Player Matchup

Nemesis
Nemesis
Duffman1122
Nemesis
Level 33
God Stats
2W - 0L
1,785 SR
Queue Stats
24W - 14L
1,765 Elo+
Party 1
Danzaburou
Danzaburou
Keyrisai
Danzaburou
Level 29
God Stats
4W - 2L
1,773 SR
Queue Stats
150W - 153L
1,618 Elo+
Solo
Cerberus
Cerberus
OFSIZE
Cerberus
Level 16
God Stats
1W - 1L
1,267 SR
Queue Stats
8W - 7L
1,593 Elo+
Party 1
Kukulkan
Kukulkan
Phabrysio
Kukulkan
Level 25
God Stats
11W - 9L
1,759 SR
Queue Stats
19W - 15L
1,723 Elo+
Party 1
Khepri
Khepri
Rushi0223
Khepri
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 6L
1,750 Elo+
Party 1
Team Averages
Level 26
1,617 SR
1,690 Elo+

VS

Team Averages
Level 22
1,533 SR
1,590 Elo+
Scylla
Scylla
Cocaublet
Scylla
Level 28
God Stats
10W - 9L
1,666 SR
Queue Stats
70W - 67L
1,576 Elo+
Solo
Heimdallr
Heimdallr
Dado69
Heimdallr
Level 24
God Stats
6W - 7L
1,613 SR
Queue Stats
31W - 25L
1,638 Elo+
Party 2
Nemesis
Nemesis
Echidnasama
Nemesis
Level 4
God Stats
1W - 7L
1,519 SR
Queue Stats
97W - 109L
1,534 Elo+
Solo
Cerberus
Cerberus
GummyOW
Cerberus
Level 28
God Stats
13W - 7L
1,625 SR
Queue Stats
43W - 29L
1,664 Elo+
Party 2
Vamana
Vamana
SprankyPranx
Vamana
Level 27
God Stats
0W - 2L
1,242 SR
Queue Stats
86W - 79L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Duffman1122
Nemesis
10
3 / 1 / 4
6,188
563
4,068
6,833
2,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Danzaburou
Keyrisai
Danzaburou
9
1 / 0 / 1
5,247
477
3,846
5,647
1,640
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
OFSIZE
Cerberus
13
9 / 0 / 2
7,716
701
7,081
6,981
4,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Phabrysio
Kukulkan
10
2 / 0 / 1
6,101
555
4,070
2,749
1,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Khepri
Rushi0223
Khepri
9
1 / 0 / 2
4,890
445
1,426
3,345
1,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cocaublet
Scylla
9
0 / 3 / 0
5,389
490
1,728
4,969
1,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Dado69
Heimdallr
8
1 / 2 / 0
5,118
465
5,098
6,749
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Nemesis
Echidnasama
Nemesis
8
0 / 4 / 1
4,900
445
3,850
8,196
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
GummyOW
Cerberus
7
0 / 1 / 1
5,005
455
1,869
5,115
2,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Vamana
7
0 / 6 / 0
4,670
425
1,157
6,998
1,925
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
16
Kills
1
1
Deaths
16
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cocaublet
Scylla
0
3
0
0
L
Heimdallr
Dado69
Heimdallr
1
2
0
0.5
W
Nemesis
Duffman1122
Nemesis
3
1
4
5
L
Nemesis
Echidnasama
Nemesis
0
4
1
0.13
L
Cerberus
GummyOW
Cerberus
0
1
1
0.5
W
Danzaburou
Keyrisai
Danzaburou
1
0
1
1.5
W
Cerberus
OFSIZE
Cerberus
9
0
2
10
W
Kukulkan
Phabrysio
Kukulkan
2
0
1
2.5
W
Khepri
Rushi0223
Khepri
1
0
2
2
L
Vamana
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,491
Damage
13,702
25,555
Taken
32,027
11,237
Mitigated
9,810
10,981
Healing
6,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cocaublet
Scylla
1,728
224
0
383
4,969
1,448
38
2,475
2,419
26,332
0
L
Heimdallr
Dado69
Heimdallr
5,098
2,697
0
2,236
6,749
2,002
0
1,775
4,974
0
29,193
W
Nemesis
Duffman1122
Nemesis
4,068
1,393
0
3,099
6,833
2,412
662
621
6,108
0
30,041
L
Nemesis
Echidnasama
Nemesis
3,850
2,323
0
2,753
8,196
2,292
0
1,845
6,251
0
22,892
L
Cerberus
GummyOW
Cerberus
1,869
91
0
1,166
5,115
2,143
0
2,211
2,904
10,123
0
W
Danzaburou
Keyrisai
Danzaburou
3,846
704
0
2,034
5,647
1,640
1,304
706
4,941
0
32,196
W
Cerberus
OFSIZE
Cerberus
7,081
811
0
3,756
6,981
4,926
0
607
6,310
41,724
0
W
Kukulkan
Phabrysio
Kukulkan
4,070
215
147
537
2,749
1,067
434
645
1,986
30,715
0
W
Khepri
Rushi0223
Khepri
1,426
89
329
1,079
3,345
1,192
178
732
2,613
8,674
0
L
Vamana
1,157
208
0
24
6,998
1,925
0
3,821
2,902
0
13,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,142
Gold Earned
25,082
284
Minions Killed
223
0
Camps Cleared
0
1,145,397
Distance Traveled
935,944
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,389
490
57
5
0
177,728
5
L
Heimdallr
5,118
465
63
6
0
170,706
3
W
Nemesis
6,188
563
61
6
0
249,183
3
L
Nemesis
4,900
445
50
5
0
194,525
0
L
Cerberus
5,005
455
25
2
0
199,609
2
W
Danzaburou
5,247
477
50
5
0
248,228
0
W
Cerberus
7,716
701
99
9
0
232,623
0
W
Kukulkan
6,101
555
56
5
0
214,210
1
W
Khepri
4,890
445
18
2
0
201,153
0
L
Vamana
4,670
425
28
3
0
193,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role