Player Matchup

Set
Set
Angrygodcakeman
Set
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 181L
1,478 Elo+
Party 1
King Arthur
King Arthur
GAMER369-_
King Arthur
Level 101
God Stats
22W - 30L
1,474 SR
Queue Stats
481W - 468L
1,515 Elo+
Solo
Ah Puch
Ah Puch
el_mas_123
Ah Puch
Level 125
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 38L
1,604 Elo+
Solo
Sobek
Sobek
heyzeus1986
Sobek
Level 147
God Stats
0W - 2L
1,311 SR
Queue Stats
189W - 185L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
soulsurvivor9
Danzaburou
Level 128
God Stats
2W - 2L
1,658 SR
Queue Stats
69W - 55L
1,630 Elo+
Solo
Team Averages
Level 129
1,489 SR
1,545 Elo+

VS

Team Averages
Level 121
1,524 SR
1,415 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
ArcSwamp
Scylla
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 44L
1,312 Elo+
Solo
Ymir
Ymir
K3ep It Mello
Ymir
Level 113
God Stats
1W - 1L
1,338 SR
Queue Stats
18W - 25L
1,233 Elo+
Solo
Pele
Pele
PinkFluffball
Pele
Level 104
God Stats
10W - 6L
1,618 SR
Queue Stats
317W - 292L
1,548 Elo+
Solo
Tyr
Tyr
darko1313
Tyr
Level 156
God Stats
27W - 11L
1,666 SR
Queue Stats
396W - 393L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,192
899
1,284
3,866
1,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
GAMER369-_
King Arthur
14
1 / 3 / 1
8,300
1,038
7,544
15,640
9,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
el_mas_123
Ah Puch
14
0 / 3 / 2
7,937
992
13,097
8,160
2,465
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 3 / 0
7,143
893
1,615
7,698
5,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
soulsurvivor9
Danzaburou
14
1 / 3 / 0
8,076
1,010
4,677
8,089
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

235

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
1 / 0 / 8
8,260
1,033
2,978
5,207
3,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Scylla
ArcSwamp
Scylla
15
4 / 0 / 7
9,405
1,176
11,315
4,914
1,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 9
9,232
1,154
4,639
9,087
5,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 9
8,688
1,086
8,199
6,212
4,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
6 / 2 / 7
9,458
1,182
9,485
8,480
6,645
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
2
Kills
14
14
Deaths
2
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
8
5
L
0
2
1
0.25
W
Scylla
ArcSwamp
Scylla
4
0
7
7.5
L
King Arthur
GAMER369-_
King Arthur
1
3
1
0.5
W
2
0
9
6.5
W
1
0
9
5.5
W
6
2
7
4.75
L
Ah Puch
el_mas_123
Ah Puch
0
3
2
0.33
L
0
3
0
0
L
Danzaburou
soulsurvivor9
Danzaburou
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,217
Damage
36,616
43,453
Taken
33,900
22,169
Mitigated
22,819
6,798
Healing
13,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,978
39
7,344
4,083
5,207
3,615
0
3,402
1,805
27,706
0
L
1,284
250
465
501
3,866
1,366
0
796
2,986
0
7,212
W
Scylla
ArcSwamp
Scylla
11,315
673
0
584
4,914
1,881
0
2,080
2,834
27,105
0
L
King Arthur
GAMER369-_
King Arthur
7,544
518
0
3,017
15,640
9,659
0
6,290
9,033
0
31,819
W
4,639
351
0
0
9,087
5,826
0
3,465
5,622
12,066
0
W
8,199
1,712
0
490
6,212
4,852
0
2,526
3,686
0
30,340
W
9,485
696
0
712
8,480
6,645
0
3,239
5,241
0
11,947
L
Ah Puch
el_mas_123
Ah Puch
13,097
45
135
565
8,160
2,465
0
3,376
4,548
29,977
0
L
1,615
0
0
574
7,698
5,504
0
3,754
3,751
5,657
0
L
Danzaburou
soulsurvivor9
Danzaburou
4,677
1,545
0
1,541
8,089
3,175
0
4,084
3,879
0
26,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
45,043
170
Minions Killed
197
4
Camps Cleared
8
637,038
Distance Traveled
877,696
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,260
1,033
66
8
1
181,927
4
L
Set
7,192
899
11
1
2
94,340
0
W
Scylla
9,405
1,176
51
6
2
171,419
1
L
King Arthur
8,300
1,038
55
7
2
161,546
1
W
Ymir
9,232
1,154
29
4
1
172,630
1
W
Pele
8,688
1,086
45
6
3
179,419
0
W
Tyr
9,458
1,182
6
1
1
172,301
0
L
Ah Puch
7,937
992
41
5
0
134,844
0
L
Sobek
7,143
893
8
1
0
87,019
0
L
Danzaburou
8,076
1,010
55
7
0
159,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role