Player Matchup

Odin
Odin
UnSleepXRipyou
Odin
Level 44
God Stats
3W - 1L
1,285 SR
Queue Stats
19W - 25L
1,313 Elo+
Party 1
Zeus
Zeus
WaffelbotXD
Zeus
Level 160
God Stats
1W - 0L
1,832 SR
Queue Stats
60W - 27L
1,769 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
Level 160
God Stats
10W - 2L
1,684 SR
Queue Stats
205W - 68L
1,691 Elo+
Party 1
Team Averages
Level 121
1,600 SR
1,591 Elo+

VS

Team Averages
Level 73
1,474 SR
1,434 Elo+
He Bo
He Bo
Darkinsider
He Bo
Level 60
God Stats
9W - 13L
1,469 SR
Queue Stats
14W - 31L
1,385 Elo+
Solo
Medusa
Medusa
DeathKn1ght
Medusa
Level 41
God Stats
3W - 5L
1,453 SR
Queue Stats
9W - 17L
1,508 Elo+
Solo
Jormungandr
Jormungandr
Karaella
Jormungandr
Level 119
God Stats
3W - 5L
1,500 SR
Queue Stats
215W - 272L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 12
10,021
716
4,176
8,162
6,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
6 / 1 / 9
10,539
753
13,721
8,697
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
15
8 / 2 / 10
10,991
785
21,810
13,549
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 9 / 1
9,255
661
8,522
12,221
4,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
12
1 / 4 / 2
8,374
598
5,262
13,129
5,331
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Karaella
Jormungandr
11
1 / 5 / 3
9,251
661
5,586
19,742
24,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
10
18
Kills
4
4
Deaths
18
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
9
1
0.28
L
Medusa
1
4
2
0.5
L
Jormungandr
Karaella
Jormungandr
1
5
3
0.5
W
4
1
12
10
W
6
1
9
10.5
W
Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
8
2
10
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,707
Damage
19,370
30,408
Taken
45,092
14,445
Mitigated
34,787
11,200
Healing
3,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,522
99
0
679
12,221
4,714
0
3,231
8,688
31,574
0
L
Medusa
5,262
1,657
0
1,299
13,129
5,331
0
4,636
8,273
0
34,511
L
Jormungandr
Karaella
Jormungandr
5,586
1,136
0
1,077
19,742
24,742
0
4,993
14,410
18,534
0
W
4,176
849
0
405
8,162
6,540
114
3,272
4,890
0
14,288
W
13,721
931
0
2,542
8,697
3,066
674
4,716
3,981
48,335
0
W
Ah Muzen Cab
ÐerHenker
Ah Muzen Cab
21,810
8,428
0
8,253
13,549
4,839
1,611
6,473
7,076
0
75,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,551
Gold Earned
26,880
182
Minions Killed
142
0
Camps Cleared
0
824,007
Distance Traveled
682,268
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,255
661
63
5
0
223,129
3
L
Medusa
8,374
598
55
4
0
248,909
2
L
Jormungandr
9,251
661
24
2
0
210,230
5
W
Odin
10,021
716
26
2
0
286,379
2
W
Zeus
10,539
753
78
6
0
269,019
3
W
Ah Muzen Cab
10,991
785
78
6
0
268,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role