Player Matchup

Ares
Ares
BURGERboi17
Ares
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 4
Rama
Rama
OrphanJuice1
Rama
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
SYG Professor
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,073 Elo+
Party 3
Hachiman
Hachiman
belm gaming
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 4
Kali
Kali
davis87
Kali
Level 25
God Stats
0W - 5L
1,113 SR
Queue Stats
196W - 201L
1,266 Elo+
Solo
Team Averages
Level 12
1,423 SR
1,368 Elo+

VS

Team Averages
Level 24
1,504 SR
1,465 Elo+
Serqet
Serqet
DJRabb1t
Serqet
Level 25
God Stats
95W - 65L
1,553 SR
Queue Stats
265W - 284L
1,397 Elo+
Party 1
Da Ji
Da Ji
DJrabb1t607
Da Ji
Level 27
God Stats
44W - 32L
1,572 SR
Queue Stats
260W - 264L
1,390 Elo+
Party 1
Arachne
Arachne
elvisteck995
Arachne
Level 22
God Stats
5W - 3L
1,383 SR
Queue Stats
26W - 10L
1,739 Elo+
Solo
Danzaburou
Danzaburou
fmlsmh
Danzaburou
Level 22
God Stats
73W - 45L
1,512 SR
Queue Stats
97W - 86L
1,401 Elo+
Party 2
Kali
Kali
okreallyWAQ
Kali
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
115W - 107L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 10 / 6
10,215
929
5,542
21,737
23,988
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
0 / 12 / 5
10,030
912
3,181
19,251
8,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
SYG Professor
Kukulkan
16
4 / 6 / 1
11,177
1,016
11,088
13,090
6,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
belm gaming
Hachiman
17
3 / 4 / 4
10,637
967
14,365
13,784
6,674
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kali
davis87
Kali
15
0 / 15 / 4
9,576
871
11,507
23,648
13,349
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

0

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DJRabb1t
Serqet
18
5 / 2 / 22
11,096
1,009
6,700
9,476
4,083
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
13 / 2 / 16
13,730
1,248
25,221
13,479
7,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
elvisteck995
Arachne
20
19 / 0 / 14
14,033
1,276
31,732
16,014
7,926
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
fmlsmh
Danzaburou
19
9 / 0 / 19
12,675
1,152
12,003
5,689
2,627
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
0 / 5 / 25
11,326
1,030
8,211
11,052
5,239
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
142
9
Kills
46
47
Deaths
9
20
Assists
96
Player
Kills
Deaths
Assists
KDA
L
2
10
6
0.5
W
Serqet
DJRabb1t
Serqet
5
2
22
8
W
13
2
16
10.5
L
0
12
5
0.21
L
Kukulkan
SYG Professor
Kukulkan
4
6
1
0.75
L
Hachiman
belm gaming
Hachiman
3
4
4
1.25
L
Kali
davis87
Kali
0
15
4
0.13
W
Arachne
elvisteck995
Arachne
19
0
14
26
W
Danzaburou
fmlsmh
Danzaburou
9
0
19
18.5
W
0
5
25
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,683
Damage
83,867
91,510
Taken
55,710
59,545
Mitigated
26,901
2,977
Healing
12,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,542
665
0
0
21,737
23,988
0
0
21,185
11,289
0
W
Serqet
DJRabb1t
Serqet
6,700
1,961
0
0
9,476
4,083
0
4,509
4,967
0
7,906
W
25,221
16,818
0
0
13,479
7,026
0
2,465
11,014
0
30,567
L
3,181
2,723
0
845
19,251
8,955
0
0
19,251
0
20,699
L
Kukulkan
SYG Professor
Kukulkan
11,088
1,042
0
0
13,090
6,579
0
0
13,090
50,064
0
L
Hachiman
belm gaming
Hachiman
14,365
7,813
0
648
13,784
6,674
0
0
13,784
0
36,003
L
Kali
davis87
Kali
11,507
7,485
478
1,006
23,648
13,349
0
0
23,396
0
20,466
W
Arachne
elvisteck995
Arachne
31,732
25,330
0
8,751
16,014
7,926
0
3,254
12,760
0
68,239
W
Danzaburou
fmlsmh
Danzaburou
12,003
5,454
0
1,192
5,689
2,627
0
2,371
3,318
0
36,914
W
8,211
5,361
537
1,944
11,052
5,239
0
4,031
7,021
0
18,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,635
Gold Earned
62,860
201
Minions Killed
202
3
Camps Cleared
7
959,645
Distance Traveled
1,070,398
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,215
929
12
1
1
202,951
0
W
Serqet
11,096
1,009
2
0
0
254,923
1
W
Da Ji
13,730
1,248
16
1
2
241,331
4
L
Rama
10,030
912
42
4
0
165,424
2
L
Kukulkan
11,177
1,016
100
9
0
204,351
0
L
Hachiman
10,637
967
26
2
1
220,772
0
L
Kali
9,576
871
21
2
1
166,147
1
W
Arachne
14,033
1,276
86
8
4
253,946
0
W
Danzaburou
12,675
1,152
72
7
1
175,328
0
W
Kali
11,326
1,030
26
2
0
144,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role