Player Matchup

Ganesha
Ganesha
DrDup
Ganesha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 53L
1,290 Elo+
Solo
Nemesis
Nemesis
INFERNOpro8890
Nemesis
Level 18
God Stats
0W - 1L
1,464 SR
Queue Stats
15W - 32L
1,189 Elo+
Solo
Poseidon
Poseidon
Quinzel_harleeen
Poseidon
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 29L
1,247 Elo+
Solo
Bellona
Bellona
xActionTrollx
Bellona
Level 6
God Stats
27W - 18L
1,375 SR
Queue Stats
164W - 167L
1,239 Elo+
Party 2
Rama
Rama
xJorgieTrollx
Rama
Level 16
God Stats
5W - 12L
1,256 SR
Queue Stats
137W - 158L
1,305 Elo+
Party 2
Team Averages
Level 14
1,419 SR
1,254 Elo+

VS

Team Averages
Level 22
1,518 SR
1,294 Elo+
Loki
Loki
AWWWHE11NAWW
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Psychiatriic160
Danzaburou
Level 27
God Stats
72W - 86L
1,411 SR
Queue Stats
167W - 200L
1,329 Elo+
Solo
Athena
Athena
YUMADBRO_GiGy
Athena
Level 27
God Stats
6W - 6L
1,834 SR
Queue Stats
391W - 351L
1,233 Elo+
Party 1
Anubis
Anubis
mjgcomputer
Anubis
Level 17
God Stats
10W - 8L
1,531 SR
Queue Stats
350W - 328L
1,241 Elo+
Party 1
Izanami
Izanami
synKiriffle
Izanami
Level 8
God Stats
50W - 50L
1,314 SR
Queue Stats
78W - 85L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DrDup
Ganesha
11
0 / 10 / 3
6,913
432
3,010
13,612
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 6 / 0
7,484
468
4,252
12,253
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 10 / 1
6,456
404
2,876
10,867
2,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
12
1 / 5 / 1
7,337
459
2,530
11,568
7,059
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
2 / 11 / 0
6,981
436
3,045
11,314
2,784
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 2 / 5
9,093
568
6,222
6,543
1,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Danzaburou
Psychiatriic160
Danzaburou
16
17 / 0 / 7
11,544
722
15,054
6,421
2,540
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
6 / 2 / 13
8,865
554
6,819
9,559
6,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
14
7 / 1 / 4
9,459
591
9,114
5,510
3,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
synKiriffle
Izanami
16
2 / 1 / 4
9,974
623
5,225
5,131
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
73
5
Kills
40
42
Deaths
6
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
L
Ganesha
DrDup
Ganesha
0
10
3
0.15
L
2
6
0
0.33
W
Danzaburou
Psychiatriic160
Danzaburou
17
0
7
20.5
L
0
10
1
0.05
W
6
2
13
6.25
W
Anubis
7
1
4
9
W
Izanami
synKiriffle
Izanami
2
1
4
4
L
Bellona
1
5
1
0.3
L
2
11
0
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,713
Damage
42,434
59,614
Taken
33,164
23,039
Mitigated
16,354
6,602
Healing
11,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,222
1,575
0
2,422
6,543
1,976
1,107
1,017
5,450
0
27,843
L
Ganesha
DrDup
Ganesha
3,010
461
0
1,204
13,612
6,757
628
2,913
10,524
14,812
0
L
4,252
1,597
0
2,986
12,253
4,056
0
0
12,253
0
36,833
W
Danzaburou
Psychiatriic160
Danzaburou
15,054
9,256
0
3,025
6,421
2,540
4,079
1,563
4,858
0
68,281
L
2,876
552
0
753
10,867
2,383
870
5,582
5,235
26,692
0
W
6,819
2,102
147
1,021
9,559
6,259
787
1,907
7,562
27,258
0
W
Anubis
9,114
220
0
3,226
5,510
3,030
2,458
1,259
4,083
46,173
0
W
Izanami
synKiriffle
Izanami
5,225
3,047
0
1,545
5,131
2,549
3,307
45
5,086
0
65,204
L
Bellona
2,530
1,255
0
975
11,568
7,059
464
2,980
8,588
249
22,917
L
3,045
1,538
0
684
11,314
2,784
0
4,008
7,081
0
31,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,171
Gold Earned
48,935
269
Minions Killed
413
0
Camps Cleared
0
1,286,311
Distance Traveled
1,541,197
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,093
568
45
3
0
334,572
0
L
Ganesha
6,913
432
16
1
0
278,321
0
L
Nemesis
7,484
468
68
4
0
322,381
1
W
Danzaburou
11,544
722
94
6
0
308,599
3
L
Poseidon
6,456
404
64
4
0
203,843
0
W
Athena
8,865
554
36
2
0
332,223
0
W
Anubis
9,459
591
90
6
0
291,551
0
W
Izanami
9,974
623
148
9
0
274,252
1
L
Bellona
7,337
459
51
3
0
268,774
0
L
Rama
6,981
436
70
4
0
212,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role