Player Matchup

Arachne
Arachne
Camillo Jr
Arachne
Level 53
God Stats
3W - 3L
1,384 SR
Queue Stats
177W - 209L
1,425 Elo+
Party 2
Scylla
Scylla
UwU Chancey
Scylla
Level 49
God Stats
5W - 5L
1,500 SR
Queue Stats
325W - 339L
1,448 Elo+
Party 2
Heimdallr
Heimdallr
joehenze
Heimdallr
Level 26
God Stats
19W - 13L
1,494 SR
Queue Stats
243W - 278L
1,448 Elo+
Party 2
Team Averages
Level 43
1,459 SR
1,440 Elo+

VS

Team Averages
Level 51
1,625 SR
1,279 Elo+
Cthulhu
Cthulhu
ElBrayanOMG7571
Cthulhu
Level 28
God Stats
22W - 35L
1,449 SR
Queue Stats
163W - 256L
1,268 Elo+
Party 1
Fenrir
Fenrir
YureiBastian
Fenrir
Level 104
God Stats
8W - 9L
1,693 SR
Queue Stats
136W - 185L
1,290 Elo+
Party 1
Tiamat
Tiamat
vTMoscaVeganaTv
Tiamat
Level 21
God Stats
2W - 9L
1,733 SR
Queue Stats
60W - 128L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Camillo Jr
Arachne
13
6 / 5 / 14
9,498
731
11,367
10,940
3,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
15
11 / 0 / 10
10,583
814
12,322
6,305
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
joehenze
Heimdallr
13
5 / 0 / 13
9,527
733
7,780
7,514
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 8 / 4
7,681
591
4,786
15,899
7,028
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
10
2 / 7 / 3
7,858
604
4,705
11,634
6,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 7 / 3
8,092
622
7,402
11,370
6,926
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
22
Kills
5
5
Deaths
22
37
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Arachne
Camillo Jr
Arachne
6
5
14
2.6
L
1
8
4
0.38
W
Scylla
11
0
10
16
L
Fenrir
2
7
3
0.5
W
Heimdallr
joehenze
Heimdallr
5
0
13
11.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,469
Damage
16,893
24,759
Taken
38,903
7,648
Mitigated
20,179
4,081
Healing
5,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Camillo Jr
Arachne
11,367
8,776
1,015
3,066
10,940
3,449
30
4,450
6,490
0
28,906
L
4,786
617
569
876
15,899
7,028
0
4,561
11,338
28,801
0
W
Scylla
12,322
703
0
0
6,305
1,851
1,186
3,451
2,854
50,059
0
L
Fenrir
4,705
1,033
197
1,467
11,634
6,225
75
2,667
8,967
0
17,873
W
Heimdallr
joehenze
Heimdallr
7,780
3,852
0
0
7,514
2,348
1,981
4,363
3,151
0
28,439
L
7,402
240
264
2,461
11,370
6,926
26
5,158
6,212
28,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,608
Gold Earned
23,631
155
Minions Killed
142
0
Camps Cleared
0
706,001
Distance Traveled
640,634
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,498
731
43
3
0
230,136
0
L
Cthulhu
7,681
591
47
4
0
182,967
1
W
Scylla
10,583
814
69
5
0
238,211
0
L
Fenrir
7,858
604
43
3
0
240,182
0
W
Heimdallr
9,527
733
43
3
0
237,654
0
L
Tiamat
8,092
622
52
4
0
217,485
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role