Player Matchup

Tiamat
Tiamat
Joketellr
Tiamat
Level 53
God Stats
9W - 8L
1,586 SR
Queue Stats
103W - 103L
1,456 Elo+
Party 1
Heimdallr
Heimdallr
NegletedChild
Heimdallr
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 64L
1,382 Elo+
Solo
Ra
Ra
Rojothered
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 50L
1,375 Elo+
Party 1
Team Averages
Level 30
1,529 SR
1,404 Elo+

VS

Team Averages
Level 55
1,605 SR
1,416 Elo+
Nox
Nox
BlackDarkPlague
Nox
Level 116
God Stats
15W - 6L
1,625 SR
Queue Stats
84W - 90L
1,552 Elo+
Party 2
Vulcan
Vulcan
P0N4W0LF
Vulcan
Level 21
God Stats
5W - 3L
1,690 SR
Queue Stats
41W - 36L
1,468 Elo+
Solo
Hachiman
Hachiman
TheAnimalWall14
Hachiman
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 19L
1,226 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Joketellr
Tiamat
17
7 / 3 / 7
12,597
700
17,164
14,458
8,588
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
NegletedChild
Heimdallr
15
5 / 5 / 4
11,865
659
9,396
14,758
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 4 / 8
10,967
609
4,895
13,499
4,644
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 3 / 4
12,290
683
16,211
13,169
5,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
P0N4W0LF
Vulcan
12
2 / 7 / 7
10,774
599
11,035
12,149
4,704
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
14
2 / 4 / 8
10,745
597
5,849
11,964
4,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
14
Kills
12
12
Deaths
14
19
Assists
19
Player
Kills
Deaths
Assists
KDA
L
8
3
4
3.33
W
Tiamat
Joketellr
Tiamat
7
3
7
3.5
W
Heimdallr
NegletedChild
Heimdallr
5
5
4
1.4
L
Vulcan
P0N4W0LF
Vulcan
2
7
7
0.79
W
2
4
8
1.5
L
Hachiman
2
4
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,455
Damage
33,095
42,715
Taken
37,282
18,335
Mitigated
14,353
15,663
Healing
5,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,211
240
0
1,566
13,169
5,290
421
8,057
5,108
44,457
0
W
Tiamat
Joketellr
Tiamat
17,164
1,070
1,184
7,358
14,458
8,588
515
8,724
5,431
62,476
0
W
Heimdallr
NegletedChild
Heimdallr
9,396
2,337
0
615
14,758
5,103
2,970
8,234
6,140
0
28,250
L
Vulcan
P0N4W0LF
Vulcan
11,035
3,479
195
1,835
12,149
4,704
364
8,158
3,990
37,183
0
W
4,895
753
1,674
4,832
13,499
4,644
0
9,450
3,817
36,566
0
L
Hachiman
5,849
2,715
0
2,182
11,964
4,359
1,172
5,920
6,044
0
32,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,429
Gold Earned
33,809
188
Minions Killed
166
0
Camps Cleared
0
979,268
Distance Traveled
922,945
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
12,290
683
65
4
0
353,298
5
W
Tiamat
12,597
700
82
5
0
324,327
5
W
Heimdallr
11,865
659
39
2
0
343,232
1
L
Vulcan
10,774
599
59
3
0
258,505
2
W
Ra
10,967
609
67
4
0
311,709
2
L
Hachiman
10,745
597
42
2
0
311,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role