Player Matchup

Danzaburou
Danzaburou
DesultoryTriumph
Danzaburou
Level 37
God Stats
51W - 44L
1,442 SR
Queue Stats
171W - 176L
1,424 Elo+
Party 1
Guan Yu
Guan Yu
ISoloLeveling_
Guan Yu
Level 27
God Stats
16W - 10L
1,734 SR
Queue Stats
171W - 187L
1,599 Elo+
Solo
Ymir
Ymir
ItsSir Mal
Ymir
Level 11
God Stats
6W - 7L
1,625 SR
Queue Stats
24W - 31L
1,529 Elo+
Party 1
Ravana
Ravana
RoninResolve
Ravana
Level 27
God Stats
3W - 2L
1,553 SR
Queue Stats
91W - 52L
1,714 Elo+
Solo
Hades
Hades
fayardfam
Hades
Level 21
God Stats
18W - 13L
1,612 SR
Queue Stats
147W - 132L
1,504 Elo+
Party 1
Team Averages
Level 25
1,593 SR
1,554 Elo+

VS

Team Averages
Level 42
1,668 SR
1,649 Elo+
Chang'e
Chang'e
BBCTRAIN
Chang'e
Level 8
God Stats
4W - 4L
1,557 SR
Queue Stats
45W - 35L
1,695 Elo+
Solo
Set
Set
CapTaiN ArSH
Set
Level 18
God Stats
33W - 20L
1,595 SR
Queue Stats
119W - 98L
1,468 Elo+
Solo
Kukulkan
Kukulkan
CarlosMJ11
Kukulkan
Level 25
God Stats
2W - 0L
1,702 SR
Queue Stats
115W - 123L
1,566 Elo+
Solo
Danzaburou
Danzaburou
CyberAlcalyx
Danzaburou
Level 151
God Stats
18W - 13L
1,606 SR
Queue Stats
343W - 323L
1,563 Elo+
Party 2
Tyr
Tyr
TT_Matutino02
Tyr
Level 8
God Stats
4W - 0L
1,880 SR
Queue Stats
18W - 1L
1,952 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DesultoryTriumph
Danzaburou
17
1 / 9 / 6
11,114
412
10,049
20,965
7,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 4 / 4
12,410
460
10,564
35,436
41,271
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 8 / 4
9,780
362
4,251
19,649
13,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ravana
20
11 / 2 / 5
14,379
533
17,447
17,489
8,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
fayardfam
Hades
20
8 / 5 / 5
14,018
519
21,911
19,629
11,048
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BBCTRAIN
Chang'e
20
7 / 5 / 4
14,649
543
12,056
18,410
6,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
2 / 4 / 15
14,043
520
15,567
20,967
14,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
CarlosMJ11
Kukulkan
19
8 / 9 / 5
13,376
495
18,872
12,619
4,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
CyberAlcalyx
Danzaburou
20
6 / 3 / 9
15,816
586
16,826
19,923
10,829
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

20
5 / 2 / 6
14,798
548
21,885
27,695
30,154
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
67
23
Kills
28
28
Deaths
23
24
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BBCTRAIN
Chang'e
7
5
4
1.8
W
2
4
15
2.38
W
Kukulkan
CarlosMJ11
Kukulkan
8
9
5
1.17
W
Danzaburou
CyberAlcalyx
Danzaburou
6
3
9
3.5
L
Danzaburou
DesultoryTriumph
Danzaburou
1
9
6
0.44
L
2
4
4
1
L
1
8
4
0.38
L
Ravana
11
2
5
6.75
W
5
2
6
4
L
Hades
fayardfam
Hades
8
5
5
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,222
Damage
85,206
113,168
Taken
99,614
81,632
Mitigated
65,548
39,455
Healing
34,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BBCTRAIN
Chang'e
12,056
319
2,508
7,418
18,410
6,000
656
8,563
9,847
84,202
0
W
15,567
5,665
0
5,461
20,967
14,184
1,082
4,586
16,381
0
110,840
W
Kukulkan
CarlosMJ11
Kukulkan
18,872
1,462
0
0
12,619
4,381
1,152
2,803
9,816
56,849
0
W
Danzaburou
CyberAlcalyx
Danzaburou
16,826
6,570
0
6,908
19,923
10,829
2,705
2,775
17,148
0
153,717
L
Danzaburou
DesultoryTriumph
Danzaburou
10,049
2,884
0
5,010
20,965
7,303
234
6,278
14,517
0
66,954
L
10,564
1,053
3,179
16,799
35,436
41,271
0
5,079
30,137
0
84,983
L
4,251
130
0
538
19,649
13,198
170
8,385
10,943
34,790
0
L
Ravana
17,447
4,270
0
5,595
17,489
8,812
772
2,590
14,739
0
131,269
W
21,885
2,323
0
12,510
27,695
30,154
376
7,529
20,166
0
105,933
L
Hades
fayardfam
Hades
21,911
712
1,205
7,129
19,629
11,048
1,229
8,138
11,170
101,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,701
Gold Earned
72,682
689
Minions Killed
785
0
Camps Cleared
0
2,528,626
Distance Traveled
2,372,389
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,649
543
169
6
0
476,687
4
W
Set
14,043
520
178
7
0
443,562
0
W
Kukulkan
13,376
495
83
3
0
393,904
0
W
Danzaburou
15,816
586
185
7
0
502,744
12
L
Danzaburou
11,114
412
116
4
0
432,641
2
L
Guan Yu
12,410
460
166
6
0
525,899
8
L
Ymir
9,780
362
66
2
0
504,302
1
L
Ravana
14,379
533
174
6
0
554,528
1
W
Tyr
14,798
548
170
6
0
555,492
8
L
Hades
14,018
519
167
6
0
511,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role