1,474 Elo+
Party 4
Ah Puch
Ah Puch
hurakanoo
Ah Puch
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 83L
1,517 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BlondeOwl3
Kumbhakarna
12
0 / 8 / 3
8,022
382
4,790
21,460
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tsukuyomi
CrillSNiper
Tsukuyomi
13
2 / 11 / 4
9,127
435
9,707
16,742
5,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 7 / 2
10,417
496
14,600
20,096
7,385
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 12 / 2
6,539
311
7,218
16,484
5,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Tswag908
Chaac
16
2 / 5 / 3
8,946
426
7,573
21,809
14,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
D-Rock-616
Athena
13
4 / 5 / 17
10,222
487
11,145
23,601
21,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 16
10,217
487
4,360
14,899
11,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
16 / 0 / 10
12,457
593
31,370
14,833
13,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
9 / 2 / 14
11,274
537
11,964
16,166
10,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
hurakanoo
Ah Puch
17
11 / 3 / 6
11,743
559
18,901
14,839
6,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
105
9
Kills
42
43
Deaths
11
14
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BlondeOwl3
Kumbhakarna
0
8
3
0.19
L
Tsukuyomi
CrillSNiper
Tsukuyomi
2
11
4
0.36
W
Athena
D-Rock-616
Athena
4
5
17
2.5
W
2
1
16
10
L
5
7
2
0.86
L
0
12
2
0.08
W
16
0
10
21
L
Chaac
Tswag908
Chaac
2
5
3
0.7
W
9
2
14
8
W
Ah Puch
hurakanoo
Ah Puch
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,888
Damage
77,740
96,591
Taken
84,338
44,277
Mitigated
63,860
16,757
Healing
46,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BlondeOwl3
Kumbhakarna
4,790
573
0
504
21,460
10,814
0
15,255
6,069
28,814
0
L
Tsukuyomi
CrillSNiper
Tsukuyomi
9,707
2,938
0
2,792
16,742
5,870
0
11,344
5,180
0
28,004
W
Athena
D-Rock-616
Athena
11,145
3,081
0
2,835
23,601
21,474
1,848
5,587
17,839
34,924
0
W
4,360
2,417
8,859
5,745
14,899
11,303
1,833
3,183
11,691
27,592
0
L
14,600
9,159
194
7,418
20,096
7,385
0
11,446
8,478
58,232
0
L
7,218
5,016
0
1,348
16,484
5,355
0
11,554
4,850
0
23,881
W
31,370
1,870
7,171
10,750
14,833
13,725
2,705
2,981
11,627
96,611
0
L
Chaac
Tswag908
Chaac
7,573
927
0
4,501
21,809
14,853
0
15,165
6,238
127
51,408
W
11,964
5,175
0
5,406
16,166
10,574
1,218
3,379
12,762
0
68,778
W
Ah Puch
hurakanoo
Ah Puch
18,901
1,414
0
5,753
14,839
6,784
4,086
4,260
10,579
74,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,051
Gold Earned
55,913
259
Minions Killed
489
0
Camps Cleared
0
1,723,702
Distance Traveled
1,809,053
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
8,022
382
41
2
0
332,827
1
L
Tsukuyomi
9,127
435
41
2
0
380,449
4
W
Athena
10,222
487
55
3
0
358,188
3
W
Yemoja
10,217
487
44
2
0
318,232
0
L
Olorun
10,417
496
78
4
0
359,426
6
L
Neith
6,539
311
21
1
0
252,496
0
W
Hel
12,457
593
166
8
0
377,247
0
L
Chaac
8,946
426
78
4
0
398,504
0
W
Set
11,274
537
114
5
0
394,014
2
W
Ah Puch
11,743
559
110
5
0
361,372
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role