Player Matchup

Fenrir
Fenrir
BackFaya_
Fenrir
Level 26
God Stats
19W - 21L
1,505 SR
Queue Stats
163W - 154L
1,456 Elo+
Party 1
Bellona
Bellona
Sh1nb0u
Bellona
Level 32
God Stats
2W - 4L
1,402 SR
Queue Stats
68W - 93L
1,409 Elo+
Solo
Merlin
Merlin
ZenithFaya_
Merlin
Level 57
God Stats
3W - 5L
1,512 SR
Queue Stats
524W - 558L
1,445 Elo+
Party 1
Athena
Athena
arcanis1108
Athena
Level 102
God Stats
7W - 3L
1,686 SR
Queue Stats
246W - 255L
1,453 Elo+
Party 1
Medusa
Medusa
xWESTICIDEx
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,736 Elo+
Party 1
Team Averages
Level 53
1,521 SR
1,500 Elo+

VS

Team Averages
Level 86
1,458 SR
1,508 Elo+
Anhur
Anhur
JosexPandi
Anhur
Level 44
God Stats
9W - 4L
1,682 SR
Queue Stats
134W - 160L
1,503 Elo+
Solo
Chang'e
Chang'e
Nikopr07
Chang'e
Level 63
God Stats
8W - 5L
1,581 SR
Queue Stats
63W - 70L
1,571 Elo+
Party 2
Hera
Hera
YISUS001
Hera
Level 140
God Stats
4W - 2L
1,146 SR
Queue Stats
202W - 211L
1,503 Elo+
Party 2
Tsukuyomi
Tsukuyomi
boricualife9
Tsukuyomi
Level 156
God Stats
5W - 3L
1,467 SR
Queue Stats
173W - 157L
1,550 Elo+
Party 2
Thor
Thor
vzqz623
Thor
Level 29
God Stats
2W - 1L
1,413 SR
Queue Stats
21W - 30L
1,415 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BackFaya_
Fenrir
13
8 / 7 / 3
8,735
514
7,759
11,743
4,479
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Sh1nb0u
Bellona
11
0 / 8 / 1
7,088
417
3,147
11,943
6,798
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
15
8 / 3 / 3
9,561
562
11,150
8,966
3,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Athena
13
3 / 7 / 8
8,403
494
9,940
18,915
13,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
11
2 / 5 / 3
7,300
429
3,529
8,374
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
3 / 7 / 3
8,418
495
8,208
11,307
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
Nikopr07
Chang'e
13
4 / 3 / 10
8,690
511
9,911
14,427
9,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hera
15
5 / 5 / 4
9,494
558
7,990
9,064
3,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
boricualife9
Tsukuyomi
18
10 / 2 / 2
11,064
651
8,665
10,060
8,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thor
vzqz623
Thor
15
8 / 4 / 6
9,372
551
8,347
12,328
4,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
55
21
Kills
30
30
Deaths
21
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BackFaya_
Fenrir
8
7
3
1.36
W
Anhur
3
7
3
0.64
W
Chang'e
Nikopr07
Chang'e
4
3
10
3
L
Bellona
Sh1nb0u
Bellona
0
8
1
0.06
W
Hera
5
5
4
1.4
L
Merlin
8
3
3
3.17
L
Athena
3
7
8
1
W
Tsukuyomi
boricualife9
Tsukuyomi
10
2
2
5.5
W
Thor
vzqz623
Thor
8
4
6
2.75
L
Medusa
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,525
Damage
43,121
59,941
Taken
57,186
30,023
Mitigated
28,483
10,566
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BackFaya_
Fenrir
7,759
1,280
0
2,411
11,743
4,479
0
3,061
8,427
0
34,983
W
Anhur
8,208
3,141
0
1,805
11,307
3,553
2,643
3,075
8,198
0
33,486
W
Chang'e
Nikopr07
Chang'e
9,911
812
1,036
4,421
14,427
9,116
64
7,078
7,109
39,464
0
L
Bellona
Sh1nb0u
Bellona
3,147
1,046
30
620
11,943
6,798
1,024
1,067
10,577
0
27,990
W
Hera
7,990
2,008
0
805
9,064
3,008
804
4,787
3,993
46,849
0
L
Merlin
11,150
889
0
582
8,966
3,341
0
4,948
3,770
54,443
0
L
Athena
9,940
2,997
580
4,820
18,915
13,050
372
6,109
12,321
30,312
0
W
Tsukuyomi
boricualife9
Tsukuyomi
8,665
2,066
0
3,133
10,060
8,346
1,838
621
9,401
45
68,931
W
Thor
vzqz623
Thor
8,347
3,187
0
3,136
12,328
4,460
0
4,699
7,395
0
46,612
L
Medusa
3,529
769
123
1,400
8,374
2,355
525
1,794
6,455
0
27,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,087
Gold Earned
47,038
339
Minions Killed
423
0
Camps Cleared
0
1,433,141
Distance Traveled
1,520,347
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,735
514
62
4
0
295,026
0
W
Anhur
8,418
495
56
3
0
265,386
0
W
Chang'e
8,690
511
57
3
0
309,602
1
L
Bellona
7,088
417
62
4
0
259,519
3
W
Hera
9,494
558
83
5
0
307,688
3
L
Merlin
9,561
562
108
6
0
284,891
3
L
Athena
8,403
494
44
3
0
316,737
4
W
Tsukuyomi
11,064
651
153
9
0
339,480
2
W
Thor
9,372
551
74
4
0
298,191
0
L
Medusa
7,300
429
63
4
0
276,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role