Player Matchup

Ra
Ra
DomG15
Ra
Level 116
God Stats
33W - 19L
1,922 SR
Queue Stats
463W - 402L
1,515 Elo+
Party 2
Bellona
Bellona
InfernicEcho
Bellona
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,411 Elo+
Party 3
Xing Tian
Xing Tian
Jaydc1
Xing Tian
Level 96
God Stats
10W - 12L
1,688 SR
Queue Stats
518W - 457L
1,582 Elo+
Party 2
Cupid
Cupid
JoelOrtiz15
Cupid
Level 102
God Stats
29W - 20L
1,716 SR
Queue Stats
452W - 419L
1,564 Elo+
Party 2
Pele
Pele
Vorcios
Pele
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 11L
1,589 Elo+
Party 3
Team Averages
Level 112
1,665 SR
1,532 Elo+

VS

Team Averages
Level 97
1,526 SR
1,575 Elo+
Osiris
Osiris
Alrana
Osiris
Level 126
God Stats
0W - 2L
1,497 SR
Queue Stats
143W - 125L
1,499 Elo+
Solo
Nox
Nox
C727Y
Nox
Level 66
God Stats
7W - 5L
1,669 SR
Queue Stats
194W - 177L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
JimboMcBadbat
Danzaburou
Level 60
God Stats
6W - 10L
1,495 SR
Queue Stats
144W - 157L
1,558 Elo+
Party 1
Athena
Athena
S0CIALlSM
Athena
Level 108
God Stats
84W - 67L
1,656 SR
Queue Stats
811W - 734L
1,605 Elo+
Solo
Ymir
Ymir
ya boi jnation
Ymir
Level 126
God Stats
0W - 3L
1,313 SR
Queue Stats
195W - 176L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
20
8 / 3 / 7
16,199
623
15,620
11,793
6,337
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
InfernicEcho
Bellona
20
3 / 2 / 7
15,321
589
21,548
22,418
19,317
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
Jaydc1
Xing Tian
19
4 / 2 / 12
13,057
502
8,240
19,473
14,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
5 / 5 / 14
15,151
583
19,739
16,115
6,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Pele
Vorcios
Pele
20
11 / 7 / 6
15,455
594
17,562
22,087
10,598
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Alrana
Osiris
20
1 / 6 / 4
11,929
459
9,143
27,358
32,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Nox
C727Y
Nox
20
4 / 4 / 8
12,855
494
8,666
12,709
4,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JimboMcBadbat
Danzaburou
17
3 / 8 / 1
11,584
446
4,757
18,652
7,161
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
S0CIALlSM
Athena
17
3 / 3 / 11
11,589
446
11,321
20,685
16,876
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
6 / 10 / 2
11,993
461
14,234
27,835
14,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
43
31
Kills
17
19
Deaths
31
46
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Osiris
Alrana
Osiris
1
6
4
0.5
L
Nox
C727Y
Nox
4
4
8
2
W
Ra
8
3
7
3.83
W
Bellona
InfernicEcho
Bellona
3
2
7
3.25
W
Xing Tian
Jaydc1
Xing Tian
4
2
12
5
L
Danzaburou
JimboMcBadbat
Danzaburou
3
8
1
0.44
W
5
5
14
2.4
L
Athena
S0CIALlSM
Athena
3
3
11
2.83
W
Pele
Vorcios
Pele
11
7
6
2
L
6
10
2
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,709
Damage
48,121
91,886
Taken
107,239
57,960
Mitigated
76,000
36,503
Healing
23,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Alrana
Osiris
9,143
2,244
0
8,060
27,358
32,390
0
2,152
25,184
0
91,915
L
Nox
C727Y
Nox
8,666
105
0
1,368
12,709
4,893
124
4,039
8,324
80,326
0
W
Ra
15,620
1,922
5,219
4,852
11,793
6,337
1,627
6,742
4,897
118,372
0
W
Bellona
InfernicEcho
Bellona
21,548
8,701
0
11,042
22,418
19,317
123
4,084
18,232
0
120,951
W
Xing Tian
Jaydc1
Xing Tian
8,240
832
0
4,475
19,473
14,724
735
6,637
12,798
34,664
0
L
Danzaburou
JimboMcBadbat
Danzaburou
4,757
1,422
0
4,644
18,652
7,161
606
3,386
15,005
0
70,269
W
19,739
11,342
635
4,233
16,115
6,984
8,240
7,041
8,992
0
133,933
L
Athena
S0CIALlSM
Athena
11,321
2,291
219
4,631
20,685
16,876
126
5,281
15,315
50,144
0
W
Pele
Vorcios
Pele
17,562
4,851
0
6,047
22,087
10,598
2,776
9,211
12,746
0
98,164
L
14,234
1,162
0
5,000
27,835
14,680
0
8,440
19,175
92,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,183
Gold Earned
59,950
766
Minions Killed
621
0
Camps Cleared
0
2,592,759
Distance Traveled
2,346,463
23
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,929
459
167
6
0
477,672
0
L
Nox
12,855
494
153
6
0
510,790
12
W
Ra
16,199
623
232
9
0
492,503
5
W
Bellona
15,321
589
182
7
0
517,946
2
W
Xing Tian
13,057
502
43
2
0
561,722
10
L
Danzaburou
11,584
446
118
5
0
428,015
4
W
Cupid
15,151
583
177
7
0
461,674
5
L
Athena
11,589
446
64
2
0
513,383
6
W
Pele
15,455
594
132
5
0
558,914
1
L
Ymir
11,993
461
119
5
0
416,603
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role