Player Matchup

Janus
Janus
Veshik
Janus
Level 23
God Stats
3W - 0L
1,753 SR
Queue Stats
96W - 33L
1,741 Elo+
Solo
Neith
Neith
game__changer300
Neith
Level 6
God Stats
14W - 6L
1,807 SR
Queue Stats
191W - 79L
1,620 Elo+
Party 1
Cabrakan
Cabrakan
smurfingforafrie
Cabrakan
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 19L
1,824 Elo+
Party 1
Team Averages
Level 11
1,687 SR
1,729 Elo+

VS

Team Averages
Level 91
1,516 SR
1,599 Elo+
Ravana
Ravana
Almir0202
Ravana
Level 118
God Stats
1W - 1L
1,440 SR
Queue Stats
48W - 35L
1,662 Elo+
Party 2
Bellona
Bellona
JoseDuB-CS
Bellona
Level 125
God Stats
3W - 4L
1,695 SR
Queue Stats
131W - 114L
1,559 Elo+
Party 2
Merlin
Merlin
OlufsenD
Merlin
Level 29
God Stats
3W - 3L
1,413 SR
Queue Stats
44W - 38L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Veshik
Janus
16
5 / 5 / 14
12,053
753
11,071
9,721
3,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
9 / 6 / 10
11,778
736
9,798
10,620
3,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 4 / 11
12,168
761
14,782
14,383
14,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Almir0202
Ravana
12
3 / 8 / 6
10,548
659
4,977
13,547
6,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
JoseDuB-CS
Bellona
15
7 / 7 / 6
11,506
719
12,228
17,867
14,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
OlufsenD
Merlin
15
5 / 8 / 7
11,340
709
9,954
12,443
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
34
23
Kills
15
15
Deaths
23
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ravana
Almir0202
Ravana
3
8
6
0.75
L
Bellona
JoseDuB-CS
Bellona
7
7
6
1.43
L
Merlin
OlufsenD
Merlin
5
8
7
1.06
W
Janus
Veshik
Janus
5
5
14
2.4
W
9
6
10
2.33
W
9
4
11
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,651
Damage
27,159
34,724
Taken
43,857
22,381
Mitigated
25,727
6,886
Healing
7,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Almir0202
Ravana
4,977
1,487
0
1,377
13,547
6,447
0
9,402
3,925
0
32,514
L
Bellona
JoseDuB-CS
Bellona
12,228
4,729
0
3,807
17,867
14,862
0
9,311
8,302
0
45,849
L
Merlin
OlufsenD
Merlin
9,954
293
18
1,854
12,443
4,418
185
7,192
5,097
41,514
0
W
Janus
Veshik
Janus
11,071
810
0
1,870
9,721
3,651
1,047
3,900
5,521
65,228
0
W
9,798
3,707
0
1,795
10,620
3,911
1,517
3,008
7,295
0
35,863
W
14,782
1,881
0
3,221
14,383
14,819
328
2,189
11,923
31,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,999
Gold Earned
33,394
186
Minions Killed
167
0
Camps Cleared
0
768,424
Distance Traveled
771,629
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,548
659
43
3
0
246,284
5
L
Bellona
11,506
719
58
4
0
291,236
4
L
Merlin
11,340
709
66
4
0
234,109
2
W
Janus
12,053
753
112
7
0
256,232
3
W
Neith
11,778
736
41
3
0
257,003
3
W
Cabrakan
12,168
761
33
2
0
255,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role