Player Matchup

Cthulhu
Cthulhu
Argeeleh
Cthulhu
Level 45
God Stats
7W - 7L
1,706 SR
Queue Stats
35W - 26L
1,601 Elo+
Party 2
Odin
Odin
GobbleNobbler
Odin
Level 29
God Stats
60W - 41L
1,565 SR
Queue Stats
76W - 50L
1,614 Elo+
Party 2
Anhur
Anhur
Mojosmad
Anhur
Level 43
God Stats
1W - 0L
1,216 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Nox
Nox
Pyrriah
Nox
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 25L
1,657 Elo+
Party 2
Chang'e
Chang'e
ooC00KIEoo
Chang'e
Level 45
God Stats
61W - 43L
1,536 SR
Queue Stats
521W - 510L
1,538 Elo+
Solo
Team Averages
Level 54
1,505 SR
1,582 Elo+

VS

Team Averages
Level 55
1,720 SR
1,643 Elo+
Set
Set
Deal645
Set
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,767 Elo+
Solo
Ganesha
Ganesha
Jdommes
Ganesha
Level 46
God Stats
29W - 11L
1,759 SR
Queue Stats
126W - 51L
1,697 Elo+
Party 1
Baron Samedi
Baron Samedi
LuckyGhost
Baron Samedi
Level 121
God Stats
2W - 3L
1,908 SR
Queue Stats
345W - 277L
1,580 Elo+
Party 3
Bellona
Bellona
danieljml
Bellona
Level 42
God Stats
85W - 68L
1,645 SR
Queue Stats
427W - 362L
1,548 Elo+
Party 3
Rama
Rama
xdeadshot23x
Rama
Level 29
God Stats
13W - 10L
1,789 SR
Queue Stats
230W - 142L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argeeleh
Cthulhu
17
4 / 2 / 15
11,096
1,110
10,244
15,300
15,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 2 / 18
9,545
955
11,435
12,378
9,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Anhur
Mojosmad
Anhur
17
9 / 2 / 11
11,462
1,146
17,821
13,941
6,023
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nox
17
6 / 2 / 15
10,900
1,090
14,113
7,628
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chang'e
ooC00KIEoo
Chang'e
16
2 / 2 / 16
10,245
1,025
15,923
10,360
4,478
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

239

VS

Team 2 Tickets

168

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
0 / 10 / 7
9,159
916
7,454
13,079
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ganesha
Jdommes
Ganesha
17
0 / 4 / 9
10,978
1,098
8,504
24,751
17,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
LuckyGhost
Baron Samedi
16
4 / 5 / 4
10,822
1,082
18,703
14,423
6,381
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
danieljml
Bellona
15
3 / 1 / 6
10,017
1,002
9,244
13,553
17,266
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
3 / 2 / 5
10,202
1,020
12,421
8,349
3,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
41
22
Kills
10
10
Deaths
22
75
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Argeeleh
Cthulhu
4
2
15
5.75
L
Set
0
10
7
0.35
W
1
2
18
5
L
Ganesha
Jdommes
Ganesha
0
4
9
1.13
L
Baron Samedi
LuckyGhost
Baron Samedi
4
5
4
1.2
W
Anhur
Mojosmad
Anhur
9
2
11
7.25
W
Nox
6
2
15
6.75
L
Bellona
danieljml
Bellona
3
1
6
6
W
Chang'e
ooC00KIEoo
Chang'e
2
2
16
5
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,536
Damage
56,326
59,607
Taken
74,155
38,686
Mitigated
49,086
19,169
Healing
17,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Argeeleh
Cthulhu
10,244
537
2,582
2,089
15,300
15,908
0
6,222
9,078
31,599
0
L
Set
7,454
1,709
231
231
13,079
5,001
0
8,562
4,242
0
19,276
W
11,435
3,840
741
742
12,378
9,040
0
6,082
6,296
0
17,027
L
Ganesha
Jdommes
Ganesha
8,504
518
141
7,200
24,751
17,329
0
11,094
13,203
30,051
0
L
Baron Samedi
LuckyGhost
Baron Samedi
18,703
917
4,346
3,444
14,423
6,381
0
8,088
6,072
45,307
0
W
Anhur
Mojosmad
Anhur
17,821
12,528
741
2,348
13,941
6,023
0
6,858
7,083
0
38,563
W
Nox
14,113
826
0
608
7,628
3,237
0
3,832
3,796
29,040
0
L
Bellona
danieljml
Bellona
9,244
899
0
122
13,553
17,266
0
6,566
6,664
2,808
12,661
W
Chang'e
ooC00KIEoo
Chang'e
15,923
1,244
5,667
3,651
10,360
4,478
0
5,152
5,208
35,095
0
L
12,421
11,073
0
1,718
8,349
3,109
0
4,927
3,180
0
34,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,248
Gold Earned
51,178
195
Minions Killed
203
4
Camps Cleared
7
1,047,411
Distance Traveled
959,406
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,096
1,110
44
4
1
223,852
0
L
Set
9,159
916
20
2
4
199,863
0
W
Odin
9,545
955
18
2
0
232,468
1
L
Ganesha
10,978
1,098
1
0
0
196,074
0
L
Baron Samedi
10,822
1,082
83
8
2
199,506
0
W
Anhur
11,462
1,146
45
5
1
176,890
1
W
Nox
10,900
1,090
54
5
2
199,686
0
L
Bellona
10,017
1,002
25
3
1
198,558
0
W
Chang'e
10,245
1,025
34
3
0
214,515
1
L
Rama
10,202
1,020
74
7
0
165,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role