Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
D-boy4
Cerberus
Level 102
God Stats
0W - 1L
1,595 SR
Queue Stats
5W - 5L
1,459 Elo+
Party 2
Danzaburou
Danzaburou
Trio_D
Danzaburou
Level 27
God Stats
0W - 2L
1,348 SR
Queue Stats
4W - 7L
1,372 Elo+
Party 2
Nu Wa
Nu Wa
undif_schizo
Nu Wa
Level 29
God Stats
2W - 3L
1,464 SR
Queue Stats
4W - 7L
1,291 Elo+
Party 2
Team Averages
Level 66
1,477 SR
1,405 Elo+

VS

Team Averages
Level 132
1,555 SR
1,424 Elo+
Nike
Nike
AngryRAMSFan
Nike
Level 115
God Stats
1W - 0L
1,873 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Chaac
Chaac
KitoDude
Chaac
Level 139
God Stats
9W - 17L
1,409 SR
Queue Stats
28W - 60L
1,298 Elo+
Party 1
Ah Puch
Ah Puch
MrSlickOG
Ah Puch
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
jeriko0509
Tiamat
Level 143
God Stats
1W - 3L
1,439 SR
Queue Stats
38W - 73L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
2 / 2 / 1
7,945
795
6,294
11,359
9,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cerberus
D-boy4
Cerberus
12
0 / 4 / 2
6,870
687
5,288
12,012
10,753
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
Trio_D
Danzaburou
13
2 / 3 / 2
7,673
767
8,113
8,975
3,342
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 2
7,575
758
3,613
7,525
2,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,924
892
6,644
6,747
4,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Chaac
KitoDude
Chaac
13
3 / 2 / 4
7,951
795
8,964
12,670
8,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
MrSlickOG
Ah Puch
14
4 / 2 / 3
8,547
855
9,551
9,679
3,195
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
jeriko0509
Tiamat
13
3 / 2 / 4
8,131
813
8,703
7,018
4,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
6
Kills
14
14
Deaths
7
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
2
1
1.25
W
4
1
4
6
L
Cerberus
D-boy4
Cerberus
0
4
2
0.25
W
Chaac
KitoDude
Chaac
3
2
4
2.5
W
Ah Puch
MrSlickOG
Ah Puch
4
2
3
2.75
L
Danzaburou
Trio_D
Danzaburou
2
3
2
1
W
Tiamat
jeriko0509
Tiamat
3
2
4
2.5
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,308
Damage
33,862
39,871
Taken
36,114
26,263
Mitigated
21,445
8,445
Healing
14,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
6,294
1,145
196
1,649
11,359
9,484
0
6,179
4,811
0
25,831
W
6,644
1,910
374
859
6,747
4,973
588
2,745
4,002
0
39,012
L
Cerberus
D-boy4
Cerberus
5,288
499
183
3,880
12,012
10,753
0
6,028
5,228
17,533
0
W
Chaac
KitoDude
Chaac
8,964
2,070
269
5,527
12,670
8,666
461
2,800
9,870
0
23,200
W
Ah Puch
MrSlickOG
Ah Puch
9,551
444
705
3,920
9,679
3,195
1,659
1,368
8,311
36,630
0
L
Danzaburou
Trio_D
Danzaburou
8,113
3,192
452
1,014
8,975
3,342
0
3,288
5,264
0
22,586
W
Tiamat
jeriko0509
Tiamat
8,703
681
0
2,392
7,018
4,611
491
2,430
4,588
22,286
0
L
3,613
1,622
179
892
7,525
2,684
352
2,561
4,797
17,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,063
Gold Earned
33,553
168
Minions Killed
181
6
Camps Cleared
8
612,030
Distance Traveled
803,087
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,945
795
51
5
1
177,177
2
W
Nike
8,924
892
74
7
4
201,582
3
L
Cerberus
6,870
687
35
4
4
158,699
1
W
Chaac
7,951
795
28
3
0
210,700
3
W
Ah Puch
8,547
855
41
4
3
205,152
0
L
Danzaburou
7,673
767
46
5
0
163,219
0
W
Tiamat
8,131
813
38
4
1
185,653
1
L
Nu Wa
7,575
758
36
4
1
112,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role