Player Matchup

Merlin
Merlin
DisfiguredClown
Merlin
Level 28
God Stats
1W - 2L
1,760 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
KingInCommand
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,518 Elo+
Party 1
Cerberus
Cerberus
Luigi da Reaper
Cerberus
Level 49
God Stats
38W - 21L
1,581 SR
Queue Stats
271W - 357L
1,336 Elo+
Solo
Team Averages
Level 35
1,614 SR
1,451 Elo+

VS

Team Averages
Level 47
1,528 SR
1,424 Elo+
Osiris
Osiris
Grip The Pump
Osiris
Level 95
God Stats
19W - 10L
1,583 SR
Queue Stats
211W - 186L
1,425 Elo+
Party 2
Persephone
Persephone
Jackjaqq93
Persephone
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 24L
1,190 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SoFreezee
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 168L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 7
7,275
728
4,287
6,456
2,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 3 / 7
7,015
702
4,008
7,420
2,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
11
6 / 0 / 3
7,886
789
5,048
8,308
5,006
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
5,984
598
2,545
5,955
2,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Jackjaqq93
Persephone
9
0 / 2 / 2
5,973
597
5,496
4,409
1,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
SoFreezee
Ah Muzen Cab
10
4 / 4 / 1
6,995
700
7,280
7,400
2,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
9
9
Kills
4
5
Deaths
9
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
0
3
2
0.33
L
Persephone
Jackjaqq93
Persephone
0
2
2
0.5
W
2
3
7
1.83
W
Cerberus
6
0
3
7.5
L
Ah Muzen Cab
SoFreezee
Ah Muzen Cab
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,343
Damage
15,321
22,184
Taken
17,764
10,113
Mitigated
5,971
4,302
Healing
3,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,287
353
0
500
6,456
2,306
28
1,675
4,781
19,204
0
L
2,545
664
0
1,058
5,955
2,592
0
3,665
2,290
0
14,291
L
Persephone
Jackjaqq93
Persephone
5,496
310
0
677
4,409
1,235
0
2,198
2,209
17,349
0
W
4,008
2,220
443
1,497
7,420
2,801
450
986
6,434
0
12,396
W
Cerberus
5,048
45
403
1,459
8,308
5,006
287
2,859
5,449
23,749
0
L
Ah Muzen Cab
SoFreezee
Ah Muzen Cab
7,280
2,248
0
1,654
7,400
2,144
0
3,595
3,805
0
22,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,176
Gold Earned
18,952
119
Minions Killed
75
0
Camps Cleared
0
500,950
Distance Traveled
546,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,275
728
44
4
0
146,824
0
L
Osiris
5,984
598
22
2
0
191,690
4
L
Persephone
5,973
597
22
2
0
196,504
0
W
Medusa
7,015
702
15
2
0
160,873
1
W
Cerberus
7,886
789
60
6
0
193,253
3
L
Ah Muzen Cab
6,995
700
31
3
0
158,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role