Player Matchup

Yemoja
Yemoja
Eureka FGC
Yemoja
Level 21
God Stats
49W - 60L
1,474 SR
Queue Stats
53W - 68L
1,464 Elo+
Solo
Guan Yu
Guan Yu
FreeFlyer53
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,385 Elo+
Party 3
Fenrir
Fenrir
TotalFlaccid
Fenrir
Level 27
God Stats
26W - 26L
1,713 SR
Queue Stats
178W - 214L
1,409 Elo+
Solo
Ra
Ra
XMultiShip806X
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,506 Elo+
Party 3
Bakasura
Bakasura
xXSlipknottedXx
Bakasura
Level 6
God Stats
2W - 4L
1,466 SR
Queue Stats
7W - 6L
1,408 Elo+
Solo
Team Averages
Level 12
1,530 SR
1,434 Elo+

VS

Team Averages
Level 33
1,546 SR
1,467 Elo+
Cerberus
Cerberus
BlondeOwl3
Cerberus
Level 17
God Stats
3W - 8L
1,500 SR
Queue Stats
94W - 113L
1,507 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Bobguy800
Tsukuyomi
Level 26
God Stats
5W - 5L
1,371 SR
Queue Stats
11W - 16L
1,432 Elo+
Solo
Ao Kuang
Ao Kuang
MCLOVIN70h7
Ao Kuang
Level 9
God Stats
2W - 1L
1,757 SR
Queue Stats
11W - 7L
1,478 Elo+
Party 1
Tiamat
Tiamat
MCLOVIN7OH7
Tiamat
Level 89
God Stats
29W - 33L
1,567 SR
Queue Stats
58W - 50L
1,494 Elo+
Party 1
Cernunnos
Cernunnos
Tswag908
Cernunnos
Level 22
God Stats
18W - 21L
1,536 SR
Queue Stats
146W - 173L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Eureka FGC
Yemoja
15
1 / 0 / 1
8,277
460
4,893
10,405
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
FreeFlyer53
Guan Yu
14
2 / 6 / 5
8,236
458
7,122
12,549
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
15
7 / 6 / 4
9,442
525
10,298
14,361
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
4 / 7 / 2
8,888
494
8,759
11,243
3,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
5
1 / 3 / 0
5,759
320
1,427
3,460
998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlondeOwl3
Cerberus
13
0 / 1 / 2
8,584
477
1,779
12,381
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Bobguy800
Tsukuyomi
16
4 / 4 / 1
9,845
547
6,364
11,350
4,237
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
MCLOVIN70h7
Ao Kuang
14
3 / 5 / 1
8,992
500
4,736
10,824
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
17
9 / 6 / 1
11,358
631
15,949
18,220
10,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
Tswag908
Cernunnos
15
3 / 0 / 1
9,418
523
7,411
8,916
3,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
25
15
Kills
19
22
Deaths
16
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
BlondeOwl3
Cerberus
0
1
2
1
W
Tsukuyomi
Bobguy800
Tsukuyomi
4
4
1
1.13
L
Yemoja
Eureka FGC
Yemoja
1
0
1
1.5
L
Guan Yu
FreeFlyer53
Guan Yu
2
6
5
0.75
W
Ao Kuang
MCLOVIN70h7
Ao Kuang
3
5
1
0.7
W
Tiamat
9
6
1
1.58
L
Fenrir
7
6
4
1.5
W
Cernunnos
Tswag908
Cernunnos
3
0
1
3.5
L
4
7
2
0.71
L
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
36,239
52,018
Taken
61,691
24,714
Mitigated
29,969
8,326
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
BlondeOwl3
Cerberus
1,779
190
0
2,776
12,381
7,638
648
3,063
9,154
39,937
0
W
Tsukuyomi
Bobguy800
Tsukuyomi
6,364
1,458
0
4,487
11,350
4,237
859
2,057
9,062
0
61,658
L
Yemoja
Eureka FGC
Yemoja
4,893
752
374
3,429
10,405
6,016
0
777
9,628
39,030
0
L
Guan Yu
FreeFlyer53
Guan Yu
7,122
1,782
388
2,877
12,549
7,908
459
5,992
6,557
0
26,377
W
Ao Kuang
MCLOVIN70h7
Ao Kuang
4,736
1,722
0
1,915
10,824
4,655
3,180
2,078
8,401
30,715
2,998
W
Tiamat
15,949
3,630
0
9,541
18,220
10,211
4,372
2,735
14,980
73,693
0
L
Fenrir
10,298
1,897
0
401
14,361
5,964
266
7,986
6,375
0
48,550
W
Cernunnos
Tswag908
Cernunnos
7,411
4,802
0
5,230
8,916
3,228
1,835
2,949
5,823
0
60,981
L
8,759
973
124
630
11,243
3,828
220
5,902
5,341
36,270
0
L
Bakasura
1,427
1,291
0
103
3,460
998
0
1,498
1,962
0
6,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,602
Gold Earned
48,197
296
Minions Killed
501
0
Camps Cleared
0
1,412,983
Distance Traveled
1,518,580
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,584
477
106
6
0
332,000
0
W
Tsukuyomi
9,845
547
115
6
0
371,680
0
L
Yemoja
8,277
460
68
4
0
310,783
1
L
Guan Yu
8,236
458
49
3
0
344,157
4
W
Ao Kuang
8,992
500
67
4
0
262,917
3
W
Tiamat
11,358
631
119
7
0
249,210
1
L
Fenrir
9,442
525
84
5
0
329,879
0
W
Cernunnos
9,418
523
94
5
0
302,773
0
L
Ra
8,888
494
75
4
0
318,724
2
L
Bakasura
5,759
320
20
1
0
109,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role