Player Matchup

Achilles
Achilles
PurpleCityBG30
Achilles
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,217 Elo+
Solo
Fenrir
Fenrir
ThinkinToastr
Fenrir
Level 49
God Stats
1W - 5L
1,135 SR
Queue Stats
87W - 97L
1,385 Elo+
Solo
Nu Wa
Nu Wa
letmelogin976431
Nu Wa
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 50L
1,492 Elo+
Solo
Chaac
Chaac
majastyyy
Chaac
Level 106
God Stats
4W - 1L
1,684 SR
Queue Stats
276W - 318L
1,469 Elo+
Solo
Cthulhu
Cthulhu
x 13 does 52
Cthulhu
Level 128
God Stats
13W - 7L
1,491 SR
Queue Stats
412W - 424L
1,454 Elo+
Solo
Team Averages
Level 87
1,462 SR
1,404 Elo+

VS

Team Averages
Level 86
1,485 SR
1,452 Elo+
Sol
Sol
CH33KSS
Sol
Level 121
God Stats
5W - 3L
1,542 SR
Queue Stats
159W - 173L
1,490 Elo+
Party 1
Medusa
Medusa
KSI_NINJA-CC
Medusa
Level 107
God Stats
1W - 0L
1,243 SR
Queue Stats
31W - 38L
1,430 Elo+
Solo
Xing Tian
Xing Tian
Pablo9ok
Xing Tian
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 66L
1,451 Elo+
Solo
Chaac
Chaac
TheMik3n
Chaac
Level 89
God Stats
6W - 1L
1,640 SR
Queue Stats
150W - 153L
1,424 Elo+
Party 1
Neith
Neith
alexhead9
Neith
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
16
3 / 10 / 9
10,607
663
7,174
18,183
12,511
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 10 / 11
10,819
676
12,948
18,721
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 5 / 10
11,642
728
26,032
13,759
6,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
majastyyy
Chaac
18
5 / 5 / 12
10,866
679
18,805
21,044
20,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
x 13 does 52
Cthulhu
19
2 / 7 / 13
10,974
686
21,333
21,226
11,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
13 / 3 / 15
14,369
898
27,492
27,779
12,456
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
19
7 / 5 / 19
12,476
780
13,676
16,239
7,101
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Pablo9ok
Xing Tian
20
8 / 3 / 22
12,685
793
13,475
24,420
30,105
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
TheMik3n
Chaac
18
7 / 5 / 15
11,890
743
18,719
19,711
17,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Neith
alexhead9
Neith
17
2 / 6 / 17
11,114
695
10,897
14,276
5,552
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
125
21
Kills
37
37
Deaths
22
55
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Sol
13
3
15
6.83
W
Medusa
7
5
19
3.3
W
Xing Tian
Pablo9ok
Xing Tian
8
3
22
6.33
L
Achilles
3
10
9
0.75
W
Chaac
TheMik3n
Chaac
7
5
15
2.9
L
5
10
11
1.05
W
Neith
alexhead9
Neith
2
6
17
1.75
L
6
5
10
2.2
L
Chaac
majastyyy
Chaac
5
5
12
2.2
L
Cthulhu
x 13 does 52
Cthulhu
2
7
13
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,292
Damage
84,259
92,933
Taken
102,425
58,855
Mitigated
72,562
26,363
Healing
45,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
27,492
12,406
3,050
17,329
27,779
12,456
3,899
14,155
13,424
66,272
0
W
Medusa
13,676
6,705
2,736
3,939
16,239
7,101
1,753
8,355
7,734
0
40,446
W
Xing Tian
Pablo9ok
Xing Tian
13,475
855
2,661
4,450
24,420
30,105
247
12,197
11,820
30,019
0
L
Achilles
7,174
2,876
1,254
664
18,183
12,511
0
9,694
8,489
0
11,974
W
Chaac
TheMik3n
Chaac
18,719
610
1,771
5,754
19,711
17,348
527
8,499
11,037
7,769
34,191
L
12,948
2,463
3,075
3,158
18,721
8,211
0
7,570
11,151
0
21,427
W
Neith
alexhead9
Neith
10,897
3,143
1,004
2,367
14,276
5,552
380
7,227
6,974
0
32,005
L
26,032
7,888
951
2,755
13,759
6,080
162
4,209
9,550
50,667
0
L
Chaac
majastyyy
Chaac
18,805
862
2,955
7,475
21,044
20,415
90
11,508
9,536
7,124
28,151
L
Cthulhu
x 13 does 52
Cthulhu
21,333
495
779
3,297
21,226
11,638
0
9,912
11,314
40,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,908
Gold Earned
62,534
151
Minions Killed
226
0
Camps Cleared
0
1,292,041
Distance Traveled
1,384,785
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
14,369
898
98
6
0
252,632
0
W
Medusa
12,476
780
33
2
0
260,620
1
W
Xing Tian
12,685
793
28
2
0
308,489
1
L
Achilles
10,607
663
10
1
0
252,773
2
W
Chaac
11,890
743
25
2
0
291,652
0
L
Fenrir
10,819
676
9
1
0
227,399
0
W
Neith
11,114
695
42
3
0
271,392
0
L
Nu Wa
11,642
728
57
4
0
265,563
2
L
Chaac
10,866
679
33
2
0
264,934
1
L
Cthulhu
10,974
686
42
3
0
281,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role