Player Matchup

Chang'e
Chang'e
ArmandoBroncas98
Chang'e
Level 39
God Stats
2W - 3L
1,598 SR
Queue Stats
121W - 103L
1,682 Elo+
Solo
Fafnir
Fafnir
KapNotorious
Fafnir
Level 145
God Stats
3W - 6L
1,451 SR
Queue Stats
763W - 677L
1,501 Elo+
Party 2
Chernobog
Chernobog
NoahWish
Chernobog
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,529 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iAmBulldogs
Ah Muzen Cab
Level 68
God Stats
14W - 7L
1,909 SR
Queue Stats
168W - 129L
1,507 Elo+
Party 2
Achilles
Achilles
iSwiish
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 76
1,592 SR
1,544 Elo+

VS

Team Averages
Level 65
1,721 SR
1,604 Elo+
Osiris
Osiris
Licenciahot
Osiris
Level 69
God Stats
8W - 7L
1,659 SR
Queue Stats
268W - 237L
1,466 Elo+
Solo
Raijin
Raijin
Lilvision
Raijin
Level 16
God Stats
4W - 1L
1,649 SR
Queue Stats
23W - 17L
1,646 Elo+
Solo
Athena
Athena
LordEPickle
Athena
Level 64
God Stats
32W - 4L
1,924 SR
Queue Stats
397W - 226L
1,723 Elo+
Party 1
Danzaburou
Danzaburou
rocketsoverrio2
Danzaburou
Level 29
God Stats
105W - 39L
1,769 SR
Queue Stats
323W - 166L
1,722 Elo+
Party 1
Apollo
Apollo
tjbamnuggets1333
Apollo
Level 145
God Stats
139W - 117L
1,605 SR
Queue Stats
229W - 200L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,147
858
2,568
6,845
1,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
10
1 / 2 / 0
5,036
839
3,182
6,978
4,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chernobog
NoahWish
Chernobog
7
0 / 0 / 0
4,138
690
330
156
44
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Muzen Cab
iAmBulldogs
Ah Muzen Cab
11
0 / 3 / 1
5,038
840
3,421
5,825
2,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
iSwiish
Achilles
9
0 / 3 / 0
4,296
716
4,266
7,090
3,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 1 / 6
5,782
964
1,611
4,412
2,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Raijin
Lilvision
Raijin
14
6 / 0 / 3
7,651
1,275
5,779
2,898
1,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Athena
11
1 / 0 / 8
6,357
1,060
4,598
7,761
4,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
rocketsoverrio2
Danzaburou
11
4 / 0 / 3
6,840
1,140
4,255
3,948
1,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 6
6,034
1,006
4,871
4,316
1,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
39
1
Kills
13
13
Deaths
1
1
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
Fafnir
1
2
0
0.5
W
Osiris
1
1
6
4
W
Raijin
Lilvision
Raijin
6
0
3
7.5
W
Athena
1
0
8
5
L
Chernobog
NoahWish
Chernobog
0
0
0
0
L
Ah Muzen Cab
iAmBulldogs
Ah Muzen Cab
0
3
1
0.17
L
Achilles
iSwiish
Achilles
0
3
0
0
W
Danzaburou
rocketsoverrio2
Danzaburou
4
0
3
5.5
W
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,767
Damage
21,114
26,894
Taken
23,335
12,715
Mitigated
11,350
3,680
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,568
144
230
1,036
6,845
1,981
2
3,433
3,224
14,590
0
L
Fafnir
3,182
901
0
844
6,978
4,628
0
2,802
4,060
7,393
0
W
Osiris
1,611
658
0
381
4,412
2,659
1,172
1,809
2,553
0
4,582
W
Raijin
Lilvision
Raijin
5,779
550
0
500
2,898
1,079
842
1,309
1,589
30,656
0
W
Athena
4,598
1,502
37
3,500
7,761
4,623
117
1,375
6,336
13,645
0
L
Chernobog
NoahWish
Chernobog
330
201
0
0
156
44
0
0
156
0
3,710
L
Ah Muzen Cab
iAmBulldogs
Ah Muzen Cab
3,421
489
0
903
5,825
2,105
0
2,247
3,516
0
19,044
L
Achilles
iSwiish
Achilles
4,266
940
0
667
7,090
3,957
0
1,501
5,561
0
10,591
W
Danzaburou
rocketsoverrio2
Danzaburou
4,255
1,544
0
1,218
3,948
1,289
1,247
365
3,508
0
14,843
W
4,871
3,213
0
1,914
4,316
1,700
1,243
1,142
3,049
0
15,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,655
Gold Earned
32,664
128
Minions Killed
180
2
Camps Cleared
7
528,372
Distance Traveled
600,176
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,147
858
39
7
0
114,997
1
L
Fafnir
5,036
839
16
3
1
118,469
0
W
Osiris
5,782
964
18
3
0
105,355
2
W
Raijin
7,651
1,275
80
13
3
116,137
3
W
Athena
6,357
1,060
9
2
0
148,121
0
L
Chernobog
4,138
690
13
2
0
33,238
0
L
Ah Muzen Cab
5,038
840
45
8
1
124,290
0
L
Achilles
4,296
716
15
3
0
137,378
0
W
Danzaburou
6,840
1,140
33
6
3
119,545
0
W
Apollo
6,034
1,006
40
7
1
111,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role