Player Matchup

Sobek
Sobek
Eaglethor4
Sobek
Level 8
God Stats
12W - 18L
1,393 SR
Queue Stats
84W - 94L
1,245 Elo+
Party 1
Fenrir
Fenrir
Filthyfalcon77
Fenrir
Level 9
God Stats
23W - 21L
1,885 SR
Queue Stats
43W - 60L
1,228 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Parzial_RGN
Tsukuyomi
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 40L
1,530 Elo+
Party 2
Ratatoskr
Ratatoskr
finglas27
Ratatoskr
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 36L
1,530 Elo+
Party 2
Ra
Ra
vetboy9
Ra
Level 5
God Stats
17W - 13L
1,433 SR
Queue Stats
17W - 15L
1,470 Elo+
Solo
Team Averages
Level 9
1,542 SR
1,401 Elo+

VS

Team Averages
Level 24
1,436 SR
1,182 Elo+
Odin
Odin
JakeyBakey57
Odin
Level 17
God Stats
3W - 4L
1,500 SR
Queue Stats
8W - 10L
1,068 Elo+
Party 3
Merlin
Merlin
VultureDog
Merlin
Level 11
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 28L
1,239 Elo+
Solo
Medusa
Medusa
artemisrising1
Medusa
Level 17
God Stats
1W - 3L
1,151 SR
Queue Stats
2W - 6L
1,068 Elo+
Party 3
Chiron
Chiron
iteabagu69
Chiron
Level 46
God Stats
1W - 2L
1,328 SR
Queue Stats
1W - 3L
1,124 Elo+
Party 3
Cabrakan
Cabrakan
reqweefie
Cabrakan
Level 29
God Stats
3W - 1L
1,701 SR
Queue Stats
26W - 31L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
0 / 6 / 5
11,146
1,013
7,687
23,730
31,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 8 / 4
9,864
897
7,106
19,702
9,920
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tsukuyomi
Parzial_RGN
Tsukuyomi
17
4 / 11 / 5
11,589
1,054
22,310
18,230
8,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
finglas27
Ratatoskr
16
4 / 12 / 3
10,949
995
11,663
26,774
14,540
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
1 / 5 / 2
9,981
907
12,242
10,431
4,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 1 / 22
12,827
1,166
18,717
13,772
9,916
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Merlin
VultureDog
Merlin
18
3 / 3 / 21
11,455
1,041
13,006
9,299
4,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
9 / 1 / 19
12,386
1,126
20,546
14,518
8,131
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
iteabagu69
Chiron
18
6 / 3 / 19
11,583
1,053
15,705
14,014
6,894
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cabrakan
reqweefie
Cabrakan
20
14 / 2 / 23
15,013
1,365
23,240
17,015
31,690
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
146
10
Kills
42
42
Deaths
10
19
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Sobek
0
6
5
0.42
L
1
8
4
0.38
W
10
1
22
21
L
Tsukuyomi
Parzial_RGN
Tsukuyomi
4
11
5
0.59
W
Merlin
VultureDog
Merlin
3
3
21
4.5
W
9
1
19
18.5
L
Ratatoskr
finglas27
Ratatoskr
4
12
3
0.46
W
Chiron
iteabagu69
Chiron
6
3
19
5.17
W
Cabrakan
reqweefie
Cabrakan
14
2
23
12.75
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,008
Damage
91,214
98,867
Taken
68,618
68,584
Mitigated
60,703
10,966
Healing
8,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
7,687
778
0
2,677
23,730
31,271
0
7,662
16,068
21,182
0
L
7,106
1,900
0
1,168
19,702
9,920
0
7,000
12,702
0
9,182
W
18,717
7,069
0
0
13,772
9,916
0
3,776
9,810
107
30,720
L
Tsukuyomi
Parzial_RGN
Tsukuyomi
22,310
4,455
0
85
18,230
8,143
0
8,029
10,201
0
37,981
W
Merlin
VultureDog
Merlin
13,006
1,601
0
442
9,299
4,072
0
1,877
7,410
30,582
0
W
20,546
13,884
0
0
14,518
8,131
0
3,589
10,772
0
36,414
L
Ratatoskr
finglas27
Ratatoskr
11,663
2,643
0
3,235
26,774
14,540
0
7,434
19,340
0
27,212
W
Chiron
iteabagu69
Chiron
15,705
8,730
2,289
2,733
14,014
6,894
0
3,741
8,899
0
33,035
W
Cabrakan
reqweefie
Cabrakan
23,240
2,828
710
2,374
17,015
31,690
0
6,005
10,579
45,445
0
L
12,242
1,966
1,781
2,020
10,431
4,710
0
6,191
4,240
36,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,529
Gold Earned
63,264
162
Minions Killed
214
3
Camps Cleared
5
1,024,001
Distance Traveled
1,064,260
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
11,146
1,013
19
2
0
202,518
0
L
Fenrir
9,864
897
4
0
1
212,527
0
W
Odin
12,827
1,166
37
3
2
256,595
0
L
Tsukuyomi
11,589
1,054
35
3
0
239,592
0
W
Merlin
11,455
1,041
35
3
1
186,046
0
W
Medusa
12,386
1,126
42
4
0
232,334
0
L
Ratatoskr
10,949
995
43
4
1
199,387
0
W
Chiron
11,583
1,053
44
4
0
200,689
0
W
Cabrakan
15,013
1,365
56
5
2
188,596
0
L
Ra
9,981
907
61
6
1
169,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role