Player Matchup

Geb
Geb
BellognaSandwich
Geb
Level 8
God Stats
10W - 5L
1,265 SR
Queue Stats
96W - 102L
1,387 Elo+
Party 2
Danzaburou
Danzaburou
Dumoi
Danzaburou
Level 29
God Stats
55W - 64L
1,447 SR
Queue Stats
91W - 99L
1,392 Elo+
Solo
Scylla
Scylla
GGxDarkGhost
Scylla
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
37W - 34L
1,494 Elo+
Solo
Thoth
Thoth
MessyxJesse
Thoth
Level 49
God Stats
3W - 8L
1,300 SR
Queue Stats
26W - 34L
1,377 Elo+
Party 2
Thor
Thor
Timel0rd42
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,237 Elo+
Solo
Team Averages
Level 21
1,402 SR
1,377 Elo+

VS

Team Averages
Level 17
1,444 SR
1,359 Elo+
Skadi
Skadi
AhKILLyou
Skadi
Level 13
God Stats
22W - 26L
1,494 SR
Queue Stats
42W - 55L
1,384 Elo+
Solo
Xing Tian
Xing Tian
Thessily
Xing Tian
Level 24
God Stats
38W - 58L
1,473 SR
Queue Stats
369W - 525L
1,313 Elo+
Party 3
Anubis
Anubis
TioPikhaa
Anubis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 4L
1,469 Elo+
Party 1
Guan Yu
Guan Yu
TwoOzMouse
Guan Yu
Level 18
God Stats
5W - 7L
1,511 SR
Queue Stats
18W - 22L
1,352 Elo+
Party 3
Fenrir
Fenrir
xXNIKOIKOXx
Fenrir
Level 26
God Stats
3W - 4L
1,244 SR
Queue Stats
23W - 30L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
3,859
551
1,041
3,979
1,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Dumoi
Danzaburou
5
0 / 3 / 1
3,355
479
2,165
4,700
957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
7
0 / 2 / 0
3,816
545
754
2,505
415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

5
0 / 1 / 0
3,507
501
799
2,829
354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

2
0 / 2 / 0
3,005
429
193
1,538
208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
AhKILLyou
Skadi
8
3 / 0 / 2
4,756
679
3,481
3,801
808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Thessily
Xing Tian
6
3 / 2 / 3
4,393
628
1,716
4,124
2,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
TioPikhaa
Anubis
8
2 / 0 / 0
4,551
650
1,003
1,891
583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
TwoOzMouse
Guan Yu
8
2 / 0 / 1
4,821
689
2,553
3,232
1,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
7
1 / 0 / 4
4,648
664
1,587
3,426
1,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
0
Kills
11
11
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Skadi
AhKILLyou
Skadi
3
0
2
4
L
0
3
1
0.17
L
Danzaburou
Dumoi
Danzaburou
0
3
1
0.17
L
Scylla
0
2
0
0
L
0
1
0
0
W
Xing Tian
Thessily
Xing Tian
3
2
3
2.25
L
0
2
0
0
W
Anubis
TioPikhaa
Anubis
2
0
0
2
W
Guan Yu
TwoOzMouse
Guan Yu
2
0
1
2.5
W
Fenrir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,952
Damage
10,340
15,551
Taken
16,474
3,040
Mitigated
6,325
4,091
Healing
5,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
AhKILLyou
Skadi
3,481
1,636
0
1,306
3,801
808
204
482
3,319
0
19,794
L
1,041
69
0
1,037
3,979
1,106
0
589
3,390
7,806
0
L
Danzaburou
Dumoi
Danzaburou
2,165
943
0
1,694
4,700
957
0
1,127
3,573
0
13,215
L
Scylla
754
121
0
591
2,505
415
0
1,003
1,502
12,555
0
L
799
58
0
680
2,829
354
0
0
2,729
8,086
0
W
Xing Tian
Thessily
Xing Tian
1,716
391
0
312
4,124
2,083
464
559
3,565
7,177
0
L
193
99
0
89
1,538
208
0
0
1,463
0
2,390
W
Anubis
TioPikhaa
Anubis
1,003
75
0
947
1,891
583
411
625
1,178
17,293
0
W
Guan Yu
TwoOzMouse
Guan Yu
2,553
290
0
1,354
3,232
1,823
241
591
2,461
0
21,582
W
Fenrir
1,587
280
0
1,608
3,426
1,028
321
69
3,357
0
17,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,542
Gold Earned
23,169
94
Minions Killed
175
0
Camps Cleared
0
545,518
Distance Traveled
670,111
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
4,756
679
35
5
0
118,783
0
L
Geb
3,859
551
18
3
0
130,612
0
L
Danzaburou
3,355
479
19
3
0
112,117
0
L
Scylla
3,816
545
30
4
0
115,414
2
L
Thoth
3,507
501
23
3
0
131,060
1
W
Xing Tian
4,393
628
12
2
0
137,096
0
L
Thor
3,005
429
4
1
0
56,315
0
W
Anubis
4,551
650
32
5
0
119,121
0
W
Guan Yu
4,821
689
51
7
0
138,906
2
W
Fenrir
4,648
664
45
6
0
156,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role