Player Matchup

Scylla
Scylla
Gold II
Big weird kid
Scylla
Gold II
Level 149
God Stats
15W - 16L
1,610 SR
Queue Stats
604W - 593L
1,594 MMR
Solo
Da Ji
Da Ji
Bronze III
Faze Junior3330
Da Ji
Bronze III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,600 MMR
Party 4
Xing Tian
Xing Tian
Silver I
Rimuru-l-Tempest
Xing Tian
Silver I
Level 153
God Stats
0W - 1L
1,768 SR
Queue Stats
19W - 19L
1,577 MMR
Party 1
Skadi
Skadi
Bronze III
Team510 Stunna
Skadi
Bronze III
Level 147
God Stats
1W - 3L
1,753 SR
Queue Stats
64W - 72L
1,540 MMR
Party 4
Guan Yu
Guan Yu
Silver I
uhYamii
Guan Yu
Silver I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,577 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,626 SR
1,578 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,533 SR
1,577 MMR
Janus
Janus
Gold V
Advinz
Janus
Gold V
Level 86
God Stats
1W - 5L
1,290 SR
Queue Stats
93W - 94L
1,401 MMR
Party 2
Danzaburou
Danzaburou
Gold III
HiimRigby
Danzaburou
Gold III
Level 129
God Stats
2W - 0L
1,732 SR
Queue Stats
23W - 17L
1,586 MMR
Party 3
King Arthur
King Arthur
Platinum V
Light And Flame
King Arthur
Platinum V
Level 156
God Stats
5W - 7L
1,558 SR
Queue Stats
126W - 126L
1,783 MMR
Party 2
Poseidon
Poseidon
Platinum IV
MacAngell-
Poseidon
Platinum IV
Level 121
God Stats
2W - 1L
1,578 SR
Queue Stats
133W - 134L
1,571 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
basketballpro33
Kumbhakarna
Silver I
Level 108
God Stats
1W - 0L
1,509 SR
Queue Stats
11W - 8L
1,547 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 2
6,131
613
5,772
5,933
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 4 / 0
4,842
484
975
6,235
2,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
8
2 / 2 / 2
5,551
555
2,695
6,224
2,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 3 / 0
5,221
522
2,113
5,645
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Guan Yu
uhYamii
Guan Yu
9
0 / 2 / 0
4,926
493
3,910
6,794
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
ThanatosSetOsirisCthulhuCu Chulainn

VS

Bans
TiamatArtioErlang ShenYmirKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Advinz
Janus
8
2 / 1 / 2
5,449
545
4,356
5,098
1,319
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
HiimRigby
Danzaburou
11
3 / 0 / 1
6,792
679
4,753
5,425
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
Light And Flame
King Arthur
11
2 / 0 / 1
6,154
615
5,070
7,708
4,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
MacAngell-
Poseidon
12
4 / 2 / 0
6,784
678
2,714
5,477
1,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kumbhakarna
basketballpro33
Kumbhakarna
8
1 / 2 / 3
5,321
532
2,300
6,837
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
12
12
Deaths
5
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Janus
Advinz
Janus
2
1
2
3
L
3
1
2
4
L
0
4
0
0
W
Danzaburou
HiimRigby
Danzaburou
3
0
1
3.5
W
King Arthur
Light And Flame
King Arthur
2
0
1
2.5
W
Poseidon
MacAngell-
Poseidon
4
2
0
2
L
Xing Tian
2
2
2
1.5
L
0
3
0
0
W
Kumbhakarna
basketballpro33
Kumbhakarna
1
2
3
1.25
L
Guan Yu
uhYamii
Guan Yu
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,465
Damage
19,193
30,831
Taken
30,545
12,084
Mitigated
10,990
8,873
Healing
13,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Advinz
Janus
4,356
293
0
2,000
5,098
1,319
0
2,234
2,640
24,370
0
L
5,772
368
0
1,546
5,933
1,787
0
3,692
2,103
34,343
0
L
975
69
0
1,732
6,235
2,000
0
2,194
3,887
0
19,640
W
Danzaburou
HiimRigby
Danzaburou
4,753
1,943
0
2,825
5,425
1,444
0
1,015
4,410
0
40,636
W
King Arthur
Light And Flame
King Arthur
5,070
1,070
0
4,402
7,708
4,266
0
776
6,514
0
31,144
W
Poseidon
MacAngell-
Poseidon
2,714
415
0
2,414
5,477
1,526
0
1,716
3,675
39,354
0
L
Xing Tian
2,695
103
0
1,521
6,224
2,793
0
2,315
3,817
10,584
0
L
2,113
773
0
1,490
5,645
1,345
0
308
5,337
0
30,574
W
Kumbhakarna
basketballpro33
Kumbhakarna
2,300
387
0
1,530
6,837
2,435
0
2,334
4,448
5,769
0
L
Guan Yu
uhYamii
Guan Yu
3,910
676
35
2,549
6,794
4,159
0
435
6,317
0
22,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,671
Gold Earned
30,500
249
Minions Killed
285
0
Camps Cleared
0
936,990
Distance Traveled
1,046,428
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,449
545
49
5
0
207,871
1
L
Scylla
6,131
613
69
7
0
193,488
3
L
Da Ji
4,842
484
53
5
0
156,847
0
W
Danzaburou
6,792
679
83
8
0
183,734
1
W
King Arthur
6,154
615
69
7
0
219,987
0
W
Poseidon
6,784
678
80
8
0
230,149
2
L
Xing Tian
5,551
555
7
1
0
214,935
4
L
Skadi
5,221
522
78
8
0
167,651
3
W
Kumbhakarna
5,321
532
4
0
0
204,687
3
L
Guan Yu
4,926
493
42
4
0
204,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role